Barotrauma

Barotrauma

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EC Negative Infinity Mk2
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1.933 MB
22 Jan, 2023 @ 6:36am
28 Jan @ 11:49pm
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EC Negative Infinity Mk2

In 1 collection by James648
Lightly Enhanced Barotrauma
32 items
Description
The Europa Coalition's Negative Infinity is a tier 3 vessel named to project their "infinite" power in the infinite depths of Europa, and also your FPS count. This is a large vessel based off the silhouette of the UNSC Infinity but beyond that doesn't have anything to do with Halo.

This vessel is very functional but as a single person with no one to help test it there may be things I've overlooked. So I welcome comments on issues or QoL suggestions so I can improve upon this massive vessel.

This sub comes packaged with 3 tiny drones and a small shuttle. It's main weapon systems consist of 5 gunner stations that control 3-4 out of the 10 chainguns, 3 twin-linked chainguns and 6 railguns placed around the exterior hull. With a fixed foward facing shortrange laser array of 8 lasers to provide an incredible yet situational punch controlled by the captain. General rule is the top and bottom are better for dealing with small targets. While the front and back are better for dealing with big targets.

Note this sub might cause frame drops considering it's size. Items 7642, Structures 1380, Walls 456, Light casting objects 821, Shadow-casting Lights 40.

Note on AI manning guns! You need to have the gun selected at the gunner station before you order them to man it. Press the corresponding button for the gun then give them the order to man that specific gun. Also the double guns are a bit odd in that you need to order them to man the correct one otherwise they'll go to the wrong scope. So order them to man one, if the AI goes to the wrong scope, cancel the order, and then order them to man the other one in the pair.

NEW: EC Negative Infinity Mk2-AG is an Autonomous Turret version featuring Autonomous chainguns added for QoL of low population crews. As always if there are issues comment about them. That is the only way for me to know about it.
35 Comments
чикатило 25 Aug @ 7:14am 
чо за мега гений строил эту махину?
Kasgigz 29 Jan @ 9:11am 
Just a side note, i've also noticed that the game is now running very smoothly with this sub. I have I5-11600k, RTX3080 and 32GB of 3200MHz ram and I have a very strong 60 fps even with 30 bots (so well over the crew limit of 16). Combat is smooth as well.
Kasgigz 29 Jan @ 9:07am 
@James648 thank you so much for the quick update. I did modify the sub myself in the editor by making all turrets automatic, didn't have any issue with the railguns though but this might need more testing. I also replaced the shuttle with the Pelican MK2 mod one because, well, it fits Halo x).

Bots are performing surprisingly well on this sub so it became my favourite. Some more suggestions :

- Raising the engine force output. The maximum speed you can reach with all upgrades is something like 13,5km/h and it takes a long time to reach it even.
- Add an ice breaker feature to the front of the sub. I believe it's a vanilla feature even though i've only seen it on the Spirit Of Fire mk1 mod, but such a massive sub should be able to blast through ice spires.
- I think there was an update on lighting and some of it seems to be off. There are places in the sub (mainly the top floor of the main staircase) that are in the dark. This might also be caused by another mod, not sure.
valveworshipper 29 Jan @ 1:39am 
now add a map
valveworshipper 29 Jan @ 1:39am 
holy shit
James648  [author] 28 Jan @ 11:53pm 
Added the EC Negative infinity Mk2-AG to the mod package. It features Autonomous Chaingun turrets. Was going to do all turrets as autonomous but realized railguns would probably cause issues by blasting holes in the hull.
James648  [author] 28 Jan @ 10:54pm 
@Kasgigz, I'll see what I can do. Auto turrets weren't a thing when I originally made it otherwise I would have probably made 2 versions anyway.
Kasgigz 27 Jan @ 7:40pm 
Would it be possible to make a version with automatic turrets please ? I only play with AI and I feel like I don't get the full potential of the sub because I can only man 5 turrets
valveworshipper 15 Nov, 2023 @ 12:32pm 
THIS THING DWARFS A FUCKING ENDWORM
Kasgigz 7 Oct, 2023 @ 9:53am 
Just look at this bad boy