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Reseñas recientes de Selphos

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Mostrando 51-60 de 95 aportaciones
Nadie ha calificado esta reseña como útil todavía
3
62.1 h registradas
Cool game for a few months that, like every other, Bamco quickly abandoned for anything other than a quick buck. I have no idea how it's gotten updates for so long. The gacha system for survivor abilities must pay well, which I believe, for how exploitative it is.

Nothing I said in my old review still applies but I'll leave it below for history's sake.


Bandai Namco really took a popular Western game and spoofed it with their anime IPs to make a better product than the original twice in a row.

I have my complaints, but far fewer than DBD or its other wannabes, and more importantly the faithfulness to the source material can be felt dearly in every character, and it's fun to play.

I put 27 hours into this the weekend it came out and it was mostly survivor. And I'll do it again. You wouldn't catch me willingly playing survivor that much in the rest of the genre at all because they're ♥♥♥♥♥♥♥ boring.
Publicada el 18 de octubre de 2022. Última edición: 7 de enero.
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Nadie ha calificado esta reseña como útil todavía
0.2 h registradas
I really don't care for the grapple hook actually being a grapple swing that is as long as your distance from the point on cast, to be honest.

Also I had this happen twice in two minutes. https://streamable.com/vcviwm
Publicada el 7 de octubre de 2022.
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A 1 persona le pareció útil esta reseña
69.5 h registradas (3.5 h cuando escribió la reseña)
It's UNIRONICALLY what if overwatch was good.

It is no longer this. It's a shame they took a decent foundation and abandoned it for months-long cycles only to come back to make it worse, repeatedly, and now they're finally pulling the plug on it.

But to be honest I'd still rather play it than overwatch. I suppose I'll just have to do neither, what a shame.
Publicada el 21 de septiembre de 2022. Última edición: 20 de julio de 2023.
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A 3 personas les pareció útil esta reseña
0.2 h registradas
Lemme give the dev a suggestion, man.

Scratch the sprint button. Make sprint speed the default speed.

In a game about speed there's literally no reason to ever not go fast, so you're just complicating things by making me hold shift the entire time. I don't want to use accessibility as a bludgeon or anything but I'm kind of a cripple and the sprint not even being on the keybinds menu much less being remappable or toggleable really kills my vibe.

Also why on God's earth am I barely hitting 30 frames on this?
Publicada el 19 de julio de 2022.
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A 1 persona le pareció útil esta reseña
1.8 h registradas
Reseña de acceso anticipado
In my second game as killer - I'm sorry, monster - I got down to the last survivor - I'm sorry, teen - and then we scooby doo chased around this giant ♥♥♥♥♥♥♥ 3 story mansion map for half a ♥♥♥♥♥♥♥♥ hour because the devs of this game somehow didn't get the memo of how widely hated RPD is and there's no way to force an end game state like the hatch. There's a vision granting objective, sure, but it goes away after an attack and I sucked at following up in a chase in that garbage dump of a building so the guy would just heal up and we're back to square 1. That's not a game force, that's just a strongly worded suggestion.

Skill issue? Yeah, sure. But we shouldn't both be trapped in there forever.

Also the queues are a joke but that's been mentioned plenty. Additionally, I find it extremely strange that there's a pre-game chat but no post-game. I wanted to genuinely apologize to the teens for that trainwreck of an ending, because there's no way that was fun for either of us.
In short, I was really looking forward to VHS, but it absolutely needs some further iteration before I'm getting anything out of it.
Publicada el 18 de julio de 2022.
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0.5 h registradas
I seriously hope the full version has rebindable controls, because I have never once in my life played a game that puts the roll on the right trigger of all places.

Beyond that, the level design is a disaster. On my first run outside the tutorial, one of the first rooms I entered was one involving hitting timed switches on the far side of the room, running back to the entrance, and jumping on platforms the switches moved before they reset. It was more or less impossible with the available mobility options, that is to say, none. I gave up there, so I don't have much else to say.

I also really don't think the kobolds are funny, and I wish the "princess" didn't have so much to say about so little happening.
Publicada el 11 de julio de 2022.
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1 persona encontró divertida esta reseña
0.6 h registradas
Completely unenjoyable snail's pace run-n-gun with extremely repetitive and bulletspongey bosses. I have absolutely no idea how people are acting like this is the best thing since Super Contra, I've played free games better than this. You can't even aim your ♥♥♥♥♥♥♥ gun any direction besides forward, what kind of joke are you trying to pull?
Publicada el 25 de junio de 2022.
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A 3 personas les pareció útil esta reseña
47.6 h registradas (1.9 h cuando escribió la reseña)
Ever since the any% nation attacked, I forgot how good it feels to race ILs.

It feels really good.
Publicada el 17 de junio de 2022.
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0.5 h registradas
I can't say I was impressed.

My biggest complaint is that aiming felt extremely imprecise (on controller anyway) due to a really weird scaling on stick movement. For how much of the game is spent throwing javelins at wall snakes constantly moving, it would have been nice to have a lock on, or at least a more reliable hitbox. Generally speaking, none of the spells felt good to use against the enemies you have to use them on. Other complaints have been voiced in other reviews.

What I really wanna know is, why is the main menu so insistent that this game should be experienced with headphones? Nothing is done with it. The game has 1 bgm track, even in combat and the boss, that I would describe as "ambient" at best. No directional audio in sound effects or anything, I don't get it.
Publicada el 12 de junio de 2022.
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A 2 personas les pareció útil esta reseña
8 personas encontraron divertida esta reseña
17.7 h registradas
The final boss of this game really ♥♥♥♥♥♥♥ sucks.
I handled the rest of the game just fine on UV then ended up turning on their journalist godmode after I got tired of being blown up and was still sitting there plinking at the ♥♥♥♥♥♥♥ for what felt like forever.
I thought I'd come back after the dlc came out, but those reviews are telling.

Edit for dev response: Nice canned message, but if you had actually read the review, it would be clear that I was not talking about the boss of the DLC but the original final boss, Icon of Sin. If I wanted to complain about DLC content, I would do it in a review for the DLC. This does not increase my confidence.
Publicada el 3 de junio de 2022. Última edición: 8 de junio de 2022.
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Un desarrollador ha respondido el 6 JUN 2022 a las 13:52 (ver respuesta)
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Mostrando 51-60 de 95 aportaciones