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LG -Point Defense System-
   
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4.612 MB
13 Oct, 2023 @ 12:36pm
7 Oct @ 10:32am
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LG -Point Defense System-

In 1 collection by light_gemini
Point Defense System collection
3 items
Description
This mod features 2 different fire support systems and new weapons and ammo to make full use of it.


JTAC Drone
This periscope drone functions as a "target pointer" wich calls for fire when a target is very close. It can be manually operated by periscope or with a navigation terminal. It has an automated mode were it will detect targets in a 30m radius and actively chase call for fire. To manually order a fire call just double click while automation is off.

All turrets linked to the system will track the drone and open fire when called, if the drone is inside its firing arc. Any turret can be used but the ones in this mod are best suited for the job, and will actually underperform if used outside the system. This weapons offer much larger range than vanilla ones, up to 110-120m effective range.

Normal JTAC usage is to be operated by nav terminal using it to cover angles were targets are expected to appear or to actively look for targets while sonar is off, like using a long stick to look for obstacles while walking with eyes closed. It can sail along the sub up to 200m away giving very early warnings if terrain dont get in the way.
Its engine sound will bounce off surfaces too iluminating terrain ahead in passive sonar.

Doppler System
The doppler (or fire control system) is an array of sensors that allows for a greater visibility range. When installed on a sub it will be used as the source of vison for the linked turret allowing aiming at very far targets, as long as you can see them in the dark ofcourse. To help with aiming theres a new tracer ammo that will let you see were the bullets are going. Its available for all PDS turrets and vanilla coilguns & railcannon.

To use it just double click the trigger button and it will switch between turret and doppler view. Turret will not fire while double clicking so its safe to use. Doppler view will drain your capacitor. If the capacitor charge is too low the doppler will disconect. If no one is using the periscope the doppler will not drain power so its safe to leave it activated.

Available dopplers are as follow:

-Doppler base---- Just the base. It shows the system is installed but no sensor set has been purchased yet.

-Doppler ---- Normal sensor set.

-Doppler FLIR ---- Sensor set with integrated thermal image. Same as thermal goggles but much much more powerful. It will severely drain capacitors to a point it will require full recharge and an assistant to be fixing it constantly for just 10 or so seconds of use. Or atleast thats the intended idea for a balanced setup.

Purchase or switch of dopplers works the same as normal turrets.

Divers Drone
This drone serves as support for divers and scouting. It has storage and O2 bottles along with a minigun or laser.
It has 3 operating systems: Periscope control, nav terminal control (like JTAC) and follow nearby divers. The button on its right side makes it stay parked in place.

To avoid conflicts in its control the drone follows this ruleset:

-Terminal search/follow button disables follow mode and overrides the stop button in the drone.
-Follow mode takes preference over all if a diver its in its range. It will follow the diver no matter what.
-Periscope control overrides all except follow mode.
-Nav terminal control takes least preference.
-Stop buttton on drone disables follow mode and nav terminal mode.
-Drone will always stop if a diver is very close, to allow divers interact with the drone. Periscope control overrides this.

Minigun
This is a small version of the chaingun intended for use in small drones and as deterrent in subs. Its lethality is so low it will take effort to kill a simple mudraptor so an armed drone stays as divers support not as an easy way to clear caves.
On subs it barely works at scaring monsters away from your hull, or clear blindspots with great effort. Very cheap and very useless, its perfect for adding extra fire coverture without overpowering the sub.
14 Comments
light_gemini  [author] 17 Nov, 2023 @ 7:54am 
Coilcannon ammo is fixed and should work on fabricator
light_gemini  [author] 17 Nov, 2023 @ 3:48am 
Oh, I will check on it.
LUFF 16 Nov, 2023 @ 1:30pm 
i can't craft or recycle ammo for the coilcannon for some reason?
Colt 15 Nov, 2023 @ 12:11pm 
I implemented it into my sub and everything works great, easily the best drone on the workshop.
light_gemini  [author] 14 Nov, 2023 @ 1:59pm 
Updated with the double click fix. Seems to be good now. Note that while in nav terminal control mode you cant double click to control the gun and thats how it is, as the way how it works has this limitation. I will have to figure out a way for both things to coexist eventually.
light_gemini  [author] 14 Nov, 2023 @ 1:12pm 
Seems the double click check I changed works fine on testing but is unreliable when installing in a sub. Im reverting it so it works reliable again.
Colt 14 Nov, 2023 @ 12:36pm 
Just tried out the updated drone and it's awesome, the feature that it just freezes when a diver's nearby even when it's automated was a good idea. Though, I'm not sure if it's a bug or my own incompetence, but the guns don't work. I can't toggle between move and attack modes and even if I dive out and grab the periscope on the drone I still can't fire the gun.
Colt 13 Nov, 2023 @ 8:02pm 
Dang, you're the best man, definitely going to have this be a mainstay on my sub for sure, thank you so much!
light_gemini  [author] 13 Nov, 2023 @ 3:55pm 
Upgraded diversdrone with nav terminal control and updated behaviours is done, along new version of JTAC and remapable wifi channels is all done. Publishing tomorrow
Colt 12 Nov, 2023 @ 9:24pm 
If you do put out an upgraded diver's drone I'll definitely be getting it the second I see it. I tried modifying it myself but me and logic don't mix lol I just really love having the drone follow along and be guided from navigation, so if it gets far away it's easy to recall.