Total War: WARHAMMER II

Total War: WARHAMMER II

Surreal's Lore Friendly Grimhammer/SFO II Collection [[OUTDATED]]
301 Comments
SageHashirama 2 Jun, 2021 @ 11:38am 
I see :P
Danny Dingo  [author] 1 Jun, 2021 @ 8:56am 
@Sage -- I need to update it. Old list.
SageHashirama 1 Jun, 2021 @ 12:01am 
didn't run for me ... is there something I should be aware of ??? :P
Captin Dell 15 Jul, 2020 @ 3:54pm 
@surrealbeliefs this would be amazing !!
Danny Dingo  [author] 15 Jul, 2020 @ 9:44am 
Yes, it will be back once I come back to Total War! I'll see about uploading my profile too.
Envy 03 15 Jul, 2020 @ 8:03am 
Can you make an updated version of your SFO collection anytime soon? You have my favorite collections for lore gameplay. Thank you
xhebnar 12 Jul, 2020 @ 12:52am 
I really like your Kurt Helborg campaign on YT. I want to add all Empire Elector Count to my army (ideally after conquering their factions). It went smoothly with Marienburg or Wissenland thanks to "refugees" event, but from unknown reason after destroying Talabecland, Middenland or Nordland it didn´t happend anymore (so I can´t recruit Boris:/). Don´t you know what can be wrong? Maybe the refugees event is not possible for all Empire factions. Or is it triggering only under special conditions (unknown for me)? Suggestions are welcomed.
Captin Dell 20 May, 2020 @ 3:53pm 
Is there a recomended load order or a link I missed to a KKM profile ?
Hellas 2 May, 2020 @ 8:59pm 
Does this work for coop, can anyone confirm?
IsoMS 29 Apr, 2020 @ 8:47am 
@Guts

Disable the Lost Factions - SFO mod, it removes the SFO balancing for the mod but makes it so you won't crash because of the newly added factions.
Skarsnik 27 Apr, 2020 @ 3:31pm 
hi guys fimir kingdom crash my game
Zevron Blades 12 Apr, 2020 @ 1:50pm 
My Lord what has CA done to their mod manager
Danny Dingo  [author] 28 Mar, 2020 @ 12:52am 
1.) Unsubscribe.
2.) Delete the file manually from your /data/ folder.
3.) If you're using KMM, make sure it is closed. If you leave it running, it won't reset files appropriately.
Volmaaral 28 Mar, 2020 @ 12:49am 
Hmm. Not sure how, but my friggin' CTT Boyz will be Boyz pack stuck around, causing this to crash like crazy... I was pretty sure I unsubscribed from everything prior to subbing to this collection. Dangit Steam.
Danny Dingo  [author] 28 Mar, 2020 @ 12:43am 
I'm not using it right now.
I'll update it once this campaign is over.
Kevin!!! 27 Mar, 2020 @ 6:36pm 
You need to replace the additional units mod with the new version :)
Danny Dingo  [author] 26 Mar, 2020 @ 4:51am 
@Psychooll - Some modders update A LOT and without any prior warning. Your best bet is to copy/paste ALL your mods to a separate folder. Unsub from ALL mods on Steam, then paste them back into your folder.
You can launch with KMM and you won't have to worry about an update breaking your campaign. I'll add these instructions to my description later. It's just necessary with some of the prolific updates.
Psychooll 26 Mar, 2020 @ 2:17am 
I know this is not the right thread for it but can i ask you guys is there a way to keep warhammer not updating Main game and mods automatically? It rly drives me insane to sort the mods,/start New CAMPAIGNS over and over again. Do you guys have a solution? Do you keep backup game on other drives or What?
Danny Dingo  [author] 24 Mar, 2020 @ 10:45am 
It shouldn't, no. My friends were having issues with desyncs with other collections too.
I would try the modding community discord which you can find linked on CTT. They may be able to help you there. I don't play MP, so I have no idea!
Häggis 24 Mar, 2020 @ 8:52am 
Me and my freind are trying to play a coop campaign with this collection, used it many times before and has been working great. At the moment we're having alot of desync issues, so much that we cant even play. Does it have something to do with the collection?

Also another thing, if im playing as Knights of Origo and my friend's playing as Greybeard Prospectors. My unique hero does not spawn and my friends lord disappears when everythings is loaded. Work great in a single player campaign, but not in a multiplayer one.

Sorry if this is the wrong place to comment on this.
Danny Dingo  [author] 22 Mar, 2020 @ 1:25pm 
I'll give those a look at!
FaithlessZealot 22 Mar, 2020 @ 12:56pm 
It all good it works also request, warpstone currency and marienberg loreful names and the lore loading screen mods

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1720469806 - Warpstone Currency of Skaven (Master race)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1883109660 - Loreful loading screens (Because warhammer lore is nice)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1220091111 - Because Marienberg is dutch not austro hungarian >_>
Danny Dingo  [author] 22 Mar, 2020 @ 11:24am 
3/22/20 - Redundant Mousillon SFO compatibility patch removed.
Danny Dingo  [author] 22 Mar, 2020 @ 2:30am 
3/22/20 - Building Progression Icons II & AI Agents Embed removed.
Anarchy 22 Mar, 2020 @ 2:16am 
Ah, just a heads up Building progression icons is also integrated into SFO.
Danny Dingo  [author] 21 Mar, 2020 @ 6:39am 
Mod list is being updated today. I will slowly add more race mods but my standards for them are going to be focused on stability.
Anarchy 20 Mar, 2020 @ 10:29am 
Np meng. Thanks for a semi-stable framework to get into SFO lol.
Danny Dingo  [author] 20 Mar, 2020 @ 10:28am 
Gotcha, thanks DoP.
Anarchy 20 Mar, 2020 @ 10:27am 
Same with the resize mod, camera mod, and NOBBs.
Anarchy 20 Mar, 2020 @ 10:02am 
Just as a FYI the community bugfix is included in SFO so you don't need it.
Danny Dingo  [author] 13 Mar, 2020 @ 4:21am 
Venris is updating Grimhammer today. Please back up your mods if you want to maintain your save files.
Danny Dingo  [author] 7 Mar, 2020 @ 3:16am 
Updated.
I've added We'z Speshul to the collection, Mixu's Mousillon and some quality of life additions. If I remove anything, I will make a change log.
UncleanlyMetal 27 Feb, 2020 @ 7:38am 
Appreciated, thank you!
Danny Dingo  [author] 27 Feb, 2020 @ 7:33am 
I will comment when I know that the submod to make Mixu compatible with Grimhammer is updated.
Danny Dingo  [author] 27 Feb, 2020 @ 7:32am 
If you are using my minimalistic Grimhammer/SFO collection, you will not be able to launch the game until the Grimhammer compatibility mod is updated for Mixu's lords as Tabletop Lords has been updated. What you can do for now is unsubscribe from Tabletop Lords for now and use the previous version to launch the game. Here is a screencap of the update and a link to the previous version of TT Lords.
https://i.imgur.com/X7p1UuC.png

LINK: https://drive.google.com/open?id=1zS7P7Na_vV88i4uGjrfN9ijOAxVnjdws
UncleanlyMetal 26 Feb, 2020 @ 7:56pm 
Do we need to organize a load order for Kaedrins mod manager? I was never really experienced with it other than getting a profile else where or making my own.
Danny Dingo  [author] 25 Feb, 2020 @ 8:12am 
I use Kaedrin's Mod Manager.
@Normallisland36 - It's updated now.
UncleanlyMetal 24 Feb, 2020 @ 10:05pm 
Does this need a load order in a speific form?
NormalIsland36 2 Jan, 2020 @ 7:56pm 
Is there an updated version of this somewhere?
Danny Dingo  [author] 13 May, 2019 @ 10:52pm 
Yup!
G-Fresh 13 May, 2019 @ 7:01pm 
hey are you going to be checking this collection out once they get SFO going again?
Danny Dingo  [author] 22 Apr, 2019 @ 11:24am 
No update yet.
Rillow22 19 Apr, 2019 @ 6:26am 
so any update on the mods
Danny Dingo  [author] 9 Apr, 2019 @ 9:09pm 
Yeah, seems like turn destroyer and that no longer work.
Bond 9 Apr, 2019 @ 10:56am 
Can confirm Crynsos Faction Unlocker was the cause for my crashes as well.
Dollar Bill 8 Apr, 2019 @ 12:25pm 
For everyone crashing, the turn time destroyer mod clearly lists in its description it is incompatible with crynsos' faction unlocker. But both are featured in this collection. If you have both mods installed that is most likely the reason for crashing.
Lupefi 28 Mar, 2019 @ 10:24am 
Does this still work?
Mixolyd 27 Mar, 2019 @ 10:42am 
I had the save crash thing to. But after I deleted Crynsos faction unlocker it works fine.
daltoluper4 15 Mar, 2019 @ 2:46am 
The game crashes on me whether I try to save or end on my very first turn? I am using this precise collection. Any thoughts?