RimWorld
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Vanilla Textures Expanded - [NL] Facial Animation
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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4.830 MB
2022年6月4日 14時08分
2024年4月11日 2時50分
7 項目の変更履歴 ( 表示 )

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Vanilla Textures Expanded - [NL] Facial Animation

解説






Check Change notes for changelog information.



Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some life into your characters, give them… well, character, and make them stand out more? Did you always want to turn your pawns into kings and queens? Now, thanks to The Oracle of Thessia, you can.

Vanilla Textures Expanded - [NL] Facial Animation is a full retexture that changes the original art style of the mod into a more vanilla art style. Colorful anime eyes will be replaced by a more vanilla black shapes. Noses will be gone while mouths and eyebrows will become much more simple.

We didn’t want to make our own Facial Animations mod so instead we decided to stand on the shoulders of giants. For this retexture to work, you need [NL] Facial Animation loaded before Vanilla Textures Expanded - [NL] Facial Animation.

This mod does not add hands and feet.

If you have any suggestions about mechanics or how the mod should work: please remember, this mod only features textures. You can make any mechanic suggestions on the steam workshop page of the actual mod by following the link below:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1635901197



This mod should be compatible with everything. It’s a retexture.

Please report any bugs in the comment section below.

Please check if the bug also appears without this retexture. If it does, we won’t be fixing it. Ask on the original mod’s workshop page.








Q: Is it a full retexture? Will anime faces still appear in my game?
A: It is a full retexture and anime faces will not appear in your game.

Q: Is this mod CE compatible?
A: Yes?

Q: Is there a performance impact?
A: The only performance issues that occur are caused by the original mod. This is just a retexture and it does not affect performance in any way.

Q: Does this mod have support for alien races?
A: Yes, several alien races are supported: Asari and Drell from RimEffect are two of them!
Other patches made for the main Facial Animations mod are compatible with ours out of the box, including
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2280607572

Q: Is this mod save game compatible?
A: It should be!

Q: Can I customize the faces on my pawns?
A: Absolutely! The mod Character Editor has full support for [NL] Facial Animation, and you can use it to edit the facial features of your pawns - including a few options that are disabled from spawning naturally.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1874644848

Q: Why did you decide to retexture Facial Animations?
A: I used to use the Facial Stuff mod, and I enjoyed it. It added a lot of extra character to pawns, though it did have some issues that stopped it from being perfect. Since it hasn’t been updated in a long time the new option for the field is Facial Animations; an excellent mod, but the art style is a niche one that for my personal taste doesn’t fit in with Rimworld. So, I took it upon myself to retexture it. Then once I’d done that, I decided to start adding more options since the mod makes it so easy to do.

Q: Does this mod feature retextures for the body?
A: No, it only features the heads; for body textures I highly recommend the excellent mod Erin's Body Retexture, for high resolution bodies with just that little bit extra detail to really make them look fantastic.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2662457442

Q: The tattoo textures are really low resolution next to the faces!
A: That isn’t really a question, but I did notice that! I’m working with Erin on a new tattoo mod, which will include HD retextures for all of the base tattoos, so that they fit in with these faces. I’ll include a link to that here once it’s done and released.



Graphics created by The Oracle of Thessia

Rimworld is owned by Tynan Sylvester.

[NL] Facial Animation - WIP by Nals

(CC BY-NC-ND 4.0)[creativecommons.org]







Vanilla Textures Expanded

Erin's Body Retexture
人気スレッド 全て表示 (11)
25
2024年8月17日 19時15分
ピン留め: Suggest New Facial Features
Oracle of Thessia
7
2024年8月1日 22時05分
Beard Glitch
Gabr1e1
1
2024年6月16日 7時18分
Beards are misaligned
Mega
351 件のコメント
ShadowV2 6月1日 15時14分 
If the automatons mod is activated at the same time as this mod their head gets removed for some reason.
like 17 slugs i think 5月18日 7時54分 
is it compatible with "Oops all BUGPARTS 2"?
Mac 5月5日 23時54分 
Most of the male eyes are aligned the same as the female eyes, causing them to be drawn too deep into the head when facing east or west and making them look inbred.
Sera 3月29日 20時12分 
"CE comp" you joke but i have seen the most random things not be. there was a mod that just added a cold torch to the game and it broke CE
J 3月24日 21時32分 
I have it near the end of the modlist but whenever female are sleeping their face is blank
PUCCULENT 3月7日 12時44分 
roblox faces
Max 3月6日 5時03分 
Is there a way to remove those smirks they have? Maybe just have the eyes cause those mouths look weird
Real Life Bee 3月2日 17時08分 
For those asking about Red and Grey eye genes: install '[BT] EyeGenes2Lite' and load it after this mod to fix the issue.

Note that if you do this mid-save your baseline eyes will have random eye-colours; so you'll need to adjust them to black using the original NL Facial Animation afterward. On fresh saves all baseline eyes display correctly as black.
SiaNKs 2月9日 18時47分 
@RandomEdits Sounds like you have "Children, School And Learning " mod installed. If u have, disable it cause it WILL cause errors, sadly but it also conflicts with Biotech itself anyway.... so
Witch ~ 2月3日 5時07分 
I feel like it removes the point of the mod. The faces are simply too small to actually notice the faces unless you zoom really close