Total War: WARHAMMER II

Total War: WARHAMMER II

260 ratings
O6OPMOT's Rites&Crafting for the Empire (S&F)
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Tags: mod, Campaign
File Size
Posted
Updated
1.559 MB
22 Oct, 2018 @ 12:18pm
21 Sep, 2021 @ 1:12pm
19 Change Notes ( view )

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O6OPMOT's Rites&Crafting for the Empire (S&F)

Description
This mod adds three mechanics to my favourite race:
1. Imperial Edicts (Rites)
2. Black Market (Crafting)
3. Army abilities

You can see a preview on the pics.
The idea of Black Market is that the player can buy any artefact (uncommon or higher rarity) of any race on the Black Market. I suppose it will bring more variety to the game for Empire.

I don't have much free time, so this version includes only in-game items for now and needs some balancing, but it's fully worked. It will be patched as soon as I finish other my ideas (especially one I dreamt about the last few weeks).

Please, let me know if you find a bug.

Many thanks to Vandy for his Old World Rites mod and to Julianer for his Empire crafting mod, their work helped me very much!

WARNING! This mod isn't compatible with any other mod adding Rites or Crafting to the Empire!
209 Comments
jysmiro 10 Sep, 2022 @ 5:47am 
hope to see this mod in WH3.
Muskva 5 Sep, 2022 @ 10:10pm 
Any chance to get this mod in WH3? please
Louie04k 22 Feb, 2022 @ 4:48pm 
hope to see ya in WH3! :)
O6OPMOT  [author] 29 Dec, 2021 @ 8:49am 
@Anax Nope
Anax 28 Dec, 2021 @ 10:37pm 
is compatible with vandys rite?
Lemner 11 Dec, 2021 @ 10:38am 
Crashes when selecting the rites, the blackmarket or uppgrading units. Have alot of mods activated so might be some mods interfering, cant seem to figure out which one.
Gocyt 19 Oct, 2021 @ 5:35am 
This mod have compability with sfo?
Karl Franz 3 Oct, 2021 @ 8:07pm 
Do you think you could make it to where we could craft multiple of the lower tier items at once?
It seems to take a good 10 seconds to load in and out of the menu to crafting after you make something. (Im guessing thats because of the sheer number of items in the menu under each tab).
Kinda makes it tedious to make say outfit 5 characters after a confederation or something. (5 armor/weapons and then the talismen and ect). Ill end up spending like 10 minutes just making items /waiting on the menu.
Otherwise, its a fantastic mod.
O6OPMOT  [author] 19 Aug, 2021 @ 12:23pm 
@DeValiere The problem is not in my mod. Just checked it and acquired Ghal Maraz. Check your other mods.
DeValiere 17 Aug, 2021 @ 4:38am 
Just a heads up - encountered bugs with this in my admittedly heavily modded Empire Campaign. Duplication of the odd legendary item (without crafting them) and when Karl was to get Ghal Maraz after the quest battle, it reported as being awarded but never showed up. Unsubbing from this fixed the problem and Ghal Maraz was given to Karl immediately thereafter. Can't rule out that it's a mod conflict but thought I'd say something. It MIGHT be a conflict with Better Runefangs mod, but not sure. Given you appear to be able to actually craft Ghal Maraz as well maybe that causes a conflict? I actually tried doing that too BTW when it failed to show up - 5000 gold later, no Ghal Maraz... To be clear, I'm sure I'm to blame due to over modding, but thought I'd let you know there were some wonky things going on. I'd say restricting the crafting to none legendary items would make it more balanced anyway.