Noita
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Health RegenPercent
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17 Nov, 2020 @ 4:40pm
6 Dec, 2020 @ 10:36pm
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Health RegenPercent

Description
This mod adds percentage based health regeneration for your character. Makes the game less punishing for mistakes :)

Default has the passive regen effect healing 3% of your Current Max HP/15s. When your health is "Critical" or under 20% of Current Max HP you regen 10%/15s. You will regen up to 75% of your Current Max HP by default.

You can configure any of the values in the Mod Settings Tab in-game

Complete Credit goes to Allifreyr (Original Author of Health Regeneration, which this mod is almost entirely based on),

Kamakazi_Llama (Original Author of constantRegen, used code from their Init.lua),

and RedBeardVIII & Senko-san (provided maths and logic cause I'm big dumb :P)
31 Comments
Qmazy 4 Dec, 2024 @ 10:32am 
Worked yesterday until I touched settings, then nothing even after reinstall. Might be Linux issue.
Mateus 23 Sep, 2024 @ 4:17pm 
I feel like this mod should have more options for you to customize, a problem with % based healing is that once you get like 400hp or so you pretty much can just go around mostly careless because of how much you regen, would be nice to choose between porcentage and normal healing, and also something for combat regen making so dealing and taking damage stops the regen for a time you could customize
snail22 6 Jan, 2024 @ 1:31pm 
I cant find this in the Mod Settings Tab
Makadon 9 Dec, 2023 @ 8:04am 
Works at this time on the stable / normal branch.
Eltendo 24 Jan, 2023 @ 11:53am 
cool
GG Cannon 14 Jan, 2023 @ 9:35pm 
An idea, add a cooldown timer timer option between taking damage and starting tto regenerate.
I like the idea of 1% health regen per 1 second all the way to 100% health no matter the health condition, but since you regenerate while in combat, that feels a little op, still.

It would be interesting if I had to wait 5 to 10 seconds without taking damage nor firing my wand to start regenerating. In a sense, only regenerate if out of combat.

Could be 2 separate options in the settings.
Taking Damage puts regeneration on cooldown for: X seconds
Firing wands puts regeneration on cooldown for: Y seconds
digitalbarrito  [author] 11 Nov, 2021 @ 3:26pm 
@Robby Rhombus I'll look into that when I have some free time, I think it shouldn't be too hard to do.
Bwaindead 8 Sep, 2021 @ 1:47pm 
I wish there was a version of this that only regenerated health while you're in a holy mountain or an orb room
AstriaTheFox 25 Aug, 2021 @ 4:45pm 
I'd love a version of this that makes it so you have to be "Fully Satiated" to regen health, it would make sense then.
莳芽 10 Aug, 2021 @ 12:05am 
这个是自动百分比回血,还有一个是固定数值,新手可以用来玩玩