RimWorld

RimWorld

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Death Rattle Continued [1.2+]
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Mod, 1.2, 1.3
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4.277 MB
22. Aug. 2020 um 15:24
19. Nov. 2021 um 22:24
10 Änderungshinweise (anzeigen)

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Death Rattle Continued [1.2+]

In 1 Kollektion von troopersmith1
Troopersmith1's Mods
16 Inhalte
Beschreibung
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description.

Description

Updated Death Rattle by The Word-Mule for Rimworld 1.2+, now incorporates the functionality of Death Rattle Comatose into the main mod. Also adjusted the severity of acute liver failure and the threshold before brain damage begins to occur, which allows more time to react to the injury.

Original mods can be found at
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2013400235 and https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2013401375

This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get them a new liver before they die.

The time scales in this mod are not entirely realistic, because Rimworld's time scale makes it effectively impossible for a colonist to receive life-saving care in a realistic amount of time. Colonists move too slowly, and days pass too quickly, so the numbers have been fudged to make it difficult, but possible, to save someone if you have a donor organ on hand.

Be warned: Just because they survive, doesn't mean they won't suffer permanent brain injury as a result of their near-death experience.

Note: This mod doesn't change "death on downed" chances at all, so without another mod to change that, a good portion of the raiders and such that attack you will die without suffering "fatal" injuries. The settings introduced by 1.2 has an option to adjust this, and there are also mods on the workshop to do this as well.

Russian translation provided by Babushkina_Sphera

Non-Steam Link

https://github.com/troopersmith1/Death-Rattle-Continued/releases/

Compatibility

Works very well alongside Life Support ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2213696082 )

Compatible with Combat Extended.

If using this alongside the Immortals mod, make sure that you have "Immortals can get Conditions" enabled in the settings for that mod, and you need to make sure that a lethal condition can progress to 100% as well. Do that, and everything works like it should.

It should be compatible with everything. Just try it, and let me know if it doesn't work. Make sure you provide a link to the mod, so I can attempt to fix it.


If you like what I do, consider buying me a coffee. Thanks!
[ko-fi.com]
Beliebte Diskussionen Alle anzeigen (4)
3
6. Apr. 2022 um 14:42
Pawns randomly die?
japa4551
1
8. Okt. 2023 um 20:07
comatose not working
markus
1
9. Nov. 2021 um 6:40
Organ bleedout times
rudemario
321 Kommentare
cat2002 1. Dez. 2022 um 20:01 
I made a BioTech compatible version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2896207870
Mifael 4. Nov. 2022 um 9:54 
Ждём
Dizzy Ioeuy 25. Okt. 2022 um 12:59 
Life saver, literally, thank you Trojan!
trojan 24. Okt. 2022 um 16:40 
Hello friends. As the previous mantainer troopersmith1 has given the go-ahead, I have updated Death Rattle to 1.4 found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879582925
Rinklaybalzach 24. Okt. 2022 um 11:58 
Essential mod. Thanks for working on it so far! I hope someone updates to 1.4. Does it work on 1.4 already?
The Moustache 23. Okt. 2022 um 12:24 
@Tyrant it was Rim of Madness - Bones for me
editu 22. Okt. 2022 um 15:25 
1.4?
Kupie 22. Okt. 2022 um 10:07 
Works on 1.4
Mrohhhtrue 22. Okt. 2022 um 0:39 
Update please
Velxra 21. Okt. 2022 um 15:25 
Please update to 1.4