Total War: WARHAMMER II

Total War: WARHAMMER II

Not enough ratings
Karl's Ultimate Empire Campaign
   
Award
Favorite
Favorited
Unfavorite
Description
"I'm Karl Franz, and this is my favorite mod list on Steam"

This is my personal mod list for the "Ultimate Empire Experience". Included is several mods that add heroes and Lord's from the Empires lore into the game, as well as buildings from SFO and "Landmarks of the Old World/Landmarks of Legend", to give a fleshed out, more immersive campaign. Optionally, you can add The Southern Realms and ER: Kislev Reborn mods to add some flavor to your campaign. Have them as steadfast allies against Greenskin/Chaos scum, or enjoy battling against them for new challenges.

This mod list can also be used without SFO as well, just dont subscribe the the SFO sub mods and it should run just fine.
The "No walls for Minor Settlements" mod is included because the "Walled Settlement" maps override GCCM maps.

All the Mods below should be compatible with one another (Barring any unforseen updates to change that).
NOTE:
*Currently The Empire Knightly Orders mod is not fully balanced for SFO. I've left the standalone SFO sub mods on here while I wait for the full patch. Individually they can still be played and downloaded, however the "All in one" pack currently caused CTD. (Removed due to roster bloat. Kept Blazing Suns mod)



Load Order is vital here:
  • Build slots mod
  • SFO- Mixu's unlocker Building fix
  • Mixu's Unlocker
  • Mixu's Unlocker support (Landmarks of the Old World)
  • Landmarks of Legend
  • SFO and its sub mods
  • Mixu's LL's
  • Mixu's other stuff and Submods
  • OvN and Submods
  • We'z Speshul/Submods
  • Southern Realms/Kraka Drak/Submods
  • Valten/Swords of the Emperor/Submods
  • Knight order mods (Reiksguard, Blazing Sun, Raven, ect)
  • GCCM and its sub mods
  • UI Modding Framework then its dependencies (Region trading, Stop Diplomacy, ect)
After this, the load order shouldnt matter as much. Just make sure that the sub mods are in the proper order
(example: If Swords of the Emperor's is loading in spot 20, the SFO submod should be 21)

Leave a comment if you have a suggestion as to what to add to this list.
Items (83)
Not Another Slot Mod [The Silence & The Fury Update]
Created by p0xus
This mod adds four slots to each provincial capital city. (With the exception of Skavenblight, with gets 2 more) The breakdown is as follows: Skavenblight: 12 -> 14 10 slot cities: 10 -> 14 8 slot cities: 8 -> 12 6 slot cities: 6 -> 10 This mod requires Mi...
SFO - MIXU'S UNLOCKER BUILDING FIX
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. --------------------------...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW I've been working on this mod for a few months now and I'm finally able to release it! This mod adds over 50 new landmarks throughout the Old and New World accompanied by over 30 unique units and a few units from various other mods as well. The fu...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
SFO: Grimhammer II: Hard Mode SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It makes game harder. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED! SUBMOD REQUIRE MAIN MOD TO WORK ...
SFO: Grimhammer II: More Armies SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It makes that Player and AI can make much more armies thanks to lowered upkeep. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WI...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
The Southern Realms: SFO Submod Updated
Created by bainb132
This is an update to the old Southern Realms SFO submod done by Flamboyant Schemer and Venris. Changes: All heroes and lords now have the maintenance skill. All heroes have their relevant generic SFO skill tree. Also fixed the bloody Star Fort bug, so that...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Kraka Drak SFO Submod
Created by bainb132
This mod is an update to the old version of the submod. All units are balanced to SFO standards. I haven't changed much from the outdated SFO submod, but here is a quick summary of what I have done. - Fixed the skill trees for the Kraka Drak heroes and lor...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's High Elf Sea Patrol - SFO - Last Kiss
Created by sleepyHase
An updated version of Flamboyant Schemer61's SFO patch for Cataph's High Elf Sea Patrol Thanks to Flamboyant for the original submod, as well as Cataph for Cataph's High Elf Sea Patrol, and Venris and the SFO team for SFO...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Restored Faction Intros [Updated for TT]
Created by Mixu
This mod restores those faction intro cutscenes from wh1 that CA "removed" in wh2, available for all factions that have them. Also applies the vortex campaign cutscenes to ME campaign for most factions, few of them don't have it since they don't make that ...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
Created by Kaguya Asakura
A fix mod for Mixu LL 1 SFO submod,reblance Talabheim‘s units. Thanks for saebbi and Mixu. If this mod make your game crash to desktop(Maybe conflict with some mod,i am not sure which one),you can use this version: https://gtm.steamproxy.vip/sharedfiles/fi...
Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
Created by Kaguya Asakura
A fix mod for Mixu LL 2 SFO submod,increase Caradryan‘s mount speed、Molokh Slugtongue’s HP MA MD、Buff Tullaris Dreadbringer‘s unique skill and so on. Thanks for saebbi and Mixu. ——————————————IMPORTANT———————————————————— I make the Cabal can use Dark devo...
Mixu's Tabletop Lords - SFO (Updated)
Created by Saebbi
A quick update i made of the SFO submod for Mixu's TT Lords. Please let me know about any issues you encounter....
(Updated for S&F) [BW] Usefull skillpoint dump [2x skillpoints] [lvlcap 100]
Description Fixed version of Geist's Useful Skill Dump - x2 skillpoints included. I made this mod using Double Skill Points with Skill Dump -UPDATED- as a template with permission from halogamb. "Since nearly every other skill point mod is unsupported, inc...
(Mixu's LL 1&2 + TTL Add-On) Usefull skillpoint dump [2x skillpoints]
Description Fixed version of Geist's Useful Skill Dump - x2 skillpoints included. I made this mod using Double Skill Points with Skill Dump -UPDATED- as a template with permission from halogamb. This mod works as an addon and requires Usefull skillpoint du...
(SFO Add-On) Usefull skillpoint dump [2x skillpoints]
Description Fixed version of Geist's Useful Skill Dump - x2 skillpoints included. I made this mod using Double Skill Points with Skill Dump -UPDATED- as a template with permission from halogamb. This mod works as an addon and rqquires Usefull skillpoint du...
Parte Legendary Lords - Revived and Kemmler [S&F]
Created by HunterGerhart
Mod Description This mod includes 7 lore-friendly custom legendary lords with unique skills & items. Revived some say by the great lichemaster himself, this is a patched version of Parte Legendary Lords to improve compatibility, for us all to enjoy once mo...
Parte & Moon Legendary Lords Revived and Kemmler - SFO
Created by Saebbi
This is an updated version of Flamboyant's previous submod. The changes are minor, but were still needed. If Flamboyant wants to use this to update his own patch, feel free to do so :) I didn't change any of the balance, all i did was delete Naestra, Araha...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul This mod is an expansion for the Greenskins containing units, campaign features, some new legendary lords and a few other bits and pieces...
We'z Speshul - SFO (Updated)
Created by Saebbi
This is an updated version of Sphinx's SFO submod for We'z Speshul. I balanced the new units, made adjustments to the older tables and removed some. Needs to be placed above the main mod in load order. Use KMM and sort by file name to avoid crashes. If it ...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
ER: Kislev Reborn - SFO - Last Kiss
Created by sleepyHase
An updated version of Flamboyant Schemer61's SFO patch for Kislev Reborn Thanks to Flamboyant for the original submod, as well as the Expanded Roster team for Kislev Reborn, and Venris and the SFO team for SFO...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
OvN SFO Submod Updated Version
Created by bainb132
This mod is an updated version of Flamboyant's OvN SFO submod, balanced for the latest OvN and SFO updates. This will be maintained and updated with every new OvN or SFO update. Important: I have done my best with balancing and updating, but it is of cours...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Expanded roster-Ogre Kingdoms SFO
Created by Kaguya Asakura
Engilish: Submod for Expanded roster-Ogre Kingdoms Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576786330 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Expanded roster team for Expanded roster. If you find ...
Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factions
Created by Ubermorgen
This submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affec...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
Expanded Roster Chaos Dwarves SFO and OVN version
Created by bainb132
This is a version of the Expanded Roster Chaos Dwarves that is designed for use with SFO and OVN. If you are not using OvN please use Maal's SFO version, as this one will cause crashes without the required mods. In short this is a combination of Flamboyant...
GCCM: Beta
Created by Frodo45127
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is the beta branch of GCCM, or "Grand Campaign Custom Maps". Basically, here is where all the stuff will land before adding it to the main v...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Tier 4 Minor Settlements 2
Created by Mazz
**** Updated for Silence + Fury **** Added a walled submod here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1280638626 This mod is made based on the vanilla building values. If you are playing with an overhaul, like Grimhammer, or a faction expa...
No Walls for Minor Settlements (Updated)
Created by piercebuster
https://i.imgur.com/idrziWc.gif Don't like fighting through walls in minor settlements? I got you. This is an updated version of Foxtrone's No Walls for Minor Settlements. For a while I was considering making this effect part of my Pierce's Better Sieges m...
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
Swords of the Emperor - SFO Submod - UPDATED
Created by Rasiel
-- UPDATED FOR SFO LAST KISS -- "They should have killed me. While a breath remains in my body I’ll be too much for them. I’ll raise the country against them. I’ll tear down their walls and shatter their defences. I’ll burn their warped dreams and rip out ...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Sigmar's Heirs - Textures pack
Created by Xoudad
Eveything is in the title :)...
Valten, Herald of Sigmar + Karl Franz' Runefang - SFO
Created by Rasiel
UPDATED for SFO Last Kiss "Valten was the Chosen of Sigmar and heralded the rebirth of the divine warrior-god. His birth and appearance coincided with a time of great peril. To the north, a vast army of darkness awashed the shores of the Empire and it was ...
The Ubersreik 5 All In One (legendary heroes for Reikland)
Created by 99Kingcarl
Oi! We're the bloody Ubersreik five! The legendary Ubersreik 5 from the Vermintide games are now available as legendary heroes for the Reikland in one mod pack. They can be recruited in the Red Moon Inn, the Landmark in Ubersreik and have their own, custom...
Legendary Heroes for Reikland - SFO
Created by Maal
A patch to adjust 99Kingcarl's Legendary Hero(es) for Reikland for SFO. You need all of the (released) Ubersreik 5. General balance of numbers / skills so they match SFO and gave them attributes based on their hero type. Gave Victor SFO's spy hero skill li...
Count Eldred: Elector Count of Solland (Revamped)
Created by graetor
This is an reupload of my mod, Count Eldred, with new features. "In the centuries preceding the invasion, Solland had begun to fall on increasingly difficult times. Located in the heart of the Electoral and Sigmarite lands, Solland’s Counts pursued policie...
Count Eldred: Elector Count of Solland(Revamped)- SFO Submod(update)
Created by Kaguya Asakura
Engilish: Submod for gelatinous's Count Eldred: Elector Count of Solland(Revamped). Fix and reblance for Reg's Count Eldred: Elector Count of Solland-submod.Hope Reg overcome the disease soon. Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetail...
Petr von Stolpe: Count of Leicheburg (Revamped)
Created by graetor
This is an reupload of my mod, Petr von Stolpe, with new features. "At the edge of the Haunted Hills by the source of the Black Run River, Leicheberg lives in fear of its neighbour to the east, Sylvania. Its ruler, Count Petr von Stolpe, has faced the Walk...
Petr von Stolpe: Count of Leicheburg--SFO Submod
Created by Kaguya Asakura
Engilish: Submod for gelatinous's Petr von Stolpe Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2650081536 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated. If you find any...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
O6OPMOT's Rites&Crafting for the Empire (S&F)
Created by O6OPMOT
This mod adds three mechanics to my favourite race: 1. Imperial Edicts (Rites) 2. Black Market (Crafting) 3. Army abilities You can see a preview on the pics. The idea of Black Market is that the player can buy any artefact (uncommon or higher rarity) of a...
Decline Diplomacy
Created by Marthenil
You can now alt-tab to your heart's content during those long turn times, without worrying that those pesky Dawi that declared war on you (again) have stopped the end of the turn waiting for you to click ok. Adds a UI button next to the existing pause and ...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Region Trading - Unrestricted
Created by Vanishoxyact
This mod removes the restrictions from the Region Trading mod allowing you to buy any province from any faction, and gift to any faction. This mod requires the base Region Trading mod to function, which can be found below: Region Trading Enjoy! Vanishoxyac...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
NNOBBs - Never Obsolete AI Lords
Created by Malykriss
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
Mighty Campaigns - Endgame Expanded
Created by Ydok4
With Warhammer 3 coming up I wanted to see if it was possible to improve the vanilla end game invasions before we get the new and improved Chaos factions. Recommended Chaos Invasion difficulty is Very Hard This does not change the Chaos Invasion mechanics ...
Exp and no cap for RoR units - SFO
Created by Demonkilla
Introduction Hellllo and let me introduce one more mod which just: Cancel cap for RoR and Legendary units RoR units start from 1 lvl Allow them to get exp You can hire one RoR unique unit per 10 turns There is version balanced for SFO mod Additionally Feel...
[ME] Gate Pass Invasions
Created by IfThenOrElse
This mod adds the chance for flavourful invasions for the player, should they own one of the 7 gate pass settlements on the Mortal Empires map. Wait, but doom stack spawns suck! No fear! This utilises the invasion marker system introduced with Twisted and ...
Land Encounters: Anyndel Reupload [Beta]
Created by Groove Wizard
"Doesn't Work! Yis, I'm aware this mod sometimes does not trigger the encounters. I have to go through and rewrite a healthy portion of it, but there are other mods I'm trying to get to first. Thanks for your patience and your reports! Anyndel Reupload As ...
Magic - No random movement (Vortex Spells)
Created by Rumpl4
What is it? Removed the random movement effect from the top tier magic Vortex spells for all races (this does not include things like wind of death or burning head, this is the large randomly moving vortex spells only) Update Added random but reduced movem...
Volkmar's Jade Griffon Quest Fix
Created by the-town-drunk
Changes the third stage of the Jade Griffon quest (raze or sack 2 settlements) to target Vampire Counts (Sylvania, Von Carstein, Barrow Legion, Moussilon, etc) instead of Kislev. Kislev is now a pretty reliable ally and trade partner so it makes little sen...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
Empire Climate Overhaul
Created by Thorbasn
TWW III version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2852681378 This mod adds climate tolerance for playable Empire factions. Golden Order has the advantage of having Moutains as suitable as it has in vanilla. If the mod is not working t...
Ana's Better Tower Tweak!
Created by dizzy
Ever thought towers have too restrictive of an arc? Have you been disappointed with how easy it is for you or your enemy to run up to a wall and not get shot after destroying just one tower? The default is roughly 43°, and that's too narrow for some. So th...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
[updated, TWW3 version coming] AI Embeds Passive Agents
Created by Commiss4r
Enemy agents won't use offensive skills and AI will put them into armies more often than not. Player can use all skills still, with new update. With fund allocations at zero and priority at lowest possible, the AI should use nothing but unique actions. I a...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...