Total War: WARHAMMER III

Total War: WARHAMMER III

34 ratings
SWO-RD - Fatigue
   
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Tags: mod
File Size
Posted
Updated
19.817 KB
5 Apr, 2022 @ 9:27am
2 Sep @ 6:49am
20 Change Notes ( view )

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SWO-RD - Fatigue

In 3 collections by stephane.f.david
SWO-RD standalone modules collection
14 items
SWO-RD for WH3 : full collection without banners
25 items
SWO-RD for WH3 full collection with banners
28 items
Description
Fatigue has more reallistic effects.
Part of SWO-RD, standalone module

DOCUMENTATION
The documentation of all the mods part of SWO-RD is available here as a PDF document[drive.google.com].


Vanilla fatigue effects are strange. Melee Attack is reduced, but not Melee Defence or Accuracy. AP melee damage is reduced, but not base damage

SWO-RD introduces the changes described in the image.
22 Comments
stephane.f.david  [author] 11 Oct, 2024 @ 8:43am 
This mod only changes the effect of fatigue. The base game already lowers fatigue when idle. Even simply walking reduces fatigue.
OHM 11 Oct, 2024 @ 7:47am 
I'm only to the game but does this address the consistency of fatigue? ie: fatigue is lowered whilst idle.
kym821209 16 Jul, 2024 @ 8:43am 
I love this mod:steamthumbsup:
Wikist 30 May, 2023 @ 1:13am 
Thanks @stephane.f.david!
stephane.f.david  [author] 28 May, 2023 @ 10:59am 
Corrected.
stephane.f.david  [author] 28 May, 2023 @ 10:52am 
Ous!! I forgot to remove a change I did for a test
Wikist 28 May, 2023 @ 9:41am 
It is this mod, because when I turned it off everything worked fine. But maybe it was a combination of mods that caused it with this one? I dunno
Wikist 28 May, 2023 @ 9:30am 
Does this mod make it so from Active to Exhausted a unit goes in like 10 second of running and to rest back to Active you need to sit in place for 5 min constantly on Exhuasted and you get all the above level in the last 20 sec?

I don;t know what the hell is happening to my fatigue in game right now. This is strange, because they tire so easily and rest so bad.
Lampros 18 May, 2023 @ 11:17am 
I was able to do it after struggling quite a bit, but I kept getting the red underline indicating that there was an error on RPFM. It did seem to work, but I didn't want to take any chance, as I am not too versed in modding - or anything tech-related :(
stephane.f.david  [author] 18 May, 2023 @ 11:01am 
It should be easy to make a compatibility mod