Stellaris

Stellaris

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Items (40)
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!!Universal Modifier Patch (4.1.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Space Industry (Habitat Overhaul) for 2.8.1
Created by I'm A Distraction!
For the 3.0 version, please go to: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2480647930 As 3.0's population changes are a bit contentious, I felt it best to keep the 2.8.1 version and make a new profile for the 3.0 one. Features SIHO; Space In...
!habitable Structures Patch - no longer needed as of 3.1
Created by Smithy
NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses...
24 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
AI Species Limit
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 FAQ What does this mod do? It allows you as a player via edict to set a number of allowed subspecies (per empire) up to 20. It doesn't do anything more or less. Does the limit apply to p...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
Banned! (2.6)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
EHOF - SpeedDial - UI Dynamic Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for UI Dynamic AND/OR Speed Dial for the EHOF mod....
Event Horizon Offset Facility
Created by Kreitani
As of 2.8, this mod is no longer being updated. I have integrated it into gigastructure, where it will get further updates and features. All of the patches are also included within gigastructures. I will keep this version up for a while, so that you can wr...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Habitats Capped Dynamic 3.4
Created by Trixie
Non-void dweller empires have: -A Base habitat cap of 3 -Cap increases by 1 per 10 owned systems up to 200 owned systems for a total of 23 habitats void dweller origin empires have: -A Base habitat cap of 6 -Cap increases by 1 per 5 owned systems up to 100...
Juggernaut Revamp
Created by James Fire
https://i.imgur.com/daBft2H.png The Juggernaut feels... not like a Juggernaut. Something that doesn't quite match up to power expectations. Aiming to fix that, I've done the following: -Added 2 sections to it, with a similar total slot count to the middle ...
L-Cluster Access (3.14)
Created by FirePrince
This mod let you control the L-Cluster access by open / close and build L-Gates, if you are the ruler of Terminal Egress. This is a addon and stand-alone mod from A Deadly Tempest. /i.imgur.com/QV4FTm5.png Once you researched the “L-Cluster Access Control...
Less Picky Void Dwellers (Deprecated)
Created by juicetin17
Think it's weird that void dwellers can't live comfortably in other engineered environments? No longer. Pops keep the positive version of the void dweller trait on ecumenopolises and ringworlds. Hive-minded and cyborg pops also keep the positive trait on h...
Marauder Habitats
Created by dezuman
Ever felt like the aftermath of the Great Khan chrisis is a bit ... lacking? This mod tries to address the patheticness of Horde sucessor states at its core: By propping up their economy. Now, what more thematic way to do that than to start them out with s...
Masters of Nature
Created by starchitec
Discontinued/Out of Date This mod was made when there were not many ways to increase district size and play tall... now vanilla has added plenty of options to do just that. I make mods that I want to play with in my own games, and I don't really feel the n...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
My Precursor
Created by starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
Next to no Leader Level cap (2.6.*)
Created by Richardk2n
The game has a hard cap that limits to what you can increase your max level of your leaders with technologies or ascention perks. This is at 10 at default. I set it to 999. I also added icons for the levels 11-15 (more might follow). Also adds a repeatable...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4.1, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past vers...
SD's No Arrested Development
Created by JameJame
This tiny little mod just removes the trait "Arrested Development". For some reason I seem to be cursed and all my governors invariably get this trait right away. Its infuriating, so I just made the annoying trait go away. Machine empires seem to get "Rigi...
Stellar Abundance
Created by Lady Korine
Version 3.14.x This mod significantly increases all orbital deposits by lowering the chance for a null drop, and increasing all yields. Space will now be filled with plentiful resources, as is the case in reality. Asteroids, barren worlds, gas giants, star...
【3.0.2】Shroud Expanded【虚境扩展】The Decadance of Sanity--理智的终末癫狂
3.0.2 updated Welcome to check out my new mod: Morbid Origins Language: English&中文 Shroud, a mysterious, enigmatic and horrific dimension lying in the outer dark of eternity. For billions of billions of years, so many has entered this forbidden rhythms, st...
The Utopian Dream (2.6)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation t...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2948301103...
UI Overhaul Dynamic
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions4.0.233.14.1592Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
Wide Fleet Formation [Abandoned]
Created by kaityomoke
This mod is Abandoned. You are free to modify and redistribute this mod. This Mod makes the fleet formation wider. It is suitable for use with my mod Slow Speed Battles . Not Ironman compatible. このMODは更新を停止しました。 改変、再配布は自由です。 このMODは艦隊陣形を横陣っぽく幅広にします。 私の自作Mod...
ACOT SIHO Compatability Patch
Created by I'm A Distraction!
A Compatability Patch for Ancient Cache of Technologies and Space Industry Habitat Overhaul, using code made by Velaroz. This fixes the issue with habitat capital buildings and ACOT capital buildings, both for the decision to create the ACOT buildings on h...
Tiny Fleets
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2948301103...
At War: Defense Platform Longevity (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Ancient Cache of Technologies - Balanced Megastructures
Created by Apocalypto
Works with 2.7+ This is a fan mod made to compliment Ancient Cache of Technologies, made by the very talented Chirumiru ShiRoz. This is an unofficial mod, neither created nor endorsed by the original ACOT author, though I hope they'll appreciate it. This m...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order 📑 U...