XCOM 2
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[WOTC] Surgical SitRep Fix
   
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Tags:  gameplay
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476.952 KB
3 Mar, 2018 @ 4:36pm
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[WOTC] Surgical SitRep Fix

Description
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat. This mod fixes that and only that.

Currently the mod is a "quick and dirty" fix with no config values and no support for other mods that want to tinker with podsizes via SitReps. Depending on feedback this can change ofcourse ;).

Donations
paypal.me/LeaderEnemyBoss
45 Comments
BigMitchy 5 Dec, 2024 @ 12:51pm 
@NvMe 令 had the mission already loaded when installed the mod. Cause if it's already rolled all the details for the mission. like what enemies will be there and how many, then it can't do anything
NvMe 令 30 Nov, 2024 @ 7:33pm 
by the wayt, this mod DOES not work in 2024, checked the shadow chamber for a surgical mission and it still stayed the same, if the author wanted people to donate him cash he shouldve made working mods
Lux Manifestus 6 Oct, 2024 @ 10:12am 
FYI, I got a message on game load that this is incompatible with The Ethereal Restoration: Extended.
Jamie A. Rose 6 May, 2022 @ 12:27am 
Should have made a mod that removes surgical entirely, that would have been more useful.
BigMitchy 21 Dec, 2021 @ 8:34pm 
@TatlTael do you have an increase pod size mod?
Riekopo 19 Dec, 2021 @ 4:03am 
does it need updated?
TatlTael 8 Dec, 2021 @ 8:07pm 
Doesn't seem to be working for me. Just played a surgical mission today and the first pod I encountered contained an Andromedon and two Codices. I installed this mod mid-campaign, but not mid-mission.
XpanD 27 Aug, 2021 @ 8:10am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Psykrom 28 Mar, 2021 @ 9:15am 
First Surgical I did yesterday spawned a spectre, fire viper, another viper, 3 advent troopers and a spark. Tried two times to tackle them, but each time one of my soldiers got nocked out andcloned, it was time to gg.

I've been only using a better advent, but they already do a fine job in kicking my XXX, I am not sure if the troops mentioned amounted to two pods. Anybody knows? :2018saliengoo1:
BigMitchy 7 Sep, 2020 @ 4:39am 
@Artek [General] yeah sorry my bad, idk how but i mixed this up in my head with the 'no low profile' mod i have and my brain was like "sUrGiCaL, tHaT's NoT mEaNt To eB ThErE"