Total War: WARHAMMER II

Total War: WARHAMMER II

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Surreal's Lore Friendly Grimhammer/SFO II Collection [[OUTDATED]]
   
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Description
Hey folks,

This is Matt or SurrealBeliefs from Youtube. These are all the modifications that I use in my ongoing campaigns. Come join our community on Discord -- https://discordapp.com/invite/surreal

Note: If there's a crash, try turning on mods one by one and seeing what the issue might be. It's also good to check your data folder for any remnants of other mods and to verify the integrity of your game.
Items (45)
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's LL Mods Compliation - SFO
Ok everyone, I finally finished a compliation of Mixu's 3 mods. This compliation REQUIRES: Mixus ll 1 + Mixus LL 2 + Mixu's TT Lords mod to work!!! If you want not to use one or more of those mods, I uploaded seperate submods for all those mods: Mixu' LL 1...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Cataph's Greenskins Teef Currency 2 [it works]
Created by Cataph
Traditionally, Orcs and their subordinates mostly use teef (teeth) as currency. Not only it is blatantly orc-ier than the shiny stuff used by other races, as a wealthy Orc is guaranteed to a have collected his income through means of proper bashin' and loo...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Always Fast Forward
Created by Anyndel
This mod makes it so the fast forward button is always on by default when you end your turn. I was a bit annoyed especially now that turn times are faster that I still have to go press that button, so this mostly solves a minor annoyance of mine and maybe ...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
Land Encounters (Discontinued)
Created by Anyndel
THIS MOD IS NOW BEING CONTINUED AT https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2255044483 ---------------------------------- This mod adds the mechanic of the map markers you can usually find at sea, to land. It modifies all the dilemmas to have...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
NNOBBs - Never Obsolete AI Lords
Created by Brother Penguinious
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
SFO: Grimhammer II: Easy Mode SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It makes game easier. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED! SUBMOD REQUIRE MAIN MOD TO WORK ...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
Alternative Lighting
Created by Edorn
This mod brings TWW 2 lighting closer to TWW 1- darker and less colorful. It should be compatible with any mod, except other weather mods obviously. What it does, specifically: - I balanced the environment color palette to use less red and eliminate the or...
"Passive" AI's made Active
Created by Misty
OVERVIEW I made this mod because I got frustrated when some minor powers would refuse to interact with me diplomatically no matter what I did. My positive reputation with them would go up and up and up, and they'd still refuse to sign a simple trade deal o...
Cataph and Vandy's: Return of the Lichemaster 1.2 [update TBD]
Created by Cataph
This mod is based on a story that, like many in Warhammer, is about passion, honour, hope and faith in the ultimate greater go- hold up, wrong script. This is a mod about a murderous magical hobo that only wishes personal power. That is, Heinrich Kemmler. ...
Cataph and Vandy's: Return of the Lichemaster - SFO (not updated)
Created by Maal
A patch to adjust Cataph and Vandy's Return of the Lichemaster for SFO. Notable Design Changes: Units attributes and stats are properly added/scaled to their SFO counterparts, or similar units. Disabled SFO's vampire tax building for this faction. Tweaked ...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's High Elf Sea Patrol - SFO
This is a mod that makes Cataph's High Elf Sea Patrol mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. -------...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Flamboyant's - Orkz iz best
Compliation of all my events mods: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1641884834 This mod adds new events for EVERY Greenskins factions and a specific one for skarsnik. The events come after taking some cities with a greenskin faction a...
Mixu's: Vangheist's Revenge
Created by Mixu
Updated for Silence & Fury This mod adds Vangheist, the captain of the Shadewraith into the game. - Disabled chaos invasion from mortal empires when you're playing as Shadewraith, so you no longer get a freeze when Mr. Chaos invades, should also work in ex...
Mixu's: Vangheist's Revenge - SFO
Created by Maal
A patch to adjust Mixu's Vangheist's Revenge for SFO. Notable Design Changes: Units attributes and stats are properly added/scaled to their SFO counterparts, or similar units. As with any ethereal units, they have 75% physical resistance, no armor and arou...
Improved Border Colors
Created by kelstr
*Updated for ALL Campaigns for TWW2 Same as TWW1 :) Enjoy, Kelstr...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
Nitz' Improved Loading Screen Artwork
Created by Nitz
https://i.imgur.com/AWAzFS3.png This mod replaces the default loading screens backgrounds with way more epic and lore friendly artwork from the Warhammer series. Most backgrounds are taken directly from the game's official artwork. Support the mod! http://...
Proper Undead
Created by promulgacja
UPDATED FOR "Curse of the Vampire Coast" !!! Do you ever ask yourself - "why my undead army get tired?!". They are UNDEAD for god sake! They do not know the fatigue and should relentless hunt enemies until they die... again :D My mod is to adress this issu...
Proper Combat Mod 2 - SFO Edition
Created by kam2150
Hello eveyone! Proper Combat mod for Warhammer 1 & 2 was originally made due to my dislike to pace of vanilla combat and my original mods had larger changes than this one. Steel Faith is a great mod on it's own hence this submod does not change the balance...
SFO - MIXU'S UNLOCKER BUILDING FIX
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. --------------------------...
Flamboyant's - Hexensnacht
This mod adds Hexensnacht events every 20 turn to the game starting on turn 21. Hexensnacht will give a bonus of -10½ recruitment cost for all +1 recruitment rank for fell bats, crypt ghoul, dire wolves and hexwraiths +6 charge bonus to dire wolves and hex...
Vampiric Resurgence
Created by Aexrael
This mod is a compilation of new features, quality of life changes, bug fixes and miscellaneous tweaks to the Vampire Counts factions. Features • The following factions: Carsteins, Sylvania, Necrarch Brotherhood, Followers of Nagash and The Awakened now of...
[ME] Trading Colonies for Empire & Bretonnia
Created by IfThenOrElse
This mod sets up trade routes at the start of the campaign between Old World factions and their colonies Please don't forget to: http://i.imgur.com/fVVaDCS.gif Intro: I always found it odd that the new world colonies and the Bretonnian crusader kingdoms we...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
Popular Discussions View All (1)
17
19 Nov, 2020 @ 5:59am
New Mods or Questions.
Matt