Stellaris

Stellaris

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Description
a new multiplayer collection for friends of mine
Items (91)
!AlphaMod: Outpost X (2.1)
Created by AlphaAsh
Even more useful Outposts in AlphaMod. Requires AlphaMod 2.1 & Outpost (2.0/2.1). The mod makes some changes and additions to Outpost, including: - Outposts now have one module as well as one building slot available. - The AI gets a random valid module fre...
!ESAP-Disable-Buildings-Components
Created by Phoenixwarrior
Just a simple compatiblity fix for mods I greatly enjoy using. Disables the Ascension Perks: Expert Constructors & Expert Shipbuilders (at this time, the author already has this off). This allows mods that either A: "Significantly change planetary building...
!ESAP-Utopian Dream 2-Psi Civics Compatibility
Created by Phoenixwarrior
Merges the Ascension Perk changes of these three mods. Full credit to the respective mod authors for their great work. If you are using CGM Buildings, or any mods that add higher tier weapons you should use this mod as well: !ESAP-Disable-Buildings-Compone...
!ESC/ZOTFE Fallen Weaponry Compatibility-Balance Patch
Created by Chirumiru ShiRoz
"Our empire spans millennia. Legions have risen to test us. Our ascendance is inevitable. A day, a year, a millennium—it matters not. We hold the patience of stone and the will of stars. Your striving is insignificant. Let your death be the same." https://...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
Xenology (Obsolete, see description for new link)
Created by Jetstream Seum
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
1Advanced Weapons ASBM Compatibility Patch (2.0+)
Created by Will pick sniper
3/10/18 - Updated for 2.0! 9/22/17 - Updated for 1.8. Also fixed the issue that best tier defense fighter actually did not have any evasion(!!). 5/9/17 - Updated for 1.6. 4/8/17 - Updated for 1.5. 12/5/16 - Updated for 1.4. 11/14/16 - Fixed PD fighers beha...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
.SR. Starbase Buildings (2.1)
Created by AlphaAsh
New buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings ...
Advanced Ship Behaviour Modules
Created by [REF] Issen
Introduction Advanced Ship Behaviour Modules is a mod that aims to improve the current state of ship combat maneuvers. If you are unhappy about corvettes always charging forwards and battleships always sitting in the back, or you would like to have an arti...
Advanced Weapons (2.2+, Alpha)
Created by Will pick sniper
Latest Changes Yes, it will work with NSC nicely. (12//16/18) Update. 1. Well, it is ready for 2.2.... kinda. 2. Right now, missiles/torpedo and some other weapons' prices and upkeep are not properly adjusted, thus you will find them too cheap thus overpow...
AlphaMod 2.1
Created by AlphaAsh
An unofficial expansion for Stellaris. RE: v2.2 A lot of AlphaMod's features and content looks likely to become redundant (myself and PDX do tend to want a lot of the same stuff for Stellaris), so I'm planning to split the mod up into features and content ...
AlphaMod: The Frontier (2.1)
Created by AlphaAsh
Initial colony development automation. Requires AlphaMod 2.1. Combining the features of Shanty Town and some deprecated buildings originally found in earlier versions of AlphaMod, this supplement automates the initial development of new colonies for both t...
AlphaMod: Traders (2.0)
Created by AlphaAsh
Galactic opportunities for galactic profits. Requires AlphaMod 2.0. Acension Perk: TRADE GUILD To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow. To take this perk you will need to comple...
Alternative Building Names (2.1)
Created by AlphaAsh
Renames and reskins some buildings. That's it. Hydroponics become plain ol' farms. Power plants become urban centers. Mining networks become industrial centers. Only names and icons of buildings are changed. Nothing else is altered. COMPATIBILITY Yes. Curr...
Alternative Tilesets (2.1)
Created by AlphaAsh
Alternative tiles for Gaia, Alpine, Savanna, Tomb & Ringworlds. Includes two tilesets originally released separately, for Alpine and Savanna worlds, two tilesets originally released in AlphaMod, for Gaia and Tomb worlds and a tileset for Ringworlds based o...
Animated Hollow Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space dimensional horrors portrait set. They twitch, and look around, and breathe, just like vanilla portraits. They have different castes and coloring, and scars. You can easily ...
Animated Quarian Portraits - Mass Effect
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Animated Quarian portraits with (sadly minor) clothing variations. Custom Namelist As close to lore as possible, both for ships and characters. Custom Room No surface window available, based on ...
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Capitals of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Empire Unique buildings for specialised planets. Requires Planet Specialising Edicts and Centers of <Planet Specialism>. Four empire unique capitals (please note, these do not upgrade or replace vanilla capitals), requiring a number of specialised centers ...
Centers of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Planet Unique buildings for specialised planets. Requires Planet Specialising Edicts. This mod allows you to build an appropriate center of excellence on a planet that is specialised. Once an empire has five of a particular center, it will receive an empir...
CityScapes (2.0/2.1)
Created by AlphaAsh
Additional selectable cityscapes. Adds a new cityscape, Medieval, enables two vanilla cityscapes for use for player empires, Industrial and Pre-industrial (Spiritual), and brings five modded variants based on existing cityscapes, Graphite, Militarist, Elde...
Collection of Cities
Created by Meltup
Сollection of Cities (to play with friends) for Stellaris v3.5.* This mod adds 4 additional city types to vanilla. It is intended for personal use but I see little value in hidding it (especially since Steam tends to unhide any mod after update). Credits: ...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6...
Dimorphism - Cat Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space cat portraits. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mod will conflit with anything at all; al...
Dimorphism - Fox Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space fox portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mod ...
Xeno Fauna (2.1)
Created by AlphaAsh
Find and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Fauna Exploitation (a new tier 1 Biology tech). 2...
Wormhole Generation (2.1)
Created by AlphaAsh
Generate wormholes with a starbase building. To unlock the building requires the Wormhole Stabilization tech, and then either the Voidborn ascension perk or the Gateway Construction tech. A wormhole will be generated at the end of the month between two sys...
Dimorphism - Fungoid Parasite Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Additional species classes added portraits to the vanilla fungoid parasite species, for more variety. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this m...
Dimorphism - Horse Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space horse portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mo...
Dimorphism - Llama Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space llama* portraits. It leaves the male models untouched. *Or whatever else do you think they look like. Compatibility Pretty much everything. This is a purely graphical tw...
Dimorphism - Monkey Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space monkey portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this m...
Dimorphism - Otter Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space otter portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mo...
Dimorphism - Ox Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space ox portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mod w...
Dimorphism - Squirrel Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space squirrel portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this...
Dimorphism - Warthog Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space warthog portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this ...
Distant Origin
Created by mzilli
“Life out here began out there.” -- Commander Adama, Battlestar Galactica Distant Origin is a mod that expands on the Lost Colony and Remnants origins added in Federations, and adds a few of its own. Players can choose to start as such a lost colony: cut o...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Do Want (2.1)
Created by AlphaAsh
Strategic Resources worth fighting for. Associated empire unique buildings worth destroying. You know, strategy stuff. This mod nerfs vanilla strategic resources, and a large chunk of their benefit now comes from an associated empire unique building. These...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
Ethical Habitats (2.1)
Created by AlphaAsh
Habitat variants for each ethic. Requires Utopia DLC and The Utopian Dream. Each fanatic ethic may build a maximum of 2 of their variant. Each non-fanatic ethic may build a maximum of 1 of their variant. Variant habitats may only be built around an existin...
EUTAB - Unique Buildings (Achievements Enabled)
Created by Dumuzii
EUTAB - Unique Buildings This is a standalone module that replaces many of the reused building icons in the game, to make it achievement friendly no edits have been made to the event buildings file so a few of the icons that are in EUTAB aren't in this ver...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.1.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
[Outdated] Extended Traits
Created by r-M
This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with. Featured in SirTristan's Stellaris Mod Spotlight #3. Compatibility This mod should be compatible with ...
Extra Ship Components 2.0
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! You can find 1.9 version here You can find 2.2 version here (public beta) The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, arm...
Extra Ship Components 2.0 - Overwrites
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! This mod contains the overwritten files for "Extra Ship Components 2.0": - Vanilla ship components to allow them to upgrade into appropriate ESC components naturally. - Fallen Empire ship designs. - Cri...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods and Guardians (2.0/2.1)
Created by AlphaAsh
New missions for Observation Posts and related events. MISSIONS We Are Your Gods The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fa...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Hands of State (2.1)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output: +10% Pop Happiness: -5% Diplomat This leader knows how to keep everybody working together and how to ...
Homeworld Ethics (2.0/2.1)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics of the empire. Each fanatic ethic allows the player and AI to build both the fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic...
Human Variety
Created by Okami
Human Variety adds 32 new male and female clothing options to human pops and leaders. Outfits are assigned to pops based on their individual ethics, meaning the population of two planets controlled by different empires can end up looking very different. Ad...
Hyperlane Generation
Created by Khadgar
Have you ever found yourself in a situation where two close systems weren't connected by an hyperlane, forcing your ships to take a big detour to reach their destination? Have you ever found yourself with that perfect chokepoint system if it weren't for th...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...
Vanilla Buildings Revised (2.0/2.1)
Created by AlphaAsh
Revises the balance of vanilla buildings. The balance-point revisions work best with AlphaMod but you can use the mod standalone. If you don't like the changes, don't use the mod. Practically all build times and costs revised. Specialised research labs pro...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Natural Selection (2.0/2.1)
Created by AlphaAsh
A small selection of traits with a focus on the concept of natural selection. COMPATIBILITY This mod does edit the vanilla file 04_species_traits.txt in order to define appropriate opposites with available vanilla traits. LOCALISATION Russian, by GOD OF HY...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Tiny Planets! (in Outliner)
Created by folk
"Tiny Planets! (in Outliner)" removes most of the cruft from the planet list in the Outliner! 1.3.x Compatible. It removes the star system name and planet class tag. Occupation, Blockade, and Invasion icons are shown as of latest update. Planet Icons are n...
Tiny Outliner 2.1
Created by AlphaAsh
Originally developed by folk. The 2.0 version is currently spitting errors to the error.log causing lag, and rather than chase folk to get a fix live, I forked the mod. If you decide to report the mod as theft you are shooting yourself in the foot. folk an...
Tiny Building Constructions
Created by folk
Tinyifies the list of buildings available for construction on planets! 100% compatible with 1080/1440 addons, and all addons that add buildings, basically. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually ...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
The Utopian Dream (2.0/2.1)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. *** MEGASTRUCTURES This mod includes specialised habitats and a huge terraforming world-shell. Genesis Initiator World-shapers can construct this around uninhabitable barren and frozen worlds. ...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Origins Civics & Planetary Diversity Patch
Created by cbshing
Compatch for Origins Civics & Planetary Diversity. Jump to the Planetary Diversity page here. Overwrites the Lost Colony random spawn homeworld setup and Climate Shift scripted effects to account for the new planet types. Now the randomly spawned home empi...
Origins Civics - Additional Civics Point
Created by cbshing
Adds an addtional civic point at the game start via a country modifier to give additional freedom lost by selecting an origin civic. This is applicable for civics from the Origins Civics mod, any of the official addons, and the base civics. Once 20 years h...
Origins Civics - Base Game Prescripted Empire Overwrite
Created by cbshing
A small mod requested to replace the default prescripted empire with ones that use the Origins Civics. This is still 2.1, will update to 2.2 once I complete updating the main mod. Jump to the Origins Civics page here. Commonwealth of Man - Lost Colony civi...
Survived through Ages 2.1
Created by Skill Less
No support for 2.2 Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring ...
Sufficiently Advanced Magic
Created by Ishmael Tibbs
"Any sufficiently advanced technology is indistinguishable from magic." - Clarke's Third Law "Any sufficiently analyzed magic is indistinguishable from technology." - Niven's Law, corrolary to Clarke's third law. What would a materialist do in response to ...
Outpost (2.0/2.1)
Created by AlphaAsh
More useful Outposts. Spun off from the now redundant mod Spaceport, this mod makes a number of changes and additions to Outposts. All Outposts are now listed in the outliner, in the Starbases category. All Outposts now have an icon displayed in the galaxy...
Planet Specialising Edicts (2.0/2.1)
Created by AlphaAsh
Because I like planet edicts and specialising planets. I've no idea why planet edicts were removed and changed into empire edicts either. So I did some new ones for planets. Each edict has a base cost of 100 influence and base duration of 50 years. Each pr...
Shut Up, We Don't Care! (2.1)
Created by AlphaAsh
No more diplomacy alert spam. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Patch notes continue to suggest the spam has been reduced. It really...
Shroud Expanded(Legacy)
This is 2.0 version, to gain access to the newest Version, check here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1588842850 Please check change notes for recent updates and changes. Have you ever wondered: "Damn, the Shroud is awesome, if only ...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.1.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Pragmatic Materialism
Created by Mori
This is a simple mod that adds a new ascension perk for materialist and fanatic materialist empires that gives them access to the psionic theory tech. It kinda bugged me that my scientifically minded empire would completely disregard all psionics as unscie...
Ringworlder (2.1)
Created by AlphaAsh
Ringworld populations and buildings rescaled. Ringworlder takes a stab at trying to scale up ringworld populations and buildings without utterly annihilating game-balance. THIS MOD DOES NOT RE-SIZE/RE-SCALE RINGWORLD MODELS. MODIFIER: RINGWORLDS ARE REALLY...
Precursor Traits
Created by zulu9812
TEST UPDATE for 3.10.2: Please give feedback! UPDATED for 3.3.2: Finally, I had to change the code because of a Stellaris update! I would appreciate some testing feedback. UPDATED FOR 3.0.1: Just a version number change. This mod will probably always be co...
Psi Civics: Soul Eaters & Touched by the Shroud
Created by Violent Beetle
The mod is currently in development, expansion expected. Feedback regarding the balance for Soul Eaters would be greatly appreciated. As the name implies, the mod adds two civics. They are easily identified by their magenta coloration: Touched by the Shrou...
Psionics Expanded (Legacy)
Created by Disafae
This is the Legacy version. Really didn't wanna deal with updating it for Le-Guin. Luckily, someone else decided to do it. Check out Psionics: Re-Expanded or.. something along those lines for the Le-Guin version. Have you ever felt that the current psionic...