Total War: WARHAMMER III

Total War: WARHAMMER III

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Mortals, Mercs & Management - Community Factions Submod
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565.571 KB
10 Mar, 2024 @ 4:03pm
13 Aug @ 10:17am
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Mortals, Mercs & Management - Community Factions Submod

Description
WORKING!! Updated AUG.13.25 - For Pop Rework!

Mortals, Mercs, and Management submod is officially alive.

Adds support for the following new faction mods, and faction overhauls.
- OvN's Araby
- OvN's Albion
- Cataph's TEB
- Cataph's High Sea Patrol
- Cataph's Kraka Drak
- Mariunburg Overhaul
- Mixu's Mousillon
- Rhox's Legions of Nagash
- Yin-Yin the Sea Dragon
- Rotblood Tribe by SCM
- Tribes of The North by SCM

YOU MUST SUBSCRIBE TO ALL THE MODS OR THIS WILL CRASH.



NOTE ABOUT EDITING THE MOD FOR YOUR OWN PREFERENCES:
- If you don't want one of the mods, you can open the submod in RPFM and then delete the paths referring to the mod you don't have, and it'll not crash.
- You'll have to redo it whenever this mod's updated.

NOTE ABOUT OTHER MODS:
Some other faction mods may work with the game, that I didn't include here. It's still up for debate. And no, sorry, I won't be splitting this up into a dozen little sub mods. I don't have enough time to update them all and keep everything working.

Known Bugs:
- Please let me know if you find any bugs.

mods.

_______________________________________________________________
│⠀⌱⠀⠀My Other Mods
│⠀⌱⠀⠀If you wish to support my modding, please consider adding me and pick up something from my wishlist.
│⠀⌱⠀⠀Follow me on BlueSky[bsky.app] to keep up with my latest work.
_______________________________________________________________

⁠—Please help me with mod visibility, I appreciate it!
130 Comments
stevens2222 24 Sep @ 7:03pm 
:WH3_boris: :WH3_bear: :steamsad:
Chen2014 23 Sep @ 7:17am 
ok
_Zevon  [author] 23 Sep @ 7:10am 
@Chen. Sorry, I should be back to update things in early october.
Chen2014 23 Sep @ 4:32am 
up plz:steamthumbsup:
stevens2222 7 Sep @ 3:51pm 
up pls
_Zevon  [author] 31 Aug @ 8:16pm 
There's a crash that's coming from the main mod, and it's got me seriously confused. It's not reproducible.

When I restart the same turn again, half the time it won't crash. I'm getting a nil value and I don't know where it's coming from.

I'm 80% sure, that I broke something with the main 3M mod.
Pfleger Von Yggdrasill 31 Aug @ 2:41am 
The current version of Cathay Units Patch:Walk with the Dragon(base mod, not even the faction pack) mess this up too, it had never done that few month ago
Siren System 30 Aug @ 5:42pm 
Well It's just, I ran just this (and all it's dependencies) a diplomacy mod, and We'z Special and got a crash after awhile. It might be because I played the Slave Rebellion Orc who can recruit non-Orc units but I dunno.
_Zevon  [author] 30 Aug @ 4:42pm 
@Joque. I think you'd be better served by getting them to adjust the food reward, or downloading RPFM and making the edits yourself. I won't add support for T5 for all cities as that's a fairly divisive choice.

@Olafr. I'll look into it. I usually like major new sub factions. I'm looking at support for Hung next.

@Siren. I think We'z Special should work with this. I'll look into it.
Siren System 25 Aug @ 11:13am 
Can you add We'z Special?