Caves of Qud

Caves of Qud

38 ratings
Dancer
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Object: Armor, Weapon
Character: NPC, Skill, Subtype
File Size
Posted
Updated
211.984 KB
29 Jan, 2021 @ 12:43pm
27 May, 2024 @ 8:51am
9 Change Notes ( view )

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Dancer

Description
Adds a new subtype for mutants, the Dancer, an agile performer, as well as a related skill, Busking, to the Persuasion tree. Also added are a number of themed armor pieces favoring DV, two types of two-handed vibro swords, and some Dancer NPCs and encounters.

And also Dance Snapjaws. DANCEJAWS.
24 Comments
turkler 23 Jul, 2023 @ 4:23am 
this was a really shadowyards mod, still broken as of today
Explosiv 'n' Eskort 20 May, 2023 @ 5:04am 
Hope this can get fix. I really like this mod doe.
Explosiv 'n' Eskort 20 May, 2023 @ 5:04am 
It seems the mod is broken after today's patch.
Here's the log.
=== Dancer Errors ===
<...>\steamapps\workshop\content\333640\2377863032\MS_Busking.cs(127,96): error CS1503: Argument 8: cannot convert from 'bool' to 'XRL.World.GameObject'
== Warnings ==
None
Explosiv 'n' Eskort 16 May, 2023 @ 4:25am 
I can't tell what the sprite means lol.
tophfox 6 Aug, 2022 @ 1:27pm 
Love it
MShadowy  [author] 2 Aug, 2022 @ 9:54am 
what's broken?
2B 1 Aug, 2022 @ 4:54pm 
like the mod but its still super broken
MShadowy  [author] 8 Jul, 2022 @ 12:29pm 
Thanks for the heads up; gimme a bit to figure it out
Deth 5 Jul, 2022 @ 9:17pm 
=== Dancer Errors ===
<...>\steamapps\workshop\content\333640\2377863032\ms_busking.cs(133,81): error CS1503: Argument 5: cannot convert from '<null>' to 'int'
<...>\steamapps\workshop\content\333640\2377863032\ms_busking.cs(133,87): error CS1503: Argument 6: cannot convert from 'bool' to 'XRL.World.GameObject'
<...>\steamapps\workshop\content\333640\2377863032\ms_busking.cs(133,94): error CS1503: Argument 7: cannot convert from 'bool' to 'XRL.World.GameObject'
<...>\steamapps\workshop\content\333640\2377863032\ms_busking.cs(133,108): error CS1503: Argument 9: cannot convert from '<null>' to 'bool'
== Warnings ==
None
MShadowy  [author] 15 Oct, 2021 @ 10:06am 
Thanks for the heads up; I'll make sure to update that for the next major release of Qud then, though I might hold off on doing an update until that's out.

And true kin dancers eh? Hmmm, now what arcology would they come from...