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We wanted the needler to be a scary weapon but retain its vanilla damage, rate of fire, and projectile speed. It just requires good timing and strafing to avoid the needles.
Only Halo: CE supports editor supports my basic tag multiplication syntax, so that would be the only tag release I could release in full.
All other Halo titles require me to physically hand-edit the squad tags each time I do a recompile. Thousands upon thousands of squad tags....
So I would recommend just editing this mod with Assembly since it would be less effort.
If you have any bugs found, I will try to get around to fixing them soon!