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blood is way laggier than it was, you cant even spawn more than a few npcs without the blood getting so laggy that you need to restart
after npcs die they cant be brought back to life after around 30 seconds or so (and you cant view their health stats either)
npcs dont drown anymore or lose oxygen
a lot of the new npcs just fall over (not a script issue)
ive had to disable blood just to use the npcs without crashing my pc, when before it wasnt really an issue