KeeperRL

KeeperRL

125 ratings
I've Been Reborn in a Different World as a Dungeon Core
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Type: Mod
File Size
Posted
Updated
779.291 KB
19 Oct, 2020 @ 7:00am
30 Jun, 2024 @ 1:31pm
18 Change Notes ( view )

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I've Been Reborn in a Different World as a Dungeon Core

Description
The last thing you remember is darkness, and then light as you awake... Wait, I've Been Reborn in a Different World as a Dungeon Core!?


Welcome to a new world, Keeper.

You've been reborn as a completely immobile Dungeon Core. Your innate powers are great, but you'll need time to grow.

* Ability [Golem Creation Lv. 1] acquired! *
Use this ability to create golems to do your labor, or fragile golem dolls to help you get the more detailed work done.
Alternatively, use your knowledge to construct more intricate Automaton golems.

* Ability [Earth Manipulation Lv. 1] acquired! *
Use this ability to cast spells like 'rock spire' that will move sections of stone. Create defenses!

* Ability [Space Manipulation Lv. 1] acquired! *
Use this to cast spells like 'displace' that will allow you to cover a distance instantly, but with a huge cooldown.

* Ability [Magic Knowledge Lv. 1] acquired! *
Learn new spells and cast them to great potential.

* Ability [Rune Knowledge Lv. 1] acquired! *
Use Earth Manipulation & Magic Knowledge to create Runes; magical earthen traps

Your appearance will undoubtably attract the attention of other dungeon keepers. Protect yourself at all costs, and grow in power to defeat your new enemies!


Tip: You have the ability to possess your creations. Use that to help 'push' your core around to safer locations while teleport is on cooldown.
130 Comments
HuYuHaiDing 21 Aug @ 3:53pm 
Love it, reminds me of a Manwa called, " Dungeon Odyssey"
Mr. Maradok 9 Jul @ 2:20pm 
...Any news?
Essem Shakhnov 27 Jun @ 1:26pm 
Any updates on the dungeon core stuff? hope it can be updated soon.
Helminsted 23 Jun @ 4:53pm 
Heyo, i am trying to figure out how to post mods to workshop... do i need my bank deets to post them or? this is complicated for me... Otherwise it is a straight copy and paste of the text in this file then just inject it into the current mod... I might need some help.
Silent 22 Jun @ 12:31pm 
@Helminsted any update?
Helminsted 28 May @ 2:36pm 
With the blessing of the awesome author to continue this fun adventure of modding, I will do this.
Thank you Mazu! And I hope you all enjoy!
Mazu  [author] 28 May @ 9:07am 
@Helminsted - Please do, thanks! I'd love to maintain this, but I don't have the time to. Appreciate the interest!
Helminsted 28 May @ 4:52am 
@Silent Even easier? I'll make a new thread of this mod so you and others can enjoy it, i'll give full credit to the original author, and add my small twist to his work.
Silent 26 May @ 11:21am 
@Helminsted could I get the mod since this looks abandoned?
Helminsted 2 May @ 10:37am 
I fixed up the mod a bit through some trial and error, adding automated crafting tech that allows you to make constructs that have repairing arms, and constructs that can craft, and some etc aspects that i think would make for a good dungeon core, such as absorb, the core is still stationary. I also buffed the crafting abilities of the dungeon core to 80, allowing it alone to craft the more difficult tier constructs. Here's the thing, IDK if i should post the revision for fear of stepping on the toes of the author of this mod =[