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I did not want to make it at first, but we couldn't find anything that fit what we wanted after a few years....
Halo XL series was made for old Halo buddies where we wanted to fight far more AI while also having them behave more intelligently without needing to play with Mythic and other skulls. Preserving the story, level layout, spawns, and weapon feel was essential.
You should expand/detail your complaints:
"I just think the way in which these engagements are usually tackled is done poorly. People merely increase the numbers and that's it with no real thought to location, immersion etc."
What is immersion to you? That can mean different things to people playing a video game.
I highly encourage anyone to make a Halo mod in this situation!
I think people like you are onto something providing larger engagements I just think the way in which these engagements are usually tackled is done poorly. People merely increase the numbers and that's it with no real thought to location, immersion etc.
H2 With Sprinkles had something special but the modder ruined what was already good by reducing our numbers increasing their numbers and for some odd reason increasing the enemies health values to ridiculous heights. Even on the lowest settings grunts were face tanking a scorpion round to the face.
This was made for coop where we wanted to replay the campaigns but fight lots of AI and make them able to shoot far away. It's ok that it isn't for everyone - Thanks for feedback!