RimWorld

RimWorld

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Floor Lights 2
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Mod, 1.4, 1.5, 1.6
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2.709 MB
1 Nov, 2022 @ 4:15am
13 Jul @ 10:18pm
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Floor Lights 2

Description
Lights (lamps) that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be revisited. It is possible to build on top of the floor lights.

The original FloorLights mod without color picker and dark light can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541728186

Colors:
- Color picker
- Dark light

Shapes:
- Square | Power consumption: 24 | Radius: 12
- Plus | Power consumption: 18 | Radius: 9
- Corner | Power consumption: 18 | Radius: 9
- Inverse corner | Power consumption: 6 | Radius: 3
- Stripe | Power consumption: 12 | Radius: 6
- Middle stripe | Power consumption: 12 | Radius: 6
- Triangle | Power consumption: 12 | Radius: 6
- Corner triangle | Power consumption: 12 | Radius: 6
- Small corner | Power consumption: 7 | Radius: 5
- Small inverse corner | Power consumption: 2 | Radius: 1
- Small stripe | Power consumption: 4 | Radius: 3
- Small middle stripe | Power consumption: 4 | Radius: 3
- Small diagonal stripe | Power consumption: 4 | Radius: 3

- Floor lamp tile | Power consumption: 2 | Radius: 1

- [Path] Line
- [Path] Plus (small texture difference with the normal plus shape)
- [Path] Corner
- [Path] T
- [Path] End (small box)

= Addon shapes by: davcin =
- Small stripe U
- Small double stripe
- Four different small corners

Special thanks to Dingo (A15) and stryth (A14) for keeping this up to date when I couldn't. :)

Huge thanks to gorynytchhero for adding the dropdown selection for the lamp colours and middle stripe and corner triangle shapes!

Translations (Thank you!):
- Chinese (Simplified): =O.W.L.S=o_Onion
- Russian: gorynytchhero

GitHub link: https://github.com/Temeez/FloorLights2
Popular Discussions View All (1)
0
1 Nov, 2022 @ 4:22am
Power wires
Temeez
56 Comments
Temeez  [author] 10 Sep @ 9:24pm 
@Sinsel that is something I would like to know too. :)
Sinsei 9 Sep @ 4:55am 
Would it be possible to add coloring to the building itself? So instead of having white floors, we can color the floor lamp itself.
Nepenthe 16 Aug @ 9:27pm 
I wrote Land On Anything, and it all started because shuttles could not land on decals. The vanilla shuttle code only allowed them to land on empty tiles and power lines, which was obviously not great when combined with the many modded items they should be able to land on (underground pipes, decals, floor lights, etc) especially as you can build the shuttle on top of those things. My fix was to use the same placeworker code that is used to build the shuttle to decide if a cell is OK to land on.

So if you want to land your shuttle on lights grab Land on Anything, and you can turn off all the features other than the shuttle landing patch if you don't want them.
Greg 13 Aug @ 1:53pm 
Just an FYI for anyone who wanted to use this mod to make custom landing pads for shuttles,
the mod Land On Anything works a treat with this mod.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3545384484
Temeez  [author] 9 Aug @ 8:48am 
@Greg
The floor lights are not "ground tiles", except that one square floor lamp tile. I'm not 100% sure but I would assume the shuttle cannot land on "furniture", which is what the floor lamps are.

Maybe someone has made a mod that allows for the shuttles to land on "furniture" objects.
Greg 9 Aug @ 3:59am 
Really fun mod, I loved making a designs with the lights however for some reason the new shuttles from Odessey will not land on top of a tile with the lights on.

Is this something I have done wrong or just a game limitation for now?
游@辰 5 Aug @ 10:34am 
Thank you. I understand what you mean now.:steamhappy:
Three 4 Aug @ 9:50am 
You can see it on the right side of a picture in the "H" shape.
Temeez  [author] 2 Aug @ 9:21am 
@游@辰
The ends of the [path] plus texture (north, east, south, west) have no border. That is the only difference. It is very small and hard to see.
游@辰 31 Jul @ 4:45am 
Hello, dear author, I have a question that I don't understand and I need to ask you.

This is about the differences between floor light (plus) and FL Path (plus).

Because there is no Chinese translation for FL Path (plus) and its description, I used a translator to translate these descriptions, but the answers provided by the translator were very confusing.

Or, are they merely small differences in the texture, with no other differences in any other aspects?

[Path] Plus (with a slight texture difference compared to the normal shape), this is an introduction to the mod. My opinion was derived from this.