35
Products
reviewed
402
Products
in account

Recent reviews by Not Your Real Dad

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Showing 1-10 of 35 entries
1 person found this review helpful
37.2 hrs on record
Such a promising game, but the second half is absolutely awful. Worth playing the first half if you can get it on a good sale. The humour may turn some people off, but it has its moments.
Posted 29 April.
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4 people found this review helpful
17.2 hrs on record
Doesn't matter how good this game is. Any game that forces you to wait 2.5 hours just to complete it, or indeed even to play it again, is ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. I don't give a ♥♥♥♥ about the game trying to make a statement. This game does not respect the player's time.

Doesn't really bring much to the table over the original game. Just play that one and ignore this pile of hot garbage.
Posted 29 June, 2024.
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No one has rated this review as helpful yet
1.0 hrs on record
A free to play 30 minute horror experience, involving hiding from monsters while navigating a linear dungeon.
Posted 28 January, 2022.
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9 people found this review helpful
1 person found this review funny
0.9 hrs on record
I badly wanted to like this game. The screenshots looked so sweet, and I love first person platforming, there are not enough games in the genre.

The dialogue in this game made me cringe so hard I wanted to retract my neck all the way into the torso.
The voice acting isn't great, but I think they did an acceptable job working with the insufferable lines they were given. The writing is the issue here.

The parkour system is passable, but for a game all about parkour, it's not good enough in my opinion.
There are some weird quirks like the dash not being interruptible by the jump, meaning that if you dash slightly too close to the edge of a platform you had planned to jump from, you will fall to your death. I don't understand why you can't jump mid-dash, it makes me feel uncomfortable dashing about the place, it feels dangerous and not fun. Wall jumping never works the way you expect, even after going through the wall-jumping practice course, it just doesn't feel right. There are strange rules like when you have a long wall by itself you can run along it for quite a distance and jump from it when you chose to. When there are two walls facing eachother you cannot decide to run along it like you can in Mirror's Edge, the game forces you to jump off the wall immediately towards the other wall. Even straight up jumping feels jerky and awkward, you can see the camera jerking up and down in little stages like it's trying to simulate the movement of a real head or something... And there is very little mid-air correction. If you're going to make a game about jumping, you need to spend the time to perfect the game-feel of jumping, and these guys did not do that.

Moving around has that "unpolished unreal engine" feel, and it doesn't work when the game is literally all about moving around.

The level design in some places is almost completely thoughtless. In one of the first areas called "Arena" a boss spawns in the middle and stomps menacingly towards you. As I had spent the game up until this point running and jumping through parkour courses with no means of combat... And because there is a parkour course spanning the circumference of the arena, I naturally thought "oh cool I have to avoid the boss using my fully sick parkour skills" and spent the next 20 minutes trying to work out where the ♥♥♥♥ the developers wanted me to go. I gave up, Googled it, and apparently you have to go close to the boss to trigger it to attack you until it gets tired, at which point you kill it by plucking something from its back, which is the key that unlocks the exit. What the ♥♥♥♥ was the point of the parkour course then???

This game feels like it was made by a group of very young people who didn't think too hard about a lot of the decisions they made, especially with level design and the nuances of the parkour system. I'm sorry if this sounds harsh, I really was so ready to fall in love with this game :(

If you're desperate for a first person platforming experience and can deal with a slightly flawed parkour system and horrendous writing and dialogue... Then go for gold I guess?
Posted 28 January, 2022. Last edited 28 January, 2022.
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No one has rated this review as helpful yet
80.9 hrs on record (26.5 hrs at review time)
Satisfying, stimulating, and absolutely gripping. If you enjoyed gunpoint you can't go wrong with Heat Signature.
Posted 20 July, 2019.
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6 people found this review helpful
5.1 hrs on record
I'd be tempted to recomend this to almost anyone that enjoys video games. A great experience that doesn't outstay its welcome and always moves fast enough to be interesting. Definitely some unique mechanics here.
Posted 4 January, 2018. Last edited 4 January, 2018.
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5 people found this review helpful
6.5 hrs on record
This game doesn't know what it wants to be. It excels at some things, and is downright terrible at others.

The game starts off as basically a walking simulator, strolling through the sticks in a post-apocalyptic Russia. But It slowly transitions into a linear survival game, and then part way through suddenly turns into an FPS with survival horror elements.

As an FPS, 35mm is absolutely incapable, and because you can't play the good parts of this game without enduring the terrible FPS parts... I can't recommend it.
Posted 28 June, 2016. Last edited 28 January, 2022.
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No one has rated this review as helpful yet
6.8 hrs on record (6.4 hrs at review time)
Great game, but the storytelling aims high and falls very short. The gameplay is solid, and the gravity gun mechanic is fun and extremely well implemented. The puzzles are also pretty rewarding, and break up the pace of the game nicely. Unfortunately it ends on a cliffhanger, and it doesn't look like a sequel is coming...

On another note, I found this game to be a great learning tool for the Steam Controller, using the left touch pad as a joystick and the right as a mouse.

I'd recommend picking this up on sale.
Posted 2 June, 2016.
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No one has rated this review as helpful yet
0.2 hrs on record
I think this game might have the slowest walking speed of any game I've ever played.

To enjoy this you must have incredible patience.
Posted 24 March, 2016.
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No one has rated this review as helpful yet
6.2 hrs on record
Far from a perfect game, but it's unique mechanic is so well implemented and so much fun that any flaw is completely overshadowed.

Sometimes dying can feel unfair and luck-based, but you spawn right back in where you left off, and the charming art style and fantastic music will make you forget about it in an instant.

Recommended for absolutely everyone.
Posted 24 January, 2016.
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Showing 1-10 of 35 entries