Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will omit details as they may be spoilers
FightEnemies, GotoNearestHostile Separated
The middle layer has been removed from the Talisman.
The base durability of the Talisman has been reduced from 140 to 70.
The material requirement for the Talisman has been reduced to 25.
Talismans can now be crafted with any material except stone.
Talismans no longer lose durability in normal use.
When worn, their durability only decreases in combat.
A middle layer has been added to Yuran's basic clothing.
Yuran's basic clothing now protects the torso.
Change the skin shader type to cutout.
This was not intended, so I'm fixing it.
Shoulders and arms are no longer protected by the Earth Talisman.
Yuran's basic clothing defense is increased from 0.26 to 0.35.
Yuran gear category has been added.
Yuran gear also protects only shoulders and arms, but has the same performance as the vanilla's basic armor.
Forest Talisman still provides full body protection, but its blunt defense coefficient has been reduced by 0.15.
They say it's been improved, but that's about it. Yuran's arm will now be destroyed more frequently in battle.
But arms will still be less breakable than the vanilla costume.