RimWorld

RimWorld

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[AB] Xenotype: Pillux
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
5.510 MB
25 Mar, 2023 @ 10:08pm
17 Jul @ 1:47am
19 Change Notes ( view )
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[AB] Xenotype: Pillux

Description
ORIGIN
Pillux were a creation of multiple mods mainly "outlands - genetics" and "alpha genes" (highly reccommend if you don't have them already.) They were made to play a polluted playthrough with my sister, HannahBug, however I fell in love with them and wanted to use them more reliably. Hence the Pillux xenotype was made!
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LORE
Pillux were once a much less polluted species. This was forced to change, however when they discovered the power they had to change the land. Ill-mannered Pillux used toxifier generators without a thought for others. This transformed large portions of their world and forced many pillux who were incapable of relocating to adapt. Through many generations the genetic makeup of Pillux was altered. The wearing of gas masks became a thing of the past as their lungs began to accept the toxic air. Their blood changed with the extended exposure to pollution to a sizzling acid. It was only after those changes that they had the technology to travel off-world, however it would be too late for their genetics. They now populate many Rimworlds, either striving in polluted areas or trying to survive outside of it.

Do be careful when fighting a pillux due to the acidic burst that happens after they perish. This burst could be deadly as it covers all nearby in an acidic cloud, causing burns to the skin and internal organs if breathed in.
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FAQ
Are these Skaven or Skaven-like?
No, But you can use these genes to create your own Skavens!

How do I enable the optional genes?
Though there might be mod settings in the future... currently they are added to the pillux xenotype automatically when installed and enabled!
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KNOWN ISSUES

>When using a pillux scenario and obtaining a fleetkind colonist when asexual fission occurs the children will have both fleetkind and pillux traits. This does not affect the fission at all besides the bonus traits.
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MODS
Required
Vanilla Framework Expanded
Alpha Genes

Mods that have optional genes [auto-patched in]
Pollution Eater Gene
+ pollution eater gene
Roo's Minotaur Xenotype
+ skin tones
+ estrous cycle
Roo's HD Dreadlock Hairstyles
+ dreadlock hair only gene
Race - FairFox
+ rejection sensitive
Scorchlanders
+ skin tones
Outlands - Genetics
+ skin tones
+ human teeth
+ mousy ears

Don't want to use alpha genes in your playthrough but still want pillux?
Check out the standalone!
70 Comments
The Prototype S.A.C. 1 Sep @ 6:28pm 
HAIL THE HORNED RAT:ethereum:
Alleyballey  [author] 30 Aug @ 9:54pm 
@Kittens For Life Error log or I can't help
Kittens For Life 30 Aug @ 7:40pm 
Don't know if it's this mod alone, an incompatabilty, or being installed mid playthrough, but every time a pillux is on the map the world starts bugging out and generating errors https://images.steamusercontent.com/ugc/12508450809240399513/7AC4C8F7773F087687C675A93B746E7F713BA256/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
HIM 10 Aug @ 7:11am 
space rats
Nyxxzy 26 Jul @ 8:34am 
Thank you for updating this to 1.6! This is my favourite xenotype, they're so cool.
Alleyballey  [author] 17 Jul @ 12:13am 
@Ano these aren't meant to be skaven, but i believe there are some skaven mods! Don't know if there is a geno one though.

I will begin looking into readying this mod for 1.6! I was waiting for quick patches to stop coming out :)
Barosz Gádžožrút 902 01 16 Jul @ 8:53am 
1.6?
Mister Loquen 13 Jul @ 8:47pm 
Hello, there is some information or something if this mod will get updated to 1.6?
Volcano2207 12 May @ 10:24am 
its funny how they have "unfathomably ugly" yet the one in the thumbnail is anything but
Ano 8 May @ 5:41pm 
Will there ever be a skaven xenotype like cmon more dirtier feral rat look