Starbound

Starbound

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Frackin Universe - Melee Aiming
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17 Dec, 2018 @ 11:34am
2 Jul, 2023 @ 10:50pm
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Frackin Universe - Melee Aiming

Description
Version: 1.3.0 - switched from manual patches to a semi-auto patcher using shell/batch scripting and Lua.

A patch to allow the aiming of non-aimable melee weapons (battleaxes, scythes, etc.) from Frackin' Universe.

NOTE: This mod doesn't contain the original mod itself. This is a standalone mod, yet I highly encourage you get the original one aswell unless you want to be unable to aim broadswords and hammers.
114 Comments
404_coffee.exe 31 Aug @ 5:42pm 
I just want to say almantuxas you are a god send because this makes the game more enjoyable and made most weapons viable.
WeenoTM 19 Jul @ 8:14am 
And also just flat out overpowered. Completely ignoring the combo limit and rest. Making combat just a spamfest instead of requiring timing and precision.
WeenoTM 19 Jul @ 8:03am 
For some reason my broadsword no longer does the 3 attack combo. just the same attack over and over and it feels like shit. idk if its this mod or not.
Almantuxas  [author] 13 Jun @ 12:37pm 
@Mitios checked your comment, and I have no idea how that could be even happening with a patch-only mod. I could probably add patches to vanilla broadswords and hammers while not breaking the game if both mods are loaded
Mitios 8 Jun @ 2:41pm 
Hi im the guy from 2 years ago the same issue I talked about is still present, is there any comment on that?
Almantuxas  [author] 22 May @ 6:18am 
Not exactly sure why it would not work on servers; does the server and the client have the mod? And did you try with the original Melee Aiming version to see if it does work when this mod does not?
I guess I could take a look some time, but this mod is based on the original, so I'd guess the issue would be happening for both.
榕江 21 May @ 11:38am 
Hey, thanks for making this mod, do you think this would this work on servers? I'm testing it out, and it currently doesn't seem to work.
Salturello 3 Jul, 2023 @ 12:34am 
@Almantuxas Yeah, that one. It's working now, although I had to resubscribe. Thanks for the fix
Almantuxas  [author] 2 Jul, 2023 @ 10:53pm 
@Salturello if you meant the weapon is frozen at an angle in the idle stance (not swinging), the newest update should've fixed it.
Salturello 2 Jul, 2023 @ 7:06am 
possibly quarterstaff too