96
已评测
产品
0
帐户内
产品

Dracology 最近的评测

< 1 ... 8  9  10 >
正在显示第 91 - 96 项,共 96 项条目
尚未有人觉得这篇评测有价值
总时数 6.9 小时
Freedom Planet is an amazingly charming and fun psuedo Sonic clone that while has it's flaws is miles better than most recent entries into that series.

Also it has green catgirls kicking ass on motorcycles. Really how can I resist.
发布于 2015 年 2 月 24 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.3 小时
It's a neat idea of a game with a lot of potential.. But the devs have decided they don't want to exploit it. The result is a look into what could have been a great game that's been abandoned and is now very very feature bare. If you can get it for really cheap it might be worth it. But were talking like a buck or two. This is not a game you wanna dump 15 dollars into. It's just not worth it content wise and function wise its very rough and cumbersome in areas.
发布于 2015 年 2 月 18 日。
这篇评测是否有价值? 欢乐 奖励
有 5 人觉得这篇评测有价值
总时数 10.1 小时 (评测时 9.0 小时)
This game excells at being tetchy BS with a poorly thought out UI system, mystifying controls and a constand demand for sudden precision using an inheriently imprecise control scheme.
发布于 2014 年 7 月 21 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 63.6 小时 (评测时 32.8 小时)
抢先体验版本评测
The game has potential but at its current state it's woefully incomplete even for an early access title. For something that focuses so heavily on exploration and multiplayer it lacks meaningful reasons to explore other than to get more ore and lacks even rudementary multiplayer tools like player join/leave messages, admin functions, or really anything other than the ability to group up and TP to each other. The random enemy feature proves to be more of a hassle than anything that makes the game more fun and the multitude of biomes might as well just be grasslands or ice for all the real variation you get in gameplay content. In its current state the game isn't really recommendable as it doesn't seem to be developing into anything really worthwhile.
发布于 2014 年 1 月 4 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 1.4 小时
attempts to evoke a sense of nostalgia and show off RPG's as they developed, but is inconsistant and poorly programmed. Not picking up some seemingly optional, easily skippable chests will completely break the game the very next area you go to. Combat mechanics and interface jump around as well, going from action RPG to turn based level structured, then back to action RPG, with no reason or warning. Ultimately culimates in a disjarring experience where suddenly your stripped of something with no reason. Attempting to backtrack only results in more issues as well. Its also very short, and peteres out towards the end something hard.
发布于 2013 年 7 月 19 日。 最后编辑于 2015 年 5 月 1 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 179.4 小时 (评测时 149.3 小时)
If you don't already own this game, you fail. Simply fail. -july 30th 2011

over 6 years later this review still holds up.
发布于 2011 年 7 月 30 日。 最后编辑于 2017 年 11 月 23 日。
这篇评测是否有价值? 欢乐 奖励
< 1 ... 8  9  10 >
正在显示第 91 - 96 项,共 96 项条目