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Nahlásit problém s překladem
When I have to attack there's no problem and it's mostly balanced. My suggestion would be to add more enemies depending on risk factor. 1 star is balanced 2 has a little bit more and 3 you are outnumbered like in vanilla.
Thank you for the response!
The first 1 or 2 battles did feel somewhat equal, but recently the battles seem to be loopside pointwse. After the match I checked the units section (tells you the mp cost of each call in stage). The enemy had multiple call in stages and in total their mp was vastly larger than mine. Is that just a bug and no actually representative of the actual mp cost, or does this mean the mod isn't actually working?
I can share screenshots if needed
ai will have equal units to you and each unit/vehicle has a certain "value" or whatever you want to call it. so if you have a massive army, the ai will also have a massive army. if you have high "value" units like massive artillery pieces then the ai will have that "value" to spend, which could be on some massive tank, huge artillery piece or a bunch of highly trained infantry.
conversely, if you have an army of only two squads of soldiers the enemy presence will also be about that light.