Project Zomboid

Project Zomboid

79 ratings
<B42>Reefer Madness
2
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.399 MB
5 Feb @ 4:20am
5 Oct @ 5:15pm
32 Change Notes ( view )

Subscribe to download
<B42>Reefer Madness

Description


Adds marijuana items, recipes, a new 'high' moodle/stat for the player that dynamically buffs some stats while debuffing others, a new plant to farm and dry with unique trimming mechanics, and other weed related mechanics. Slips perfectly into Project Zomboid, vanilla or modded. Lightweight, intuitive, and realistic. I try to keep everything time-period accurate and vanilla feeling.

Weed, kief, hash, grinder, smokables, edibles, and more! Seamlessly integrated with Build 42! Enhaces new vanilla smoking mechanics! Fill your can pipe with tobacco OR weed! Empty tobacco cigarettes and refill them with your high quality ground bud! Top them off with kief from your grinder! Farming! Bake dank cookies! Don't let stress and boredom get you down this apocalypse! Weed has been known to have a wide variety of benefits on the body...
Decreases boredom, food sickness, unhappiness, discomfort, anger, and stress. Increases hunger, fatigue, thirst, morale, and panic. All of these stats change by different amounts dynamically based on how high your character is. For example, when your character starts coming down, they will start gaining hunger and becoming more thirsty.


STARLIT IS OPTIONAL
Starlit library is not a hard requirement. If you do not wish to add starlit to your game, simply do not select Add All when you subscribe. Reefer Madness was designed to work with or without it.



Item spawn rates are customizable between 3 rates in Reefer Madness's sandbox settings, each 10x higher than the last. By default, it is set to 'Low'. You might come across a joint, rolled cig, or a little bud tucked away in bedroom dressers and nightstands, with a better chance in "redneck" homes. Occasionally you’ll find grinders, pipes, Zig-Zags, etc. as well. Drug lab supplies have a high chance of spawning weed items. Trimmers can turn up in barns, sheds, or tool stores, while the cooking mag pops up with other recipe books. I try to put things where I think they make sense, and I am always open and accepting of suggestions :)


NEW! FARMING FEATURES
Harvesting marijuana will now yield between 1 and 4 marijuana stalks. These stalks need to be dried on a small plant drying rack before they can be trimmed. To trim, grab your dried stalks from the rack and a sharp pair of scissors or trimmers, and get to work!



Bake cookies with your own homemade infused butter! Find "Legalize it! Volume 2" in the world next to other cooking magazines to get started!


Enhanced Vanilla Smoking Mechanics
Empty vanilla smoking items without dumping the tobacco on the floor. Refill empty cigarettes, cigarillos, repurposed papers, etc.


Custom Moodle with Dynamic Stat Changes
When your character is high, they will experience various stat changes that ramp up/down based on how high your character is. For example, your character will begin feeling hungry as their high wears off. You can either stay flying high, or feed your munchies!!


New Stoner trait that starts the player off with all edible recipes and Marijuana Growing Season known, as well as some starter items.


Highly customizable via sandbox settings!
3 levels of item spawn rates to choose from




I Don't Need a Lighter by Fingbel *

True Smoking by Ratamus *(Compatible together, but when lighting a smokable using IDNL, it will be consumed normally without True Smoking's mechanics)

HGO Expansion Marijuana works as the "Lemon Haze" strain in recipes, and grinders from either mod will work to grind weed from either mod. Please use more than one weed mod at your own risk, as there may be overlap that us developers may not currently know about.


This mod is a work in progress. Stay tuned for a fully fledged marijuana system designed to be a nice reward for your character. Feedback is welcome and appreciated :)

Community Translations
PTBR Translations very kindly provided by SIMBAproduz
All other translations generated by google translate with Chuck's pz-translator fork[github.com]. Please leave a comment or open a discussion if you have issues in your language and want to help improve Reefer Madness!






Workshop ID: 3421508458
Mod ID: ReeferMadness

Depreciated Build 41

[ko-fi.com]

Developed with the support of the wonderful people of the PZ Modding Discord.
[discord.gg]
81 Comments
Zack 14 hours ago 
Will harvesting now grant seeds?
Bjørn  [author] 5 Oct @ 10:57am 
I'd very much like to finish a B41 port, if for no other reason than to remove the ugly <B42> tag from the title :steammocking:
Bjørn  [author] 4 Oct @ 11:43pm 
NEW UPDATE OUT NOW! New farming features and changes!
galkinzhenia 26 Sep @ 1:48am 
Проблем пока нет. Спасибо большое
Bjørn  [author] 26 Sep @ 1:13am 
@galkin Are you having some kind of problem? I just tested Reefer Madness on the new update with no issues.
galkinzhenia 25 Sep @ 9:42pm 
Проверте на совместимость 42.12
Bjørn  [author] 20 Sep @ 11:52am 
I made it just for you :)
Ghost@bandit 20 Sep @ 11:48am 
you made this mod on my birth day
Bjørn  [author] 20 Sep @ 7:23am 
Glad you enjoy! You can only find weed seeds, and farming weed will only yield weed with no seeds. I'm going to make some changes to farming in the next few weeks and I may decide to change this to lineup with 90's weed better lol
D3zNuts 20 Sep @ 12:56am 
i enjoy the mod i set the loot pool to high and have yet found any weed seed bags and didnt see a exact option for farming curious if you can farm weed seeds