Transport Fever 2

Transport Fever 2

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Items (41)
Advanced Person Magnet
Created by VacuumTube
Attraction Point/Magnet for Persons with several adjustable settings: Model Capacity Street type (including Mods) Street length Position movement The special thing about this mod is the selection of ALL streets in the game. Thus, everyone can adjust the st...
Better Bad/Good Colors
Created by VacuumTube
Changes the Bad/Good Colors in the Layers. These are used in the track speed layer, the station layer and the street traffic layer. The default color turns from Red over Violet to Blue which is not always best perceivable. With this mod the colors are Red/...
Better RCI Colors 2.1
Created by Laurent
This mod replaces original RCI colors with more distinctive ones. I don't know for you, but in the vanilla game, I often struggle to see if industries and commercial areas are covered by my depots correctly. Of course I use the cargo layer but due to the o...
Better Terrain Brushes
Created by Laurent
This mod greatly improves terrain brushes Transport Fever 2 has some nice terrain tool features but they are quite weak in their standard version, to the point that we usualy need to raise size and strength of the brush to the max each time we want to flat...
Better Terrain Layer
Created by VacuumTube
Improves the visibility and level of detail of the Contour Lines Layer. With this mod, you are able to build and plan more precisely. By default there are 4 types of lines (100, 50, 10 and 2 m) which are not always best perceivable. This mod increases the ...
Bigger Brushes
Created by AbbyTheFoxx
Increases max paint and asset brush size by 4x, in game and in editor. Larger sizes *will* lag, which is probably why the size is so limited in the first place. I left terrain brushes alone because any bigger than the editor max size was basically unusable...
Brushes for Field Boundaries
Created by JK
Lines in various layouts as Brushes for creating tree lines and field boundaries. May also be used for painting and terrain manipulation. Tips for making hedgerows and tree lines as UK style field boundaries: - Brush sizes: 100 - 220 - Start with small or ...
Coordinates
Created by cpu | skully
Displays the coordinates below the cursor in the games status bar....
Enhanced Line Designators
Created by lennardo_97
With this mod you can decide for each line individually which line designator shall be displayed at the destination signs of the vehicles. Additionally the destination signs will always show the first stop of the line (or - if you also use CommonAPI2 from ...
Fake locomotive
Created by Revyn112
With this modification an invisible fake locomotive is added to the game. This means that wagons can be routed directly from the depot to the rails and can be parked there. Attention! Stored wagons continue to cause running costs. ...
German cities and municipalities
Created by Revyn112
Adds over 10,000 cities and municipalities and also over 96,000 street names from germany. Currently, the following versions of German cities and municipalities are available: - Big Towns - Big Towns and Cities - Berlin - - Bremen - District - Hamburg - Di...
Invisible Signal and Waypoint
Created by Grisu118
An invisible signal and waypoint, can be used together with way point signals to simulate that the train is waiting before the signal. To demolish you need to zoom out and use the signal icon....
Invisible Spacer, Timer and Speed Limit Wagons
What does this do? This mod adds a number of invisible, costless and maintenance-free' dummy' vehicles to the game that provide a number of different functions for detailing and operational purposes.These include: -An invisible engine - use this for detail...
Maximum Street Slopes
Created by VacuumTube
For all streets, a maximum gradient is set (default 15%, default value of the game is 20%). Additionally, the shape factors are lowered. With this, it is easier to avoid too steep street segments. The value can be changed with the mod settings (in the load...
Meshlabels
Created by Yung SCUD
YL's Meshlabels This is intended to be used as a dependency by other mods to implement meshlabels functionality into their mods. Make sure this is enabled for your save game, and you don't need to do anything else. Further info on functionality and usage i...
No More Honking Sound When New Vehicle Becomes Available
Created by vegan4animals
Does that car honking sound ruin your immersion at the beginning of the year when a new train or other vehicle becomes available? Well not anymore! This mod simply silences the honking sound and nothing more. The new vehicle pop-in message at the top of th...
No random rocks in map-generator
Created by Erbse
No random rocks in map-generator for temperate and tropical maps. Decorative rocks at watersites are still there. For rocks AND trees use this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1957639965...
Numbered Slope Icons
Created by MKH1020
This is an unusually simple mod that replaces the slope construction arrows with numbers, so you have an idea of what you're doing. The arrow up and down have also been replaced with + and - to fit the mathematical theme. Bonus: Slopes above 4 and below -4...
Protractor, grid ruler add-on
Created by krisz04
Protractor, grid ruler add-on This special grid ruler, protractor add-on helps you place various elements, decorations precisely and professionally. The special grid ruler and protractor's size can be adjusted between 100-500 meters. The height can also be...
Print Your Own Decals
Created by Mad Hatter
This mod will let you print your own decals You will find it in the MadHatter category in Assets (Top Hat Icon) Options are Decal ..... Select a decal Chr size .... Set the size of text used Colour ....... Yellow or White Decals need to printed on FLAT gro...
Real industries
Created by Laurent
This mod rebalances original industries It indeed slightly changes 3 industries to use more logical resources : - Tools : Now needs 1 steel instead of 1 plank - Goods : Now needs 1 plastic + 1 plank instead of 1 plastic + 1 steel - machines : Now needs 1 p...
Realistic Railway Slopes
Created by VacuumTube
For all tracks, a maximum gradient is set (default 40‰, default value of the game is 75‰). With this, it is easier to build realistic track gradients. The value can be changed with the mod settings (in the loading menu). Tracks that define their own slope,...
Realistic Train Brake
Created by VacuumTube
With the June update (Min. Build 28962), there is a new parameter, which can modify the brake deceleration of trains. You can adjust this with the (also new) mod settings in the loading menu. The default value of the game is 2.5 m/s², which sometimes seems...
Roads: no end year
Created by Sparky66
Note: This mod has essentially been replaced by my better roads mod here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1942170276 Modifies road availability such that once a road becomes available, it will remain available for the rest of the game...
Silence - Horns (Fixed)
Created by ClaudeJ
Features the Seilimons fix. Deleted the misplaced res folder that also silenced the construction of the tracks. Mutes the locomotive's horn sound, and that only, by deactivating the "horn" event. Heavily inspired by ~Psyclone~'s "No horn sounds" mod for TP...
Track/Street Builder Info
Created by VacuumTube
Displays detailed information about tracks and streets during construction. With this, construction and planning can be done much more precisely. Length Terrain Height Slope Speed Curve Radius Angle When hovering on the field, labels and further data is di...
Vehicle Asset Builder
Created by VacuumTube
With this mod, assets of all vehicles (including mods) can be placed. In the category 'Vehicles' are the following types: Locomotives Wagons Multiple Units Buses Trucks Trams Ships Airplanes This is a pure script mod and does not contain any models, it acc...
Forester
Created by cpu | skully
Can be used to reforest large areas....
Freestyle Industries
Created by CashonWheels
Industries with only the cargo stockpiles. You place the assets, set the cargo chains, production amount & amount of employees. This is a factory/mine/farm without assets, the difference is your get much more control over the flow of cargo than using a van...
Marked Incompatible ]  More Line Colors by LINX
Created by LINX
20 official colors + 80 Pantone colors for your lines and vehicles...
Distance meter
Created by cpu | skully
Use As soon as you have built something, the distance to your last work is shown in the status bar. It works as far as I know for everything: Assets Stations Depots Bus stops Tracks Signals Streets Waypoints Stops Attention For roads and tracks, the node c...
Countryside buildings
Created by Alexandra
Breathe new life into TpF barren lands! With this mod you can build standalone buildings everywhere. These buildings is fully functionality and connects to the roads. Their residents using cars (or lines) for get to work or shops. All buildings have indivi...
Traffic vehicles: no end year
Created by Sparky66
Modifies traffic vehicle availability such that once a vehicle becomes available, it will remain available for the rest of the game. Also adds the Isuzu Elf and Ford Model 77 as traffic vehicles and not just player owned ones....
Advanced Town Builder
Created by VacuumTube
Town generator with seperate values for the capacities of Residential, Commercial, Industrial. Find under street construction. Although you might built very large towns with this, at a ceratain point it might be more sensible to built more little towns. Al...
Advanced Statistics
Created by VacuumTube
This mod will show you additional statistics and extensive information in the game. It can be added/removed every time. Did you ever wanted to know... How long you played on a savegame (real/game time)? More summarized information about towns (Reachability...
Population Factor
Created by VacuumTube
This Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly When ad...
Hide vanilla vehicles with selection menu
Created by MaikC
Hide vanilla vehicles with selection menu V2.0 With this mod you can hide the game's vanilla vehicles. The mod is compatible with mods like 'All available from 1850', 'Vehicles no end year' and similar mods. The vanilla vehicles are reliably hidden. The mo...
Build with Collision
Created by VacuumTube
As you have probably experienced very often, building streets, tracks, stations and other objects can be very annoying if there are many collision warnings in a densely built-up area. For assets/constructions, this can be bypassed using "skipCollision=true...
Dynamic Arrivals Board
Created by fuzzy
Main Features - Single Terminal Arrivals Display - place it on a platform and it will automatically display the next arriving trains to that platform. Use the terminal param to force a platform if it sees the wrong one. - Single Terminal "Calling at" Displ...
ModWerkstatt Base Mod
Created by trunky
The base mod is needed for many mods of the ModWerkstatt. Currently it contains some bogies that are a revision of the “kaleut_drehgestelle” mod. The base mod does not replace the bogies mod, as it is still needed by many mods. This mod is independent of i...
Move It!
Created by okeating
By popular request here is a tool that allows you to move nodes and constructions to allow fine control of placement of objects. Features: - Selection modes for nodes, segments and constructions (stations, depots, industries etc.) - A preview of the new se...