13
Products
reviewed
1757
Products
in account

Recent reviews by Eisenhorn

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
26.6 hrs on record
Nice game.
Posted 30 November, 2024.
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No one has rated this review as helpful yet
16.3 hrs on record (8.8 hrs at review time)
Pretty short but I found it worth my money.
Posted 25 November, 2023.
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No one has rated this review as helpful yet
667.1 hrs on record (661.8 hrs at review time)
Early Access Review
Not a bad time waster
Posted 24 November, 2022.
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No one has rated this review as helpful yet
28.3 hrs on record
Nice game.
Posted 24 November, 2021.
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38 people found this review helpful
2 people found this review funny
2
2
17.2 hrs on record
Early Access Review
Calling this a survival game would be stretching it quite a bit, because there are no survival elements beyond the basic gameplay loop of gather>upgrade>defeat enemies.

Each element of the loop is poorly represented as well. Gathering essentially is a grind to hold a button against everything in the game world that your damage is higher than. There isn't any refinement or processing needed. Scrap doesn't need to be smelted into iron, you get both as drops depending on the difficulty of the item destroyed.

Upgrading essentially is a linear path with incremental upgrades that add no new elements to the existing tools. For example, upgrading your crowbar doesn't do anything else beyond making the damage number go up so you can break more things to repeat the process. Unlocking new tools hasn't added any new mechanics or dimensions beyond allowing you to range further to repeat the loop.

Combat is basic, with only a single hit spam attack and a dodge. Some items add some other minor dimensions to combat (throwables for example) but do not uplift it in any meaningful way in my opinion. Enemies generally have the same AI loop, and in my time I have not encountered any enemies or bosses yet that couldn't be defeated by simply sidestepping and hitting them repeatedly.

I can still forgive shallow gameplay if the story or quests are interesting. This in my opinion is the worst and what caused me to ultimately stop playing. Without spoiling much, the first major quest has you running to all 4 corners of the map to essentially touch a button before returning to the centre. Guess what? The next major quest is the exact same thing. You'll get to run to all 4 corners of the map AGAIN to collect something, only that those corners are now further out than before. The world is also needlessly large for the amount of things you can do.

Maybe it picks up further, but combined with the boring gameplay loop, I can do better things with my time.

I'd only recommend it if you like games where you spend a little time just mindlessly going around and grinding with no real impact or consequence from the story or world.
Posted 15 July, 2021.
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No one has rated this review as helpful yet
21.7 hrs on record (19.6 hrs at review time)
Don't be lured in by the comparisons to Subnautica.

It only barely mimics the crafting aspect of that game, base building is incredibly clunky and non-existent, and the core gameplay loop revolves around the playing slowing drifting towards a marker, crawling to the end of whichever ship/ base/ corridor the game pulls out, then checking with RNGesus to see if you happen to be carrying the "correct" tool to complete that base. If not, you'll have to walk/ drift all the way back to your base, craft that tool you were missing, and repeat the whole process again.

It gets worse in the later chapters, because there's no way you can be prepared by carrying ALL the tools. You'll explore a ship, and the game will introduce a "new" tool that you MUST craft to proceed in that ship, forcing you to trudge all the way back and forth.

The humor didn't really appeal to me, as it seemed to revolve around ♥♥♥♥/ fart/ poop jokes or contrived forth wall breaking comments by the narrator. I'm sure someone somewhere may appreciate it better.

In essence, it's a 5 hour game padded by backtracking into a 20 hour experience.
Posted 15 March, 2021.
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No one has rated this review as helpful yet
63.2 hrs on record (36.7 hrs at review time)
Rip and tear!
Posted 27 November, 2020.
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No one has rated this review as helpful yet
125.4 hrs on record
Great FFT like game.
Posted 26 November, 2019.
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No one has rated this review as helpful yet
30.9 hrs on record (14.4 hrs at review time)
Early Access Review
Only play if you like RNG a lot.
Posted 28 June, 2019.
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No one has rated this review as helpful yet
11.4 hrs on record (1.4 hrs at review time)
Early Access Review
Awesome game, fulfills all my dreams of being a lightsabre duelist.
Posted 21 November, 2018.
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Showing 1-10 of 13 entries