Age of Wonders 4

Age of Wonders 4

25 ratings
Backgrounds Are Hero Skills - Unrestricted
2
   
Award
Favorite
Favorited
Unfavorite
Tags: Mod, Heroes
File Size
Posted
Updated
503.019 KB
21 May, 2023 @ 10:13pm
2 Jun, 2023 @ 7:19pm
4 Change Notes ( view )

Subscribe to download
Backgrounds Are Hero Skills - Unrestricted

Description
This is the unrestricted version of Backgrounds are Hero Skills (this unrestricted version has the same content but allows heroes to have any number of background hero skills.)


Description
This mod makes all 73 background character traits into hero skills. In this way, there is no forced RNG. Be aware that recruitable heroes over level 1 may already have a background hero skill, but it can be respecced. Additionally, for technical and balance reasons, affinity-granting background hero skills cannot be respecced (but they will never be chosen unless you pick them.) The effects of affinity-granting background hero skills are applied when you end your turn.


Purpose
There are a couple of things this mod effectively allows for:
  1. All heroes can have meaningful backgrounds. Since it is difficult to refresh the recruitable hero pool, you will not be forced to recruit heroes with useless backgrounds (i.e. a hero with a stability boost background when you have Dark culture.)
  2. Ruler heroes get access to background character trait modifiers. Since ruler heroes do not have access to these in vanilla, it is optimal to put all of your best gear on some recruited hero. By making background character traits into hero skills, rulers can be just as strong as recruited heroes.


"Balance"
  1. Each background hero skill requires 1 skill point.
  2. Each affinity-granting background hero skill can only be chosen once for each player. This background hero skill cannot be respecced. (This will prevent abusing these skills to quickly get many high tier tomes.)
If you want each hero to be limited to 1 background hero skill, check out Backgrounds Are Hero Skills (other than this change, it is the same.)


Used Files
  • Definitions_HeroSkills.rpk
  • SharedModifiers_UnitProperties.rpk
  • Traits_Background_Characters.rpk (MODIFIED!)
  • Lords.rpk (MODIFIED!)
  • Gameplay_Icons.clb
  • 1 vanilla language file (i.e. EN.mo)
33 Comments
skaz88 7 Nov, 2024 @ 11:18am 
I think the update killed this mod.........
LeoCean 9 Oct, 2024 @ 6:23pm 
Issue with this mod is the ai picks them as well and you don't know how many they are picking. At least if you disable it you get the points back and lose the skills.
ReverseRaven 20 Aug, 2024 @ 1:01pm 
@Zy thank you for your contribution. I'll be sure to check it out next time the mood to play AoW4 strikes me
Zy 20 Aug, 2024 @ 12:40pm 
I found a way to fix the Tome requirement issue.

I uploaded it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3313196020
ReverseRaven 5 Jul, 2024 @ 1:55am 
Regarding joel.west's question of whether this mod is the one pushing tomes to instantly be tier 2, it's been half a year since I did the test, but as I recall I disabled portions of my mod list until I narrowed it down to just this mod causing it. I can't remember if I actually tried a game where I had everything except this mod active to rule out confirmation bias (basically I didn't check if other mods caused this issue as well), but this mod on its own was definitely causing my tomes to jump to tier 2.
joel.west 4 Jul, 2024 @ 12:00pm 
the 73 added hero background skills are not listed or referenced in a hyperlink but it turns out they are listed in the free tome background hero skills in game info on the tome tab

six of the added hero skills are the ones that add two points to a specific affinity such as NATURE

BUG (TYPO) -- there is a mismatch between in game text and actual mod function. the in game text says the affinity school hero skill adds +3 to both the city production affinity pts AND +3 to that affinity in the Empire Skill tree. in actually the former is true but the affinity hero skill only adds +2 to the ES affinity. +3 to ES would be quite overpowered so it was just a typo that it says +2??
joel.west 3 Jul, 2024 @ 9:28pm 
I can report that the bug noticed by ReverseRaven still exists. with your mod (and 67 other mods) I go from picking a starting tome at game setup to having the option to pick a tier 2 tome as my 2nd tome

I had noticed this bug quite some time ago but had no reason to suspect this was linked to your mod. is it??
ReverseRaven 15 Feb, 2024 @ 1:15am 
Hi. First of all, thank you for this mod. I've pretty much played with it exclusively since downloading it.

However, I did find a minor, not game-breaking but odd side effect of the mod. For some reason, when this mod (or the restricted version as well) are enabled, my research jumps straight from picking the starting tome to having my next tome be tier 2.

In a normal game, you would need to pick a tier 1 tome in addition to your starting tome, but with this mod, I can go straight from starting tome to tier 2. It's not a big deal but I was wondering if you could look into it if you had the time. Thank you so much.
joel.west 3 Aug, 2023 @ 2:44pm 
ERICdb's Age of Heroic Backgrounds (mod id 2971193777) adds 16 hero governance backgrounds, each of which unlocks new units a city can build if a hero with such a gov background is set to be city governor

as far as I can tell Age of Heroic Backgrounds mod is totally compatible with your mod but there is one missing desired option, namely an option to FORCE each hero in the hero recruit pool to have one of these 16 gov backgrounds. any hero missing one of these 16 hero gov backgrounds is handicapped since they will never be able to add any new units for a city
joel.west 3 Aug, 2023 @ 2:44pm 
alternatively rather than force each hero in the hero recruit pool to already have one of these 16 hero gov backgrounds instead allow at most ONE of these 16 hero gov backgrounds to be added later if a recruited hero does not have any of these 16 hero gov backgrounds. this option would be satisfactory but less desirable since some of the 16 hero gov backgrounds allow for better units to be recruited than others. with this alternate method the hero could then be given the most desirable hero gov background (pigfather in my opinion) or have one picked from a small group of equally desirable hero gov backgrounds every time. this restricts the much less desirable hero gov backgrounds (elemental summoner in my opinion) only to come from random chance