Stormworks: Build and Rescue

Stormworks: Build and Rescue

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SBS RAVEN Mk.I Jet Scout
   
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File Size
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1.019 MB
18 Nov, 2019 @ 12:59pm
22 Jan, 2020 @ 9:51am
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SBS RAVEN Mk.I Jet Scout

In 1 collection by ElfBossHogg
Stormworks - SBS (SeaBoss Systems) - Vehicle Collection
57 items
Description
SBS (SeaBossSystems) RAVEN Mk.I Jet Scout

First offering from SeaBoss Systems (SBS) in the single-seater Jet Scout line. Useful for searches and map exploration.

Features Include:
- Single Jet Engine with top unassisted speed of 125 m/s (242 knots) and 135 m/s (262 knots) on Afterburner. Afterburner can be toggled on at anytime (button 6) in order to boost you to top speed before returning to the requested speed (R.SPEED) set on the Throttle.
- Range of over 350km+ at speed of 80m/s and 150 km at top speed (125 m/s)
- Buunuu's Interactive 3D Map available on HUD
- Multi-mode RADAR (360 or 90 Degree Sweep) available on HUD with ranges from 100m to 5km.
- Standard SBS ALTITUDE HOLD system
- Toggle-able Auto Roll Level which, when on (Button 1 to Toggle), will return the RAVEN to 0 roll when no Roll Input is detected. I Suggest for stunt flying to turn it off as it will try to level you off when in a climb. NOTE: When Auto Roll Level is on a White Indicator Light just past the HUD will be lit.
- Single Way Point AP system: Set the GPSX, GPSY and Destination Altitude using the keypads and then turn on the AutoPilot. The system will progressively adjust the altitude during the flight so that you arrive at the defined Altitude. During the flight it is also possible to give additional manual pitch, roll and yaw adjustments ("pushes") in order to assist with obstacle avoidance. Once no more manual inputs are detected the system will automatically kick back in to AutoPilot
- Multi-mode Radio (Single Channel and Two Way) in main cockpit
- Navigation, Anti-Collision and Taxi Lights
- Parking Brake (controls on composite block) and Variable Brakes (Button 5) system. Variable Brakes when pushed will progressively increase the braking power. Releasing Button 5 will slowly remove the brakes. Variable Brakes are used for Landing and Take-off to ensure that you don't "dig in" to a runway while moving. When you come to your destination then turn on the Parking Brakes. NOTE: when Brakes are engaged they will show up in the HUD and also the red indicator light in front of the pilot will be lit.
- Wheel Well Stowage - Set of Winter Gear, a Parachute and an Emergency Heater available in front wheel well.
- Forward Canard Trim on HUD - On the HUD just to the right of the centre circle are UP/DOWN arrows which allow you to adjust the trim bias for the forward Canard wings. This will alter the tendency for the plane to pitch up or down as speed increases. The numbers go from -100 to 100 with negative indicating pitch down and positive pitch up. The trim is useful if you want to maintain level flight without using the HOLD ALT System.
- Added Flare Launcher functions which are controlled from the Left MFD when SYSTEM is not active. Flare Options are:
- ILLUM - Launchs a set of time Red Illuminating Flares (total of 7)
- SMOKE - Launchs two Red Smoke Flares from the rear travelling at 100 m/s. Technically if you set speed to 100
m/s the flares should land close to where you released them
- CHUTE: - Launchs two White Illuminating Chutes (one at 100 m/s, one at 95 m/s) from the top of the tail rudder.

GETTING IN TO THE AIR...
1) Enter Cockpit and close the CANOPY using the toggle button near the floor to the left of the Pilot's Seat.
2) Just behind the Throttle to the left of the Pilot seat is a Key. Turn it ON to automatically start the Jet Engine and to send power to the Control Surfaces
3) Turn off the Parking Brakes using the Toggle Button in the Composite Block just in front of the Pilot.
4) Using either the Throttle or pressing UP/DOWN Arrows on the Keyboard set the requested speed you wish to move at. For taxing you can move at 3-15 m/s easily to get you in position. When you are ready for takeoff push it to over 60 m/s and let it roll. If you want you can kick in Afterburner (key Button 6) which will push the throttle request temporarily to 135 m/s.
5) Once you start moving the plane will start to lift off slightly at around 40-50 m/s. Only at that time would I suggest you start applying pitch. The plane has a tendency to nose slightly forward. In future flights you could adjust the trim of the forward canards using the UP/DOWN arrows on the HUD just to the right of the centre circle.
6) Once you are airborne Retract the Landing Gear using the button located right next to the Parking Brake.

The plane is very sensitive when not in AP, HOLD ALT or ROLL LEVEL modes. The easiest way to fly it when in FREE FLIGHT is with short button presses. When close to the ground (5-10 metres) I find it helpful to have the HOLD ALT system on to help with ground avoidance. Use the HOLD ALT INCREASE and DECREASE to adjust your altitude on the fly.

Workshop Creations used with some small modifications applied for function and colour scheme. Much thanks to their developers.

3D MAP
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1799889445

COMPASS BAND WITH TARGET INDICATOR
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1748507638

GLASS COCKPIT MULTI FUNCTIONAL DISPLAY
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1766529972

Aircraft HUB v0.8
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1794342428
5 Comments
jinx 22 Apr, 2023 @ 4:43pm 
YOU BROKE MY FUCKING PC
ElfBossHogg  [author] 1 Dec, 2019 @ 4:01pm 
Hi tam585. My preference would have been to put the gear in the front and I tried. Unfortunately there isn't enough space for the gear mechanism. That's why I had to put it in the mid section. Additionally I wanted to reverse the front gears but doing so in the mid moves them too far back. So I'm stuck with what I have. If you actually look at the front gear of an F16 they are mounted more to the mid. That's how I was able to finally justify the decision for myself. 😊
In regards to flight the craft is slightly nose heavy so on take off I start applying pitch up as soon as it starts to lift (around 35m/s) and in landing I apply pitch down as soon as it touchs down to prevent any bouncing.
transbianyan 1 Dec, 2019 @ 9:25am 
i would have placed the front wheel IN THE FRONT, its not fun to take of, it took like 30 tries for 1 flight and the front wheel cant support a lot of weight, i would also rotate it
ElfBossHogg  [author] 28 Nov, 2019 @ 8:39pm 
Thanks, General Patton. 😊
Elemental210 25 Nov, 2019 @ 12:26am 
Awesome work as always