Total War: WARHAMMER III

Total War: WARHAMMER III

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Rename Reclaimed Holds
   
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File Size
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326.629 KB
26 Jan, 2024 @ 2:01pm
11 Mar, 2024 @ 8:08am
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Rename Reclaimed Holds

Description
Do you rename Black Crag to Karak Drazh? Then this mod is for you!

This mod renames all settlements in the mountains to their name in Khazalid (the language of the dwarfs).
Now you wont have some Karaks and some Holds. Now they are all Karaks.

It will rename settlements when you get possession of them as dwarf-player.

Version and Compatibility

Last tested for: [v.4.2.1]
This mod works for Immortal Empires and ChaosRobies' "The Old World" mod. It wont work on RoC. Although the IE translation is still WIP, of all the settlements I want to rename on the map, I have about half done. Most settlements in the worlds edge mountains are translated though.
You don't need MCT (Mod Configuraion Tool Mod), but it has some options.
This mod shouldn't have any compatibility problems.
Save-game compatible. It will rename any settlements you already own on start.

Description

This mod renames all settlements in the mountains of the old world with the exception of Norsca to Khazalid.
Some settlements outside of the mountains too. I might do the whole map at some point, but its a lot of effort.
Some of these names are establied in the Lore, some are direct translations and some I came up with.
The language Khazalid is unfortunately very thin in its vocabulary.

If you want to see my translations, or have feedback, maybe you know the name of a settlement in the lore, or correct my translation, leave it in this sheet[docs.google.com].
Currently I have 121 settlements covered.
If you want to give something a name in Khazalid, that is not covered in the mode yet, you can use my Dwarf-location-name-generator[docs.google.com].

With MCT you can enable it to work for the AI Dwarfs too, but you need to play dwarfs too. I am looking into making it work for the AI even if the player is not playing dwarfs.

It does not re-rename them back to English, when you lose it.

For the best expecrience restoring the Karaz-Ankor I would recommend using a mod like this to change the settlement style to match the dwarfs.

Github[github.com]

Special Thanks

- A lot of help on Da Modding Den. Especially to Drazhir and Groove Wizard in helping with the script.
- ChaosRobie for his amazing TOW mod.

My other mods

Enjoy the mod!

Khazukan Kazakit-ha!
27 Comments
JonnyMentero 28 Jan @ 12:35am 
this mod still works?
RobotLP 17 Nov, 2024 @ 10:48pm 
i didnt read the disclaimer about the 2nd option, had tons of lag and crashes
Agraza 9 Nov, 2024 @ 7:45am 
I enjoy that it renames places to khazalid when owned by a dwarf, but would also like it to rename them to their original name if not owned by a dwarf.

I give up border prince land or empire forts, and when I do, it still has a khazalid name. I'm just roleplaying this as "well its my map, so its my name for the place", but I'd rather see the other name.

Alternatively, a checkbox to only change the names of holds would be valuable.
Sir Nicholas 28 Sep, 2024 @ 7:54am 
Just the mod I was looking for! Awesome job! I left 2 corrections in the drive. Rock and Stone, brother!
skag 11 Jun, 2024 @ 5:22am 
@Tenshi457 there's no real equivalent for "port" or "ocean" that I know of but Barak Varr quite literally means "Sea Gate" (Bar/ak - Wall/Gate Varr - Sea). Closest thing to port would be the word for trading post which is "Urbaz" I believe
Tenshi457 10 Jun, 2024 @ 4:30am 
Hey, awesome mod, thanks for all the work!
I have a linguistical question: does anyone know what are the Khazalid words for "port", "seaport", "sea" and "ocean"?
skag 10 May, 2024 @ 9:02am 
Why is the Brass Keep renamed Kazad Tung??
Domi 14 Apr, 2024 @ 5:34am 
Fellow Dawi it is an honor!
Bodongs 2 Apr, 2024 @ 9:28am 
Another vote for it working for the AI!
LoneWanderer  [author] 11 Mar, 2024 @ 8:15am 
@Arachnozen I will look into it. Have to see how I will test that then though.