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Recent reviews by rusty sandusky

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Showing 1-10 of 134 entries
2 people found this review helpful
0.0 hrs on record
haven't played nearly enough to be familiar with the entire DLC, but my time with the gravship and the new map generation features have been amazing 9/10
Posted 15 July.
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1 person found this review helpful
0.0 hrs on record
crazy insane good DLC, mechs don't feel good to control imo but everything else is top-tier
Posted 15 July.
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1 person found this review helpful
0.0 hrs on record
probably the weakest DLC, but mech clusters are such an iconic part of the overall experience for me and i can't imagine playing without them
Posted 15 July.
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1 person found this review helpful
1 person found this review funny
0.0 hrs on record
the best DLC to buy if you don't already own any
Posted 15 July.
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2 people found this review helpful
1 person found this review funny
50.8 hrs on record (48.2 hrs at review time)
Early Access Review
super solid early access release.

stuff i like:

- tons of freedom when it comes to your starting scenario, character customizaton, and difficulty options.
- lots of varied weaponry, a little limited when it comes to caliber choice though.
- lots of cool utility items, even melee weapons and guns can have hidden utilities.
- artefact hunting can be difficult but strikes a great balance by being very rewarding.
- quest design doesn't hold your hand but usually drops enough hints for you to not be totally lost.
- time to kill feels great; it's easy to die quickly if caught out for both you and enemies.
- exploration is fun and rewarding with little hidden goodies and secrets.

stuff that annoys me:

- trader stocks and barters feel like they refresh too often. it's really easy to miss out on a good barter deal that you want to come back to later, but equally easy to abuse the midnight refresh because there's no real downside to sleeping for 300 hours.
- weapon attachments are locked in place. lots of guns feel like they would be better (for me) if they had a flashlight instead of laser and iron sights instead of unmagnified optics.
- only having 4 slots for utility items feels very limiting. a selection wheel or individual keybinds for tools like binoculars, compass, and lockpicks would go a long way.
- artefacts feel too powerful sometimes. some added weight/resource drain would feel better imo.
- it's VERY easy to take fall damage.
- enemies have a much easier time identifying you as hostile than you do for them.
- the movement speed for the player is INSANELY fast.
- as a result of the movespeed, leaning feels useless.
- also a result of the movespeed: melee can easily kill almost every enemy that doesn't have a gun,
- lizard
Posted 12 July. Last edited 12 July.
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No one has rated this review as helpful yet
14.7 hrs on record (4.5 hrs at review time)
bery gud
Posted 1 July.
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No one has rated this review as helpful yet
0.0 hrs on record
great DLC, very recommended if you liked the base game. there's 2 very memorable bosses, one even reaching the level of laxasia imo
Posted 27 June.
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1 person found this review helpful
59.5 hrs on record (5.4 hrs at review time)
peak
Posted 20 June.
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No one has rated this review as helpful yet
164.1 hrs on record (142.1 hrs at review time)
best part of this game is seeing co-op players complain about disconnects after dealing with them for eons as an invader
Posted 16 June. Last edited 30 June.
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No one has rated this review as helpful yet
18.0 hrs on record (4.4 hrs at review time)
Early Access Review
fun movement, cool atmosphere and spooky lore that doesn't slow down the gameplay unless you want it to

i'm feeling a decent to strong 8 on this one
Posted 8 June.
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Showing 1-10 of 134 entries