Hearts of Iron IV

Hearts of Iron IV

1,064 ratings
Vanilla Navy Rework
40
16
13
16
5
17
8
2
6
3
3
5
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
54.362 MB
23 Jun, 2023 @ 7:38pm
28 Sep @ 6:54am
101 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Vanilla Navy Rework

In 1 collection by MrPunk
Navy Rework Collection
15 items
Description




Hi there, this is the Vanilla Navy Rework mod, or VNR, a project originated from Kaiserreich Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Please don't expect too much competitiveness out of this mod, for it is not designed to make you feel painful against AI.
Subscribe this mod if you love:
-Historical/realistic ship design
-Historical navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default vanilla ones
-More reasonable AI naval designs/production strategy
-Naval history

Historical Navy (designs and fleet composition): Argentina, Australia, Belgium, Brazil, Canada, China, Chile, Columbia, Cuba, Denmark, UK, Finland, France, Germany, Greece, Netherlands, Italy, Japan, Mexico, Norway, Persia, Peru, Poland, Portugal, British Raj, Romania, Siam, Soviet Union, Spain, Sweden, Turkey, Uruguay, United States, Venezuela, Yugoslavia
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
Historical Designer: A semi-realistic designer, have fun designing historical ships but not that complex
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Hundreds of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.



-Current compatible version: 1.16.*
The mod targets to be compatible with any national focus/event/decision mods and other minor fixes mods, but it's not compatible with alt-history and tech mods. Please use at your own risk.
-Only 1936 scenario supported
-To ensure the best compatibility, the mod uses post-loading mechanism to avoid overwriting any country history files. So don't panic when you find fleet and tech tree missing at game start, click continue on the intro panel, and everything will be set.
-The cost of such compatibility is that all national focus/events/decisions which grants you ship designs will be broken, though it won't crash the game. Naval tech focus or such won't be affected. Please just ignore that.

Compatch
-Road to 56
-Road to 56 RP
-Expanded Designer Combined
-Ultimate Tech Tree
-Extended Techtree 1960
-Equestria at War



-Kaiserreich Naval Rework
-Kaiserredux Naval Rework
-Pearl Harbor Expansion
-Sea Trade Fixes



中文
日本語
한국어
Русский



Guide
A Simple Guide to Vanilla Navy Rework[docs.google.com]

Github
This is where I deposit all the codes, you may use it to learn/explore.
https://github.com/prisle123/vanilla-historical-navy

Discord
https://discord.gg/NCVWFNec8k

Support My Creation
If you like my work and want to support my creation, you can tip me here. Your support will be much appreciated!
Ko-fi[ko-fi.com]

Credits
I'd like to thank
vonlüttich, for inspiration of naval history introduction
Dankuser, for permission to use cruiser submarine arts from MTGE
Jayy von 𓎡𓄿𓈙, for making the compatch for 56RP
GDI Trooper, for making the compatch for EDC
211869620, for making the compatch for UTTNH and ETT60
Popular Discussions View All (14)
86
21 Sep @ 9:52am
PINNED: Suggestions
MrPunk
13
5 Dec, 2023 @ 4:24pm
Fleet composition question
Riekopo
5
1 Feb, 2024 @ 10:35pm
upgrade to create auxiliary cruiser and traduction PT-BR
VampiraD
1,430 Comments
MuricaRules 30 Sep @ 3:28pm 
Just wanted to tell you that in SBY the main guns on the Yamato are Shock Cannons, the wave motion gun is mounted in the bow spinally.
Aventurine 30 Sep @ 11:37am 
Also im not sure wether this is a vanilla or mod problem, but the names assigned to ships in the production queue seem to randomly reset, so you just end up with ships named 1,2,3 etc, which is really annoying
Aventurine 30 Sep @ 8:08am 
Ive been thinking about what to do with obsolete ships that cant be refit into carriers, and since historically, they were used for training, could there be a way to designate as a training ship, and either reduce their fuel consumption, or increase the XP gained from them so you could farm XP with them? Coastal defense ships are really just there to be scrapped ,_,
MrPunk  [author] 29 Sep @ 4:37pm 
@WTigerTw
did you have other mods changing this? the cap has always been 6, as well as AI template. the reason why you saw AI having more than 6 carriers may be because those were 2 fleets
WTigerTw 29 Sep @ 2:28pm 
Hi, I want to ask a question about max carrier penalty. I recalled that this mod mentioned that 6 carrier per battle/fleet is the max number, but when I fight with japan, it looks like they can have 10 carrier without penalty, is that a bug or something ? I also noticed that your default AI template favoring using 10 carrier in their fleet ? Is 10 carrier the actual limit instead of 6 ? Since I keep using the 6 carrier tactics, while one time I saw 13 IJN carrier together and the penalty shown is only 8 % (it says only 92% can launch sorties), and my fleet literally got destroyed in no time. If this have been changed, maybe the documentation in the mod need to get updated.
ferdinandzxz 28 Sep @ 5:14pm 
Glad to see them back :D
MrPunk  [author] 28 Sep @ 5:02pm 
@ferdinandzxz
it's never been removed in the first place
ferdinandzxz 28 Sep @ 9:18am 
pls bring back class tags (CV, CVL, CVE, CA, CB, CL, C, etc.) for ship designer
thecrazy13 24 Sep @ 7:43pm 
Found that for my mods, the only one incompatible with this was the infantry equipment designer
so far https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3431785092 looks to be compatible enough to play
MrPunk  [author] 24 Sep @ 6:08pm 
@thecrazy13
unless there is a compatch, yes