FortressCraft Evolved

FortressCraft Evolved

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Change World Settings
   
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13.878 MB
7 Aug, 2020 @ 9:00am
17 Dec, 2020 @ 1:39pm
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Change World Settings

Description
This mod adds machine which Changes World Settings!
Machine is called "Change World Settings", very creative of me, indeed.

Just craft it in Self-Craft for FREE, build it anywhere and press E.
You can press L.Shift + Q on machine to open the creative console.

"Time of day" is in-game time.
"Time played on this world" is real-world time.

The threat lock doesn't affect agitators/calmers.
The threat lock is active when button has green text.

On creative mode:
"Space" flies up.
"Q" flies down.

You can change settings and just continue playing.
But some settings require reload of machines/mobs/game for full effect.



Mod ID: 2190219688
56 Comments
Wariat117  [author] 22 Jan @ 11:24pm 
Does creative console work the same way in creative mode?
iirc I just added option to open it and didn't change it in any way
Xane Tempest 22 Jan @ 3:13pm 
When using the creative console, I can't use the cursor. It's still controlling the viewpoint. The cursor doesn't appear to interact with it like the 'interact' menu or screens like the inventory... but since I got this to turn off a mutator that was nerfing my game, this mod rules!
Wariat117  [author] 22 Aug, 2024 @ 11:30pm 
erm... don't lock it? this way it should stay unlocked
Angry Shredder 22 Aug, 2024 @ 9:21am 
How do I unlock cursor?
martinvchess 18 Sep, 2020 @ 4:01pm 
Wow, you are amazing thank you so much for your time and effort!
Wariat117  [author] 18 Sep, 2020 @ 2:32pm 
I have added option to change the "start waves" threat.
Also added option to lock the threat so it doesn't go up/down.

The machines might give weird side effects if there were any of those on your world before the update, but going into threat button and setting it to whatever you want should fix oddities.
martinvchess 13 Sep, 2020 @ 1:24am 
Dear Wariat yes it is ridiculous. It used to be just right having enough time to prepare for the first attack. Now new players are doomed just losing the game right from the beginning. Take your time I am sure you will have a solution to the problem, you always have.
Wariat117  [author] 13 Sep, 2020 @ 1:10am 
It was some time ago, but dev made it so first attacks should start when you start smelting stuff (ridiculous, right?)

It should be possible to add such option to this machine, but no idea when I will try doing this.
martinvchess 12 Sep, 2020 @ 4:43pm 
I would like to ask you a question. What do you think? Whenever I play a new game my base getting already attacked with a base rating of 100. This seams not to be right. I have no chance to build any turrets so early in the game. Normally you would get your first attack when you start running the laboratory. Would it be possible to adjust this with the World Setting Machine so that we can set the base rating for the first attack?
Wariat117  [author] 17 Aug, 2020 @ 8:45am 
Back to fluid magma thingie
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2200513625
You can try this mod and see if the corruption is gone