Space Engineers

Space Engineers

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Items (86)
(DX11) Boarding Ramp
Created by Eikester
Boarding Ramp Small and Large Grid 1x1x3 (Large) 5x1x15 (Small) DX9 & 11 No Construction Model (will be added soon) Colorable Airtight Advanced Door ------------------------------------------------------------------------------------------------------- htt...
(DX11) Kolt - Command Console Pack
Created by Eikester
Fully working remake of Kolts Command Console Pack Important This is a Replacement for the original Kolts Command Console Pack Dont use both at the same time! Important Available for Small and Large Grids DX11 Construction Models Survival ready Original Mo...
(DX11) Solarpanels
Created by Eikester
This Mod adds 3 new sizes of the Solar Panel: Large Ship/Station: Tiny (1x1x1) - Max Power Output: 0,015 MW Small (2x1x1) - Max Power Output: 0,03 MW Medium (4x1x1) - Max Power Output: 0,06 MW ---------------------------------------------------------------...
(DX11) Telescope
Created by Darth Biomech
Description: A Camera with more powerful lens, allowing you to zoom in on something really far away. Default camera have range of zoom 1.0 - 0.1, this one have range 0.4 - 0.001 Known issues: 1. seems like zoom goes from 0.1 to 0.001 in one turn of the mou...
(DX11)AI Core
Created by Darth Biomech
Description: Powerful computer mainframe for your space stations and capital ships that is capable to advanced decision making. Loves to sing "daisy bell" from time to time for no apparent reason. Can be stacked into computing net with multiple instances, ...
(DX11)Armor Thrusters
Created by Darth Biomech
Description: Armor thrusters are mostly cosmetic mod, that add two thrusters that can be inserted into ship's armor without breaking it's outlines. No more horrible gaps! Besides that, they are identical to normal thrusters, except for slightly increased c...
(DX11)Big Gate
Created by Darth Biomech
Description: 1x2x3 large gate, designed for cargo bays and main entrances to stations or capital ships. Check my thread Please, stop asking for different doors. I will NOT do same block twice, and I CAN'T please everyone. Current Function: Door Planned Fun...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Created by Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
DeadTech - Recharge Station
Created by Bricklemore
Use this as a compact energy and health recharge station. ------------ Mod Info -------------- Name: Recharge Station Function: Medical Room ( Large Ship ) Colourable: No Survival Ready: Yes Developer: DeadWeight4U ---------- Other Info ---------------- Fo...
(DX11)Docking Ring
Created by Darth Biomech
Description: six block complect containing: docking ring segment and segment corner, docking ring clamp and clamp corner, and two variants of airlock. Docking clamp is functioning as a merge block, and consists out or two blocks: Docking Clamp Part and Doc...
(DX11)Hyperdrive
Created by Darth Biomech
Description: Big brother of the JumpDrive, hyperdrive is a more powerful (and thus larger) version, designed for mothership use. Specs: Recharge speed: 120Mwh Jump energy: 30Mwh Jump Distance: 512 000 km Max mass: 25 600 000 kg Powerup: ~20 min Check my th...
(DX11)Interior Door
Created by Darth Biomech
Description: This is just a quick addition to vanila door, cuz I got sick of not being able to tell what is on the other side. Slightly cheaper and less sturdy than vanila. As this is a modification of game's vanila blocks, I included source files into mod...
(DX11)Laser Communications Dish
Created by Darth Biomech
Description: This is high-bandwidth laser antenna dish, allowing to establish communications over 1000 kilometers. It is compatible with vanila Laser Antenna. Check my thread Current Function: Laser Antenna Planned Function: Laser Antenna Available on: Sma...
(DX11)Surveillance Camera
Created by Darth Biomech
Description: Remote controlled small block simple camera. both small and large versions are 1x1 block. Due to compact size, camera does not equipped with zoom. Recommended to use with this mod, that removes turret's targeting lasers. Since turrets now does...
(DX11)Titan Engine
Created by Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
Airtight Force Field Hangar Doors
Created by Hannobal
A couple of hangar door blocks of different length that can be switched between airtight but permeable to characters, ships, etc. (open, green) non-permable (closed, blue) off but unfortunately still airtight :( Additional features force field length of 1 ...
(THYA) Shield HUD Script
Created by Perdurable
<<Current Script Version 1.7.6b April 2025>> This script displays your ships shields as a % and/or visual bar to an LCD display. It works with both DarkStar's Defense Shield Mod and Cython's Energy Shields. It is VERY easy to edit/customize and will soon h...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
(Retired) Assertive Bunkers
Created by Splitsie
This mode has been replaced by the new ACS version and is now considered retired. There will be no further updates or bugfixing for this mod as you should now be using the ACS version found here. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=24731...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
(Retired) Assertive Installations
Created by Splitsie
This is now included as part of the Assertive Combat Systems mod and is considered retired, I will not be attempting any updates bugfixing or troubleshooting as you should be using the newer mod found here https://gtm.steamproxy.vip/sharedfiles/filedetails...
Auto-Docking Optional Home Script 2
Created by Spug
Overview This script allows the main script (linked below) to dock onto mobile home ships (for example a mothership). The script is designed to be placed onto the mobile home ship, so that the docking ship can know where to land. Not only will the docking ...
Automated Beam Drill
Created by Gwindalmir
Summary Phoenix Manufacturing has done it yet again! In collaboration with Shaostoul and Megaddd, we present a fully automated beam mining drill. Designs from an alternate universe were found, and used for inspiring and designing this drill. Quick Start Pl...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Azimuth Complete Mega Mod Pack~(DX-11 Ready)
Created by SEModder4
The Ultimate Complete Azimuth Mega Mod Pack Azimuth Complete Mega Mod Pack~(DX-11 Ready) This Ultimate Azimuth mod pack consists of TumbleTV/Vergil's Epic mod creations they have created. The perfect must-have mod for anyone wanting to build a downright Ep...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Conveyor Air Vent - full sized block (and slope!)
Created by Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Corner Lights
Created by Arindel
Notice: This mod has been integrated into vanilla game and remodelled by developers with the update 01.165 (8 Dec 2016). This mod is still usable if you wish for the older simpler models as they're preserved here. Available for Small ships, Large ships and...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
Blast Door Sections
Created by Harag
This mod provides a collection of additional blast door block-shapes. There are basically three kinds of blocks: the four basic blocks with a blast door look plus three ramp pieces additional edge shapes: slanted edges and crossings. Like the original edge...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Deuterium Fusion Reactors
Created by nukeguard
Fusion Power is here! Here at Ntech we strive to provide you with the best products and a most elegant experience. These reactors provide an order of magnitude more power than our alternative thorium reactors, yes we did borrow some tech, to make deuterium...
DK Earthbreaker Drill (DX11)
Created by duncankong
This mod adds a very large drill for large ships and small ships. The hole that it drills is about 7-8 blocks in diameter. The block is 7x7x7 but the collision model is smaller than that. The drill has construction models and is survival ready. I tried to ...
Encased Gyroscope with Research Tree Integration
Created by Kookas
Now with brand new build-states. Streamline all your ships, big or small, with this new encased gyroscope. Recolourable, so it'll fit in with just about any ship. Build-states, so it's ready for survival. The exterior of the casing was designed with the ex...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Gravity Collector - pulls and collects floating objects
Created by Digi
This adds 2 collector blocks (large and small) which pull floating objects (ore and dropped items) that are in front of them. This does not pull mass blocks or players. Small variant pulls in a 30deg cone up to 40m, max power usage (at 200% strength and ma...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
Holographic Projector
Created by Harag
A version of my holographic projector that's meant to be used with Digi's Projector Preview. This allows you to view any holographic image you have a blueprint for. Usage You also need Digi's Projector Preview script to make it work. The setup works the sa...
Holographic Radar
Created by DraygoKorvan
Holographic Radar Mod Can now display the radar while you are in a cockpit! Radar and Projector can now be mounted to small ships! Holo projector display location can now be set and scaled in game. Now works through pistons and rotors. This mod will add a ...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Large Block Torpedo Parts MK2
Created by Alysius
This is the re-uploaded Large Block Torpedo Parts MK2 compatible with Beta Version of SE. TheWitch has retired from SE with all the mods pending takeover by new modders. For those using Large Block Torpedo Parts previously, please switch over to this mod. ...
MES NPC Expanded Universe Encounters
Created by TheFinalEvent97
Updated versions of every faction in this mod with Warfare 2 weapons is available in this collection https://gtm.steamproxy.vip/workshop/filedetails/?id=2578229245 This mod utilises the Modular Encounters Spawner and Rival AI to create a universe of differ...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
Midspace's Configurable Max Ship Speed Mod [EOL]
Created by Screaming Angels
End Of Life - not receiving any more updates. This is the ship speed mod to end all ship speed mods. A fully configurable Max Ship Speed mod, that allows you the player (or server administrator) to set the maximum ship speed for both small and large ships ...
Missile Guidance Block
Created by Alysius
This mod supplements the Large Block Torpedo Parts MK2 mod by adding an Automatic Missile Guidance Block. The Guidance Block will automatically lock-on and home in on targets. NEW! Updated Guidance Block with tons of customizations and Lock-On Modes! NEW! ...
Nanite Control Facility v2.2(12) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://gtm.steamproxy.vip/sharedfiles/filedetail...
Mobile Mining Base [Modless]
Created by Extevious
A giant has arrived! Want something to get you in the holiday spirt? Check out this creation here! Also, be sure to check out my YouTube Channel here. || Description || Behold! the mighty Mobile Mining Base! Use this giant moible base as a source to store,...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Nebula Mod (3D)
Created by Jakaria
The Nebula Mod is a mod that adds exactly what it says, nebulae. It is a successor to the now obsolete, Volumetric Nebulae Mod. Now featuring improved performance, visuals, and effects, this mod aims to complement your favorite skybox, through customizatio...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Phils_Ship_Diagnostics
Created by PH1L1P
NOTE: Some modded blocks will cause this script to break. Second note: This script has been in a pretty stable place for a while, and I really want to write it again from scratch (since I was still learning C# when I wrote this). That said, I am going to w...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Power Transmitters
Created by Cython
Description This mod adds 2 ways of transmitting power from one grid to another, wirelessly. Recharge your drones in your bay wirelessly, power your remote research outpost through satellites or stop your near orbit station from dropping onto the planet wi...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Reduced Signals
Created by Meridius_IX / Lucas
Description This mod will disable antennas and beacons from certain drones in the Corruption: PvE Combat mod. Drones Affected - Fighter Drone - Gravity Cannon Drone - Horsefly Drone-Gatling - Horsefly Drone-Missile - Kamikaze Drone-Gatling - Kamikaze Drone...
retractable landing gear
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains two retractable and one folding landing gear blocks for large and small grids. The Script for the animation is working only on the client, so there should no ne...
Revived Large Ship Railguns (With penetration and shield damage!)
Created by Whiplash141
Get small grid railguns HERE! Main logic of code has been converted to a framework that is included as a dependency. Any changes I make to the framework will propagate to any other mods that also use it! Config location has moved slighly! Sorry for any inc...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
S - Airtight Door - DX11
Created by Sektan
S - Airtight Door DX11 - DX9 New Airtight Door - 5x3, 1x1, 3x3, 3x2.............................. My workshop If you like my mods, join to my group for easy checking of new maps. Sektan group...
S - Modular Thruster - DX11
Created by Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
S - Modular Thruster - DX11 - ATMO
Created by Sektan
S - Modular Thruster - DX11 - ATMO Modular Atmospheric Thruster Large / Small ship DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. Same as base modular thruster ----------> Base Ion Modular Thruster <---------- ----------...
S - Modular Thruster - DX11 - HYDRO
Created by Sektan
S - Modular Thruster - DX11 - HYDRO Modular Hydrogen Thruster Large / Small ship DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. Same as base modular thruster ----------> Base Ion Modular Thruster <---------- ----------> ...
S - Retractable Ramps - DX11
Created by Sektan
S - Retractable Ramps DX11 - DX9 1 - 10 blocks This mod is based on my mod - Retractable Stairs. My workshop If you like my mods, join to my group for easy checking of new mods. Sektan group...
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Created by Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
SlopeLCDPanels (DX11) [Abandoned]
Created by HappySushi
lcd/text panels on slope/ramp armors. For large and small ships. Dx11 friendly. Hi there. Just first simple mod, I made it for my cockpits, maybe you'll find it useful too. 2 types: H - horizontal text for floor/ceiling-corners V - vertical text for wall c...
Small Ship Mega Mod Pack
Created by SEModder4
Small Ship Mega Mod Pack A Small Ship Mega Mod Pack for everything that you could possibly need for all of your Small Ships. ------------------------------------------------------------------------------------------------------ BLOCKS Small Ship Interior W...
Spug's Easy Auto-Docking 2
Created by Spug
Overview With a single button to dock, this script will land your ship reliably, while you sit outside on the sun deck sipping a gin and tonic. But don't relax for long, as your ship will be landed in no time. Easily setup your ship/drone to glide effortle...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Taleden's Inventory Manager
Created by taleden
LATEST VERSION: v1.6.4 (2017-04-03) See the "Change Notes" tab on the Workshop page for details. DONATIONS TIM is and always will be free; donations are not required, but if you like the script and would like to support my development of this and other too...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Tractor Beam
Created by nukeguard
Ntech brings you Large and Small Grid Tractor beams! Does not currently work with weapon core active A special thanks to Leto for writing the script for the UI and grid.Physics.AddForce Thank you also to Cythons Energy Weapons script which was used in part...
VenatorStarDestroyerV1.2 UPDATED
Created by Erwin Rommel
Republic "Attack Cruiser" Venator Class Star Destroyer -Full Interior -stock map ships if you wana ram into them -if it laggs that much your system is probably to slow for ships that size -it will lagg if you turn the reflector lights on, not something I c...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Whip's Turret Based Radar
Created by Whiplash141
Whip's Turret Based Radar System   Description Howdy! This script uses turret targeting to populate a 3D radar and is designed to increase the user's situational awareness. This script also works with custom turret control blocks! This radar bears many vis...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[Mexpex] Heavy Mining Drill [stable/dev]
Created by Mexpex
Heavy Mining Drill This heavy industrial mining drill is made to be used on larger mining ships. Its designed with great durability and deep space mining expeditions in mind. Large: Size:5x5x7 Weight: ~400 000kg High Durability Small: Size:15x15x21 Weight:...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
Whip's Auto Door and Airlock Script
Created by Whiplash141
  Description "Sure, I could turn around and close the door like a civilized man. Or I could let a robot do it for me... like a modern man." - Acarii on the virtues of automatic doors This script will close any door once it has been fully open for over 3 s...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...