tModLoader

tModLoader

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Sorcery Overhaul
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
2.505 MB
28 Jan, 2023 @ 11:36pm
17 Aug @ 3:38pm
9 Change Notes ( view )

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Sorcery Overhaul

Description
From the creators of Archery Overhaul comes Sorcery Overhaul!

Sorcery Overhaul focuses on improving magic items in Terraria. We've added over 100+ unique magic items including armor, weapons, materials,
accessories, spells, scrolls, & more!

This mod currently adds in the following 100+ items:

. 32 New Staffs
. 24 New Magic Tomes
. 13 New Accessories
. 14 New Materials
. 6 New Consumables
. 4 New Armor Sets
. 6 New Prefixes/Reforges
. 14 Recipes for existing vanilla items
. 4 Modified vanilla items
. 2 New Enemies
. 1 New NPC

Unique Features:

. Spell Power - Spell Power gives magic weapons secondary effects, and effect chance and power increases as spell power is increased.
. Critical Strike Mana Recovery - Upon critical hit, some mana will be restored, can be increased by accessories and armor
. Spells - New consumable itemst that uses spell power as a damage type
. Scrolls - Incredibly powerful consumable items that be crafted or bought from the Apprentice NPC

We still have SO much more we want to add to this mod, so stick with us as we finish up hardmode and complete the mod!

If you didn't know, I'm actually a game developer, and I make tons of art, music and more! (This is my first terraria mod, criticism is welcome!) If you want to share your work and have fun,
or want a list of the items in this mod, join my discord below! We try to update the mod every other week. If you want to help make sprites or code for the mod, join my Discord and send me a message!

Discord: https://discord.gg/4ny8w74

If you want to support both my terraria mods and my games, become a patron for a custom donor item and other special rewards!

Patreon: https://www.patreon.com/RipStudios

= Overhaul Team =:

Riptide
Mutater
PootisTweet
Canbash

== IMPORTANT ==

Check out the new wiki from Sorcery Overhaul!
https://terrariamods.fandom.com/wiki/Sorcery_Overhaul


== CHANGELOG ==

== v 1.2.7 - Quality & Quantity ==

. 2 New Hardmode Tomes, "The Monsoon" and "Crystal Flames"
. 1 New Early-Game scroll, "Living Scroll" which can be crafted or found in wooden chests
. 2 New Hardmode Spells, "Greater Healing Spell" and "Greater Mana Spell"
. Death Eater Armor Lightning no longer creates a chain reaction
. Wizard Tome tooltip fixed
. Moonsoon Nerfed, less lag
. Fixed some bugs
. Changed some recipes to be less grindy
. Updated some sprites






Originally posted by tModLoader WizardMod:
Developed By Riptide
141 Comments
Nep 10 Oct @ 8:20am 
@Barzen goated ill make sure to give info about any issues i stumble uppon.
Barzen 9 Oct @ 11:27am 
@Nep: it should be compatible with Calamity (didn't get any reports by now). There are some global changes but you can deactivate them in the config ("Server Config").
Please inform me if you encounter any incompatibilities :-)
Nep 9 Oct @ 7:21am 
Is this mod compatible with some of the big mods like calamity? Would be alot of work but if its the case this might be the best mod.
Barzen 7 Sep @ 1:14am 
@Pancakes: glad you like the mod!
I just tested it on 2 computers: the scrolls and the Pocket Fireball are correctly being consumed on use....maybe you're using another mod that makes consumables infinite (I think Quality of Terraria can do that, for instance)?
And for the "and use no mana": that's correct, this one is intended.
But thanks a lot for reporting, it's always good to report what seems odd :-)
Pancakes 6 Sep @ 10:43am 
great mod, seriously enhances prehard mode mage progression. thought i encountered a bug. all the consumable items i.e. the scrolls and pocket fireballs... arent actually consumable, they are infinite use, and use no mana.
Barzen 26 Aug @ 10:12am 
I don't think that's gonna happen anytime soon...Riptide is very occupied with RL and developing his own game.
Riyango 26 Aug @ 9:45am 
Would love overhaul for other classes . Especially summoner .
CharmyTJ 26 Aug @ 7:48am 
summoner overhaul when
Barzen 22 Aug @ 10:02am 
@Mehbah: as you can read in the changelog, I actually still have to revise all the weapons and projectiles 🙈. But, as always, thanks for reporting, I'll leave some TODOs and work them out one by one. Please find and report more issues 😊
Mehbah 22 Aug @ 8:27am 
The reaper, the sorcerer's tome and the wizard's tome also home in on critters. You'll probably want to look over all homing weapons to be sure.