Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Strudeler's Civilizations: Romano-Israel (It's a Judaean Christmas)
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281.796 MB
19 Dec, 2023 @ 6:31pm
18 Apr @ 10:58am
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Strudeler's Civilizations: Romano-Israel (It's a Judaean Christmas)

In 7 collections by Strudeler | Tatary
Strudeler's Civilization VI Deluxe and Compatible Items
196 items
Strudeler's Civilization VI Deluxe and Compatible Items Lite
128 items
Strudeler's Expansions: Historical Civilizations
91 items
Strudeler's Expansions: Shahs of the Four Heavens
34 items
Strudeler's Expansions: Pax Romana Aeternum
44 items
Strudeler's Expansions: Land of Milk and Honey
40 items
Strudeler's Expansions: Dancing Dervishes
41 items
Description
Play as the restorer of the Temple, Herod the Great; in Sid Meier's Civilization VI.

The Romans first marched into withered Judea in 63 BC when Gnaeus Pompeius Magnus saw it fit for the the Republic to civilize those squabbling Hellenic despots that spoiled the fertile valleys of Palestine. It was through shrewd diplomacy that navigated a series of shifting alliances that the Idumeans under Antipater and later Herod the Great would prove their loyalty to the Romans. Their great Empire-in-the-West would shower the Jews with security at the small price of Imperial worship coupled with extravagant taxation. Though many Jews had already Hellenized and many more conformed to Roman will and even became citizens, there was no denying that an old guard of Jews loathed their pompous, pagan Roman overloads and their decadent Edomite dog-tetrarchs to the point of open rebellion... And apart from the sanitation, medicine, education, wine, public order, irrigation, roads, fresh water system, and public health, what have the Romans ever done for the Judaeans?

Please support with a like (or dislike) or through Buy me a Coffee[www.buymeacoffee.com].

STRUDELER'S CIVILIZATIONS: ROMANO-ISRAEL
  • Part of: Dancing Dervishes Expansion, Land of Milk and Honey Expansion and Pax Roman Aeternum Expansion.
  • Requires: Gathering Storm.
  • Is multiplayer compatible.

    LEADER: HEROD I (ROMANO-ISRAEL AND ROME)
  • Trait - Herodian Architecture: +20% Production towards buildings in specialty districts. Gain the Augusteum unique building.
  • Agenda - Massacre of the Innocents: Dislikes civilizations with more Great People and Wonders. Indifferent with civilizations that have less Great People and Wonders.

    LEADER BUILDING: AUGUSTEUM
  • A building unique to Romano-Israel that replaces the Temple when Herod is their leader. +4 Faith. +2 Production towards buildings, districts, and wonders in the city, increasing by +2 Production for every built Augusteum.
  • Recalling Heroes in the city costs 15% less Faith (Heroes & Legends).

    CIVILIZATION: ROMANO-ISRAEL
  • Trait - Fiscus Iudaicus: Earn a Tetrarch when the game enters a new era. Farms and Plantations gain +1 Gold but lower -2 Loyalty.
  • Alt Names - Romano-Judaea, Romano-Palestine, Judaea, Palaestina, Palaestina Prime, Palaestina Secunda, Palaestina Salutaris, and Herodians.
  • Spawn Bias - Plains Hills/Desert Hills (Tier 3).

    CIVILIZATION UNIT: TETRARCH
  • Special Great Person. Can enter foreign territory. Adjacent units gain +5 Combat or Religious Strength. Retiring grants a Governor title.

    CIVILIZATION DISTRICT: MIKVEH-FRIGIDARIUM
  • Replaces the Aqueduct. Cost to build increases with each copy. Always grants an additional +3 Housing. Holy Sites and Industrial Zones gain major adjacency from Mikveh-Frigidariums. +3 Production during a Golden Age. +1 Amenity during a Normal Age. +5 Faith during a Dark Age.

    CITY-STATE: BOZRAH
  • Replaces Jerusalem.
  • Religious; Suzerain gains +100% Faith adjacency in the Holy Site.

    *Model was made possible through 'The Fallen Eagle' mod for Crusader Kings III. Leader background for Herod I (Romano-Israel) created by lawcain taken from Adobe Stock. Leader background for Herod I (Rome) taken from BeinHarem Tour Services. Moment art for the Augusteum taken from Following Hadrian. Moment art for the Tetrarch created by Henri-Léopold Lévy. Moment art for the Mikveh-Frigidarium taken from Jewish Museum London. Leader art finalised using Image2Image. Historic information can be found on Wikipedia.*

    COMPATIBILITY
  • Works with Strudeler's Civilization VI Deluxe.
  • Works with Tomatekh's Historical Religions (Judaism).

    TSL MAPS
  • Firaxis: Standard TSL Earth (Plots 3071/3072), Huge TSL Earth (Plots 5143/5144), TSL Mediterranean (Plots 1039/943).
  • Yet (not) Another Maps Pack (Giant Earth X=36/46 Y=50/48, Greatest Earth Map X=62/36 Y=62/38, Large Europe X=61/61 Y=15/13, Play Europe Again X=82/82 Y=9/10).

    *Plots shared with other modded civilizations/leaders will not load the game properly.

    CHANGE LOG
  • Version 1.0.0 - Merry Christmas!
  • Version 1.1.0 - New graphics, balance changes, TSL map support.

    NOTICE
  • Mod requires certain DLC.
  • Mod is compatible with Magnificence Catherine and Rough Rider Teddy Personas.
  • Mod is compatible with the New Frontier Pass and Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units do not currently have new models - recycling base game models (waiting on my effects guy).
  • Mod is available in: English.

    SOCIAL
  • Discord (Pending)
  • YouTube (Videos)
  • Odysee[odysee.com] (Videos)
  • Rumble[rumble.com] (Videos)
  • BitChute[www.bitchute.com] (Videos)

    MIRROR
  • Mod Nexus[www.nexusmods.com]

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Civilization, Judea, Judaea, Judah, Iudaea, Samaria, Israel, Philistine, Palestine, Syria, Egypt, Rome, Byzantium, Asia, Eastern Europe, Western Asia, Middle East, Near East, Levant, Fertile Crescent, Cradle of Civilization, Leader, Herod the Great, Herod I, Herodian, Jews, Judahite, Judean, Judaean, Israelite, Israeli, Unit, Tetrarch, Classical, Building, Augusteum, Temple, District, Mikveh-Frigidarium, Aqueduct, Bath, Religion, Jewish, Judaism, Production, Gold, Faith, Religious Victory, Cultural Victory, Strudeler, Tart Society
Popular Discussions View All (2)
2
1 Sep @ 3:22pm
Issues
Strudeler | Tatary
0
20 Dec, 2023 @ 9:40am
Suggestions
Strudeler | Tatary
10 Comments
Strudeler | Tatary  [author] 2 hours ago 
You should start by reading the buildings file in the base game, @Arcadian. Create your own .xml in the modding tools. Take note of things like types, buildings, building replacements, and modifiers. Modifiers are complicated abilities and should be toyed with last; subject requirements are more advanced than even these. You will aim to attach this unique building to a leader trait rather than a civilization trait.
Arcadian 2 hours ago 
I managed to do it by copying your artdefs. But anyway, can you tell me if you the augesteum counts as a standard temple for bonuses and requirements for other things in the game? Did you add that functionality?
Strudeler | Tatary  [author] 2 hours ago 
I never learned, @Arcadian. You want get your hands on an invitation to the modding Discord. It seems only senior modders have such privileges.
Arcadian 5 hours ago 
Nice. Can you tell me how you used the default temple 3d asset? I want to make my own temple replacement for my leader but it needs a model. :)
Strudeler | Tatary  [author] 1 Sep @ 1:04pm 
I only use default assets to keep things from getting too complicated, @Arcadian.
Arcadian 1 Sep @ 12:56pm 
Does the Augusteum have a 3d model? It's fine if it's the default temple.
Strudeler | Tatary  [author] 18 Apr @ 1:33pm 
Update is out.
Strudeler | Tatary  [author] 13 Jul, 2024 @ 7:06am 
That's interesting, @Daragh. I haven't touched this in a long time. Are you getting errors in your logs? You can find them at C:\Users\*UserName*\AppData\Local\Firaxis Games\Sid Meier's Civilization VI.
Daragh! 13 Jul, 2024 @ 2:32am 
Sadly, it no longer works for me!
The Peculiarity of a Seriema 20 Dec, 2023 @ 11:46am 
Outstanding!