Sid Meier's Civilization VI

Sid Meier's Civilization VI

68 ratings
Strudeler's Civilization VI Deluxe
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File Size
Posted
Updated
189.514 MB
20 May, 2021 @ 6:01pm
4 Mar @ 8:48pm
27 Change Notes ( view )
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Strudeler's Civilization VI Deluxe

In 14 collections by Strudeler | Tatary
Strudeler's Civilization VI Deluxe and Compatible Items
200 items
Strudeler's Civilization VI Deluxe and Compatible Items Lite
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Strudeler's Expansions: Historical Civilizations
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Strudeler's Expansions: Beyond the Indus
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Strudeler's Expansions: Ahistorical Civilizations
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Strudeler's Expansions: Heroes & Legends
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Strudeler's Expansions: Shahs of the Four Heavens
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Strudeler's Expansions: Plus Ultra
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Strudeler's Expansions: Arose From the Azure Main
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Strudeler's Expansions: Pax Romana Aeternum
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Strudeler's Expansions: Land of Milk and Honey
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Strudeler's Expansions: From the Varangians to the Greeks
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Description
A mod that expands on gameplay: longer eras, higher tile yields, quality of life improvements, balance changes, reworks, new content, etc. With ultimate intent to turn a board game into a meat grinder.

Remember that to support a modder the first thing to do is like or dislike: it's free, it's quick, and it pumps the star rating.

STRUDELER'S CIVILIZATION VI DELUXE
  • Requires all DLC except for 1) the Persona Packs, 2) Julius Caesar, and 3) the Leader Pass.

    FEATURES
  • Updated in-game text.
  • New Games Modes and Sliders.
  • New units, new unit promotions, new military and religious classes.
  • New pantheons, religions, and beliefs.
  • New policies.
  • New game modes.
  • Balance changes.
  • Mod support with a variety of other mods.

    CHANGE LOG
  • Version 1.0.0
  • Version 1.1.0
  • Version 1.2.0
  • Version 1.3.0

    NOTICE
  • Mod requires all major DLC.
  • Mod is compatible with Magnificence Catherine and Rough Rider Teddy Personas, Julius Caesar, and the Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units remix Unit models from the game for a distinct appearance.

    SOCIAL
  • Discord (Pending)
  • Twitter (Ran by a homeless man)
  • Buy me a Coffee[www.buymeacoffee.com] (Need to stay awake)
  • YouTube (Videos)
  • Odysee[odysee.com] (Videos)
  • Rumble[rumble.com] (Videos)
  • BitChute[www.bitchute.com] (Videos)

    MIRROR
  • Mod Nexus[www.nexusmods.com] (Mod Manual Download)

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Rework, Overhaul, Gameplay, Expansion, Mod, Compability, Tiles, Yields, Mechanics, Game, Fun, Board Game, Religion, Religions, Great People, War, Warfare, Economy, Gold, Faith, Science, Culture, Production, Diplomatic Favor, Diplomacy, City-State, Domination Victory, Religious Victory, Science Victory, Culture Victory, Diplomatic Victory, Game Modes, Meme, Reference, Climate, Buff, Nerf, DLC, Rise and Fall, Gathering Storm, New Frontier Pass, Persona Pack, Population, Policy, Government, Unit, Units, Strudeler, Tart Society
Popular Discussions View All (3)
12
2 Apr, 2024 @ 5:43pm
Bug Report
Strudeler | Tatary
3
7 Jul, 2023 @ 11:27pm
Suggestions: Game Design
Strudeler | Tatary
0
20 May, 2021 @ 6:05pm
Suggestions: Game Balance
Strudeler | Tatary
67 Comments
Strudeler | Tatary  [author] 6 Sep @ 9:34am 
It's an option in advanced setup, @Swinky. Try it on 2.
Swinky 6 Sep @ 9:06am 
@Strudeler is that a certain file or an option within the game itself?
Strudeler | Tatary  [author] 6 Sep @ 8:43am 
Move the Religions: Hist. Religions option to 2, @Swinky. Asenism was likely removed from option 1.
Swinky 6 Sep @ 8:24am 
line** 654
Swinky 6 Sep @ 8:24am 
@Strudeler found it, it's like 654 and it's [530645.058] [Gameplay] ERROR: Invalid Reference on FavoredReligions.ReligionType - "RELIGION_STR_ETHNO_GERMANIC_ASENISM" does not exist in Religions
Strudeler | Tatary  [author] 5 Sep @ 5:49pm 
Could you look in your Database.log for any line that includes 'invalid,' @Swinky? Logs would be appdata.
Swinky 4 Sep @ 4:19pm 
@Strudeler the modifications for the civs are much more unique it seems, But thank you! Also on a side note when the wolfenstien mod and this mod are active together it gets a failed to load error when starting a game.
Strudeler | Tatary  [author] 31 Aug @ 8:32am 
I wouldn't even dare to run both, @Swinky. Never tried. Looks like an immediate crash in the making. Even if the game were to load, I can guarantee the text changes would not mesh well.
Swinky 31 Aug @ 6:30am 
is this compatible with civilizations expanded? Or does it also modify the civs bonus's and other stats
Strudeler | Tatary  [author] 16 Jun @ 5:11am 
Are getting errors in the database log, @TsarDushan?