Sturmgeweiht
Germany
 
 
...from the wells of night to the gulfs of space, and from the gulfs of space to the wells of night, ever the praises of Great Cthulhu...

:hailcthulhu:
Εκτός σύνδεσης
Προθήκη στιγμιοτύπων
Irithyll of the Boreal Valley
21 4
Προθήκη στιγμιοτύπων
ELDEN RING
15
Αγαπημένο παιχνίδι
162
Ώρες παιχνιδιού
78
Επιτεύγματα
Αγαπημένο παιχνίδι
123
Ώρες παιχνιδιού
42
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Προθήκη εικόνας τέχνης
Last Bonfire
15
Προθήκη κριτικών
35 ώρες παιχνιδιού
Flowing through the seas of time
Memories that were left behind
Bring us closer to the end
Of this journey where we grew as friends

And I’ll take your hand and guide you through
All the steps one takes to move on to
A place, a world unseen to us all
But it’s ok we’ll be together
My friend


Spiritfarer offers an amazing emotional experience in a beautifully crafted world accompanied by a soothing soundtrack.

You get to fill the shoes of the ferryman Charon who has to guide the souls of the deceased to the so called Everdoor in order to let them take their final voyage. With this, you set out on your ever-growing vessel to find, get to know, connect to and in the end bid farewell to different personalities pictured as lovely animated animals. In the beginning you start by getting to know their past lives, their preferences and their characters as a whole, build them a place to be while they are with you on the ship and continue to improve it. Each character comes with a dedicated quest-line that often helps you improving your ship with a more diverse set of farms, orchards, smithies, cow sheds and many more. In the course of your journey you help them with their memories, cook them their favourite food and, most importantly, offer them a hug when they are feeling low. In exchange they show you how to interact with a wide range of weather/world effects like fighting off lightning storms, dragons, glowing jellyfish or comet showers.

When it is finally time to bid farewell these characters offer a well-written insight on different aspects of living and even though the procedure is always the same, it almost never misses it's point: An emotional but hopeful final segment of letting go of a person you've grown attached to. After they left, there are only their words, memories and their houses left on the ship to remind you and others of what their life was like, what they loved and accomplished.

Gameplay-wise it can be noted that the management aspect is pretty generous and rarely punishes mistakes. It is more exploration and narration-driven but still the amount of different genres that are mixed into the minigames of mining, farming, fishing or woodworking make it feel really unique. You can expect your first run to take about 30 hours and since this game auto-saves a lot, you can always go back to an early state in case you missed something or want to replay a specific section.

Overall, Spiritfarer is a wonderful game that takes you on an unique journey with a well-written narration, sad, funny & joyous moments, a fantastic musical rendition and a laid-back gameplay-loop that rarely feels old since it doesn't force you into a certain playstyle. I can highly recommend this game to anyone who is looking for a heart-warming & emotional experience with a fantastic art direction.
Προθήκη κριτικών
5,2 ώρες παιχνιδιού
IMMORTALITY is Sam Barlow's most ambitious work so far and one of the most interesting concepts in storytelling in games I've experienced for quite some time.

In contrast to his previous works (Her Story & Telling Lies) it feels on one hand like a very consistent sequel while still on the other hand doing something completely new. You follow the story of Marissa Marcel - a young actress who played the leading role in three movies that never got released and disappeared afterwards.

Like in the aforementioned games you mainly search through archive footage of those three movies in order to get an understanding of the different plots and their connection to Marissa's disappearance. But unlike the gameplay in Her Story you now pick objects or persons in the scene you're watching to get to another one. On this way, clip by clip, you picture together the three films, broaden your perspective and unveil the mystery beyond the overall plot. Sometimes you get to clips that last like 3 seconds until you realize that you can rewind them to get the full scene. An algorithm is supposed to primarily take you to clips that are either new, interesting or relevant.

Production-wise IMMORTALITY represents an impressive milestone for Sam Barlow & the studio Half Mermaid. They basically wrote three different movies that play in different timelines and are connected through a meta-narrative. On this note I highly recommend playing the game with a controller since other input devices can't really reproduce the special effect the game comes up with later on.

I nominated this game in the Steam Awards 2022 for the "Outstanding Story-Rich Game" Award because after roughly one hour of gameplay you'll get to a moment that shifts the whole experience to another level and turns around every conclusion about the narrative you might have grasped before.
Προθήκη εργαστηρίου
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." Fictive monster created by H. P. Lovecraft. Art by Andrée Wallin.
3.368 ψήφοι
Δημιουργήθηκε από - Hong™
Invent Animate - Labyrinthine
Glowing to lead astray
The ones too blinded by the false light
Gilded over the edge of dead memories
The void’s way of calling you over the edge
To live in a moment lost to time

:neonrl: Before I fade, you won’t take away
The strength and the meaning behind words I say
Before I fade, I felt awakened shame
I’m torn and I swore I could force you to leave
:neonrr:

How tragic the truth
That it steals all that's in front of you
Empty and ashamed

Even knowing love, I would stray
No matter the bond between
Swallowed by the overgrowth

Even unto their last breath
As the final fade away
The trees part and clear
Like we were never lost at all

:neonrl: Before I fade, you won’t take away
The strength and the meaning behind words I say
Before I fade, I felt awakened shame
I’m torn and I swore I could force you to leave
:neonrr:

As I fell through a space in a haven of trees
So crowded by echoes, obscuring this plane
There is no sight to find myself
Dishonest and broken, I’m wandering afraid

Now in this meadow of acceptance
I feel the earth beneath me
When I look in your eyes
Unconditional :Mirro_candle:
Inseparable :redflower:
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Hex: Smile in pain 20 ώρες πριν 
+rep cutie :* <3

Only love for killer <3 :sacrificed::thehook:
Heartbound 4 Ιαν, 4:41 
'Cause this is not the end
It's time now to transcend
And start another journey
Or go back to amend the life you lived before
You know it's always been up to you
So now it's time for you to choose


A Happy & Fulfilling New Year 2025 To You! :Goddess1::heart::Goddess2:
Stroopwafel Enjoyer 2 Ιαν, 13:54 
+rep ganz geile frau
Hex: Onry-Hōe 24 Δεκ 2024, 16:43 
Ș̴͉͚̀̌̉̑̌͒̈́e̷̲̺̻̗̞͈̓v̵̟̈́̾̀̒̿̾̏̆̚͝e̴̡̛̙̱͕̗̗͎͙͆́̒̐̿̐́͐̕͘͝n̴̡̝̟̖̬͉̠̩̜̙̗̣̎̿̃͑̊̚ ̴̛͙̖́͒̃́̓̀̒͘d̸̼̱̻̩̲̗̰̝̬̭̣͚̫̥́̒̀̕͜ą̵̛͕̤̖̬̫̮̟̮̺̖̥͆̑̂̇͂͐̚ŷ̶̭͕̗̥̣̳͔̠̍̊̊̐̐̃̈͒̏̒ş̷̙̣̮̜̮͕̭̥̾̏́͑̓̐̔͆͑̉̌̽͊̋͘
Müller-Riebensehl 20 Δεκ 2024, 11:48 
+rep nice killer and awesome profile:steamsunny:
JustHereForTomes 17 Δεκ 2024, 10:46 
+rep nice deathslinger, had a fun snowball fight <3