Starbound

Starbound

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[Many Tabs] Handcrafting Expansion (2/2)
   
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688.097 KB
5 Oct, 2020 @ 4:37am
7 May, 2021 @ 5:35am
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[Many Tabs] Handcrafting Expansion (2/2)

Description
This mod makes Many Tabs affect more crafting tables, primarily Handcrafting.

I also installed a vanilla tab to handcrafting.


All credit goes to v6, who made Many Tabs. All I did was copy-paste their code to everything that didn't have it.

Just as Many Tabs says, do NOT put this mod or Many Tabs in your includes/requires list because you will break the mod.

If you want to add a tab to this mod, use Many Tabs (1/2)'s tutorial, its the same with this mod, but you'll need to unpack this mod to find where the Pet/Rail station configs are, also FU's fission furnace has its own windowconfig for some reason.


Affected crafting tables are:
-Handcrafting
-FU's Fission furnace

Also gives the following tables their own windowconfig:
-Pet station
-Rail crafting (note: neither CF, nor modders have properly categorized stuff in this specific crafting table.)
-Heart Forge (normally unused valentine's crafting table)
-Toymaker's Table (normally unused christmas crafting table)


Meanings of the various Handcrafting tabs:
-Gear : Everything, including stuff that don't have an "all" tag
-Wrench : Anything not categorized
-Ice cream : Vanilla recipes
-Bow : FU's Primitive weapons tab (will only show up if you have FU installed)
You can also unselect categories to get a similar tab to the gear one.
21 Comments
Partonetrain 30 Sep @ 5:52pm 
update: oUI fixed this :)
Partonetrain 29 Sep @ 6:35pm 
after some experimentation, it's because of oUI: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3546647977
Partonetrain 29 Sep @ 5:48pm 
I have an issue where the "Search" text is offset to the left, only the 'h' is in the box.
Revalopod 21 Sep, 2021 @ 8:08pm 
alright, what about Extended GUI?
Anter583  [author] 21 Sep, 2021 @ 5:19am 
Not completely, although this mod does override Restored (C) Menu, it loses it's ability to detect FU's Primitive tab.
Revalopod 21 Sep, 2021 @ 5:03am 
is this mod compatible with Restored (C) Menu?
AnomNom 7 May, 2021 @ 10:33am 
Another thing I wanted to mention, since I noted that you've added custom GUIs for many mods that relied on the C Menu; Decorative Vehicles works fine with this mod, but all the tabs show up on the side
AnomNom 7 May, 2021 @ 9:49am 
Can confirm, it was my own mod, Frackin' Universe - Restored (C) Menu , which I used before I got this one.
Anter583  [author] 7 May, 2021 @ 5:44am 
Ok, so I modified the FU compatibility patches to be a bit more reliable.
If it still doesn't show up, I made a mod that forces the compatibility patches to trigger even if it can't find FU.
Anter583  [author] 7 May, 2021 @ 3:51am 
Just checked, still works fine on my end.

To get a bit technical with the mod, the way it detects FU is by running a test operation that checks if the image for the "primitive weapons" tab exists.
The only thing that I can think of that could disrupt this is if you have another UI mod that runs before this mod and removes the tab.