Space Engineers

Space Engineers

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Items (23)
Revived Large Ship Railguns (With penetration and shield damage!)
Created by Whiplash141
Get small grid railguns HERE! Main logic of code has been converted to a framework that is included as a dependency. Any changes I make to the framework will propagate to any other mods that also use it! Config location has moved slighly! Sorry for any inc...
Nanite Control Facility v2.2(11) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://gtm.steamproxy.vip/sharedfiles/filedetail...
TH OreDetector
Created by tugspacehall
Large distance Maximum Range = 1500 Small distance Maximum Range = 500 Ore Detector now works in planets....
(DX11)Laser Turret
Created by Darth Biomech
Description: Appears that script is not working out of downloaded mod, but works in the local copy... Laser turret for enhancing your ship's attacking capabilities. The turret can be placed anywhere on the ship, no conveyors required, but needs 5 MW of pow...
Target Lead Indicator [Obsolete]
Created by Zelious
This mod adds target lead indicators to the HUD. They work with any weapon and any other HUD mod! A Little Example: https://i.imgur.com/r5kVk2s.gif Tell Me More... In all cockpits you will now find 4 new setting. A switch to enable or disable target indica...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Fast Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 5 min (Default: 13 min) - Maximum Spawn Time: 10 min (Default: 17 min) Compati...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
(DX11)Titan Engine
Created by Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
[Discontinued]Advanced Pistons
Created by Argual
I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://gtm.steamproxy.vip/id/argual/ This mod adds 3 additional pistons in the game. And they are adv...
Manual Refresh Floor Plan Script Mk1
Created by Alysius
This is the Manual Refresh version of the Floor Plan Script Mk1. It functions exactly the same, except that the LCD refresh is not automatic. You need to triger the REFRESH command to have the script updates its LCD Panels. This is a Vanilla Script. NO MOD...
Female Space Engineer
Created by Snowz
Updated port of http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=342201705 Comes with a face(Jennifer from "Deadfall Adventures") Helmet On/Off states, Default stats, Colourable There is some rigging problems, but nothing too noticable. Will fix in th...
HyperTech Gyroscope
Created by Fingersniffer
This is an extremely powerful gyroscope intended to replace 5000 normal large ship gyroscopes. This mod is not intended to be realistic, nor balanced in every way. I have made efforts to put in a material cost and power requirement cost that should prevent...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Atlas Superlaser (ARCHIVE MODE - BROKEN)
Created by Copper
THE ATLAS SUPERLASER WILL BE RETURNING IN SPACE ENGINEERS 2 (As soon as a competent laser weapon framework exists) BROKEN AS OF 1.194 Atlas Heavy Engineering is proud to present its newest weapon! The Atlas Superlaser is a purpose-built shipkiller. Its des...
Azimuth Colored Flames Pack~(DX-11 Ready)
Created by SEModder4
Happy to present the Azimuth Thruster Colour Pack! Colours are represented with the respectful colour in their icons. All credits go to Ced23Ric and Sovereign for making these colours :D Thanks guys, you're awesome! ----------------------------------------...
Plasma Thrusters
Created by Fizz
Scientists and engineers have been working hard the latest years, and have now come up with the recipie for better Thrust!! They have through several experiments (some of them with casualties) found a way to ionize and supercharge the hydrogen particles. B...