RimWorld

RimWorld

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21st Century Arsenal
   
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Mod, 1.0
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Posted
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359.629 KB
22 Dec, 2018 @ 9:59pm
1 Jan, 2019 @ 11:22pm
5 Change Notes ( view )

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21st Century Arsenal

Description
IMPORTANT: As of 10 January 2019, I am placing 21CA on hiatus while I am busy with uni. Updates may still be pushed over the next few months, but they will come with less frequency and with less new content. In the meantime, feel free to continue leaving feedback and I'll make a note of it for future updates, thank you!

21st Century Arsenal is a mod focused upon presenting a lore-friendly, balanced approach to modern firearms on the Rim. Featuring a (ever-growing) host of 21st century firearms from around the world, ranging from assault rifles to pistols, shotguns to sniper rifles, and everything in-between, there's something here for everyone!

All of 21CA's weapons can be produced at the Machining Table and have materials costs that reflect the weapon's utility and firepower. The various weapons require research along the usual line of gunsmithing techs: Gunsmithing, Blowback Operation, Gas Operation and Precision Rifling. 21CA is also compatible with existing saves!

This mod is currently work-in-progress, with a full roster of 59 different weapons currently planned. If you're interested in checking out the full roster, please check out 21CA's page on my website: https://axinex.github.io/21ca.html

As it currently stands, 21CA adds 18 unique weapons across 7 categories. Each weapon is a reflection of a firearm designed, developed and fielded in the 21st century by nations around the world. in-game, each weapon has a description that adds a bit of lore flavor to the gun, while still giving a nod to its real-world counterpart.

Stats for all weapons can be viewed here![docs.google.com]

As this mod is still a work in progress and actively being developed, I invite you to leave feedback in the comments section regarding weapon suggestions, balance, and overall thoughts/opinions. I understand that the weapons-mod space is pretty saturated, and any feedback you can provide is greatly appreciated!

I can be reached at the RimWorld community Discord[discord.gg] at @Axi#9143

Like my mods? Maybe you could buy me a cup of coffee?
[ko-fi.com]

Massive shout-out to the following folks:
@abaddon16[github.com] (Discord: @abaddon16#7120) - For showing me that modding isn't as scary as it first seems and for never-ending rubberducking
@Shotgunfrenzy and the #rimworld-art channel at large - For making my art suck less and for always providing a level of quality to strive for (and compete against, at times).
Popular Discussions View All (3)
12
3 Jan, 2019 @ 8:45pm
PINNED: Dev Request: Feedback!
axi
8
9 Jul, 2019 @ 3:32am
Suggestions
Aki-San
1
2 Jan, 2019 @ 8:33pm
Bug Reporting
Aki-San
62 Comments
Mlie 29 Dec, 2020 @ 11:04am 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2340827099
Hope it helps anyone!
THE_m00n 11 Mar, 2020 @ 2:33am 
hello @axi. would you like to make a expend mod for my mod Modularization Weapon? I have no idea to let more people know about my mod.
Sahja Dhaumi 26 Feb, 2020 @ 12:45pm 
Love the mod, unfortunately it doesn't work anymore! :( any plans to make this compatible with 1.1?
MajkMajers 29 Dec, 2019 @ 2:02pm 
Hey, axi! Are you planning on continuing development of this mod or is it dead?
Heckerpecker 17 Jun, 2019 @ 3:07pm 
your mod is Very Cool but, u don't have a Connection with combat Extended
red 16 Apr, 2019 @ 6:15pm 
There's a bug with the MP7. The medium range accuracy is set to 45 instead of .45
axi  [author] 6 Feb, 2019 @ 10:28am 
@[RED] Neuroxer please read the note in BOLD at the top of the description labeled "IMPORTANT"
[RED] Neuroxer 6 Feb, 2019 @ 9:30am 
Any plan to make a combat extended patch?
axi  [author] 29 Jan, 2019 @ 11:17am 
@Frazer do you have the REQUIRED mod Proper Shotguns installed and activated?
Frazer 29 Jan, 2019 @ 10:40am 
@axi I don't understand why the VERP is a melee weapon? Is this a bug or intentional?