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I’ve also reported the conflict on their mod page, so both sides are now aware. Maybe this is a good moment to reach out to them again — since they already have permissions and code, some coordination between you two could really help bring proper integration sooner and avoid temporary half-fixes.
Conflict functions:
OnEat_Tobacco(food, character) (Green Fire)
Smokable:update() → self.callback(self) (True Smoking)
Root cause:
Green Fire’s OnEat_Tobacco expects (food, player) and uses character:HasTrait().
True Smoking assigns OnEat_Tobacco as a per-tick callback, but only passes self (a Smokable object). This makes character = nil and causes the error attempted index: HasTrait of non-table: null.
Would it be possible to make these two mods compatible (e.g. align callback parameters or isolate the functions)?
@GzDaGhost Restart your game, check load order
@Vakho brooblyn Default keybind is 'K' to relight when the smoke goes out and the moodle is wiggling