Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO: Enhanced
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Description
There are many great gameplay mods on the workshop. This list attempts to curate the best of them, built around SFO. This list focuses on making the game more playable, challenging without being unfair, and also adding functionality to weak races such as Ogres.

I play with faction and army caps turned on in SFO, because it makes the game more difficult and prevents the AI from making silly memestacks of 10 cannons.

If you're an SFO player who is looking to get into more mods, or an SFO player who loves huge mod lists, this list is an excellent starting point because it is perfectly stable. You can easily remove mods from this list with no consequence. Everything is standalone and totally compatible with each other, minus EXPERIENCE RANKS which is #1 and SFO at #2.

In general, you always want to put SFO at the top of your mod list, but if you have any that are specific SFO submods, those should be listed above SFO. This list has no such submods but EXPERIENCE RANKS is still listed at the top to overwrite basic SFO unit ranks. SFO is listed at #2, and everything else is default order.

This list is updated constantly, sometimes I find issues and have to remove mods, or I discover something cool and will add a mod. Check back every now and then.

It is very easy to create, share, and edit mod lists with Prop Joe's WH3 Mod Manager, which is STRONGLY recommended. Don't subscribe, you just download it from here (read instructions, takes 3 min):

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2845454582
Items (28)
EXPERIENCE RANKS
Created by Ferox
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Balanced AI Caravans
Created by Forlorn
Normally, the AI sends out caravans worth up to 50% of their treasury right from Turn 1. This results in an early game wave of caravan spam worth anywhere from 65K-100K (depending on how much post-battle loot your faction gets). This amount trivializes the...
DeepWar AI
Created by Forlorn
NEWS: Patch 6.2 brought some changes to the AI, nothing too major but some old code had to be thrown out. New categories were added by CA to fix Nurgle plague mechanics for the AI. No idea if Golgf*g works but I'm not holding my breath. New options to make...
Loreful Diplomacy SFO
Created by Forlorn
This is the SFO compatible version of the Loreful Diplomacy mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2789902959 Very simple mod, I just deleted the diplomatic bonuses/penalities part, because SFO already handles that. This mod just chang...
Nerfed Balanced Ambush
Created by Forlorn
Ambush meta is real. Easiest way to win in campaign by far, makes MP especially boring and unfun. Let's fix it! Terrain is more logical, ambush chances: chaotic wasteland: 45% -> 40% dense forest: 80% -> 75% desert: 40% grassland: 45% -> 25% hills: 45% -> ...
Restricted AutoResolve 65/40
Created by Forlorn
My take on the original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2791466903 This mod makes it so you only are required to fight battles against those who are within 25% of your army's power, which is the sweet spot between two evenly matched...
USEFUL THREATEN
Created by Forlorn
Normally, when you threaten someone as a player, you receive a -15 reliability to your reliability score, which means the player has to wait 15 turns for reliability to be fully restored. This mod changes the penalty to -1. Thus the player can use threaten...
Ogre camps near settlements
Created by Alex Zhao
This mod allows Ogres to deploy camps near settlements. The army of the camp and the garrison of the settlement can support each other, Should be compatible with most mod. Works for AI and saved game....
Performance Maker for Massive Battles [WHIII Edition]
Created by WhyXelsing
*Mod is compatible with everything* *note* the LOD ranges in this mod are best suitable for GTX and RTX graphics cards. I decided to make a port of my Performance maker mod from Attila to WH3. VALUES in this mod are specially for WHIII, were tested and pol...
Reasonable Diplomacy Bribes
Created by Redfog
Tired of the AI asking for 10 grand for a trade deal but only paying you a 100 bucks for one? This mod change the diplomatic weight of money for the AI and player, so that they are roughly equal, so when you want to bribe a faction into accepting that trad...
Siege Battle Vanguard Deployment
Created by bushez
DESCRIPTION: This mod will give the Defender Lord and the settlement garrison have Vanguard Deployment when u will build your walls building to max level. -Why? I always wanted to try from time to time to put my melee units outside the walls and let the ra...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) --Poisoned Wind Mortars (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: ...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Less Lethal Autoresolve
Created by Selnath
TL;DR: Autoresolve is less likely to kill units when the army isn't being wiped out. No other changes. Do you hate how autoresolve will frequently kill units in your army, even in decisive victories? I DO. How much do I hate it? Enough to learn how to mod ...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
Negligible Blood Events
Created by Vollauro
Makes the global blood DLC events; "A Brutal Business", "A Savage Blow" and "The Winds of Pain", increase stats by 0 and last for 1 turn....
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Tabletop Caps - Unique Lord & Faction Rules - Submod
Created by Naeven
Submod to Tabletop Caps that addes special rules to all standard Lords and some Factions. See above collection for supported modded LLs and recomended mods. Some special rules are applied to lords and/or factions, but they never stack. For example, Boris L...
Fudging Vassals 6.3
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
Just Good Babysitter
Created by Deo
6.3+ compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple th...
Just Good Battle UI
Created by Deo
6.3+ compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mel...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Living World Expanded: Total Map Overhaul
Created by Forlorn
==NEWS== New changes: Updated for Omens of Destruction. - Golg moved to Frozen Landing, in true neutral position. - Added Clan Gnaw under Golg - Updated several minor factions that were updated with Omens of Destruction - Redid leafcutterz start in Badland...
Reasonable Trade (No Datacore)
Created by Think Critically
The original Reasonable Trade was a simple mod that Duke_of_Bretonnia made for WH2 and WH3 However, he datacored the faction_resource_consumptions_tables. This isn't a problem in and of itself but any other mod that modifies this tables will have higher pr...
Immortal Empires Expanded
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, the Lost Isles of Elithis, the Eastern Steppes, Nippon, Khosun, and more! Description Immortal Empires Expanded adds 175 new settlements and 70 new provinces. T...