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Neue Rezensionen von Mikoto Railgun Misaka

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Niemand hat diese Rezension als hilfreich bewertet
58.2 Std. insgesamt (57.3 Std. zum Zeitpunkt der Rezension)
As of 9/12/2024 I have to delete my old review and state only thus: Five years ago the developers stated officially they would fix a bug wherein if you owned the Capon-based DLC the epilogue would be unfinishable, they stated "this will be fixed in the next patch" years ago, leaving you never to be able to complete the game. They STILL HAVE NOT FIXED THIS. Insane. People complain about devs ignoring their games to sell a new one but I see none such complaints with one so brazen about "deal with it, buy our new game haha" in every way to the point that the game is unplayable if you don't punch random horses in the face and unlock 3 chests before punching a wench to un-break main story quests constantly and then end up IN AN UNFINISHABLE EPILOGUE ANYWAY 60 HOURS LATER.
Verfasst am 8. September 2024. Zuletzt bearbeitet am 12. September 2024.
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Niemand hat diese Rezension als hilfreich bewertet
2.8 Std. insgesamt
Not sure why people are downvoting it especially when it comes to how it runs. I have an original 1080 4gb and 32gb ram but my CPU is the original i5. I mean the ORIGINAL original, like the one that came out in 2015 or so. The game runs at locked 60 and highest settings very smoothly aside 2 hitchups during a the cutscenes with the eikons that just lasted about half a second and that was WHILE running other programs (Discord, OBS, and even a fully 3D vtuber model). If your computer can't run this and it has parts from post-2015 then something is wrong with your computer. It is INSANE people are claiming to have 100000 gigs of ram, i9s, and 4080s and they can't run the game, maybe be computer literate and make your machine run correctly rather than blaming the game? I know mom bought you the machine from a prebuilt website (best buy) but maybe learn how it works and you will be able to run games smoothly. When I buy this it will be via the SE store rather than Steam - not having steam running should remove the small hitching I had.

As for the game itself, as a huge fan of XIV and FF in general I love what I saw here and it got me really excited for the game even after hearing so many people say how bad it is. The combat is really gratifying and fun (if a bit easy, but I don't mind that), the graphics are beautiful, and I like everything about the story so far. The cameo of Estinien as the dragoon boss was a fantastic surprise as well and I like the looming little red dot that harkens back to Dalamud next to the moon.
Verfasst am 23. August 2024. Zuletzt bearbeitet am 23. August 2024.
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Niemand hat diese Rezension als hilfreich bewertet
59.0 Std. insgesamt (37.5 Std. zum Zeitpunkt der Rezension)
The original Crew game was pretty bad and my time with it was maybe 3 hours before I just returned it (I had it on console) - The Crew 2 takes the good ideas it had but delivers on them pretty damn well. There are so many different styles of racing in this game and each one has it's own 'feeling' that makes it stand out and all of them are at least somewhat okay once you get the hang of them. Something I really liked about the way they handled all of this is that the cars you get are all very good without you even needing to spend in-game currency on any unless you choose to and for a few event types (primarily the police chase ones), which means you can just have fun instead of needing to ever grind aside if you have a personal preference for a car you'd like and want to drive in.

While the main game of just doing all the styles of instanced races is fun, one of my favorite things in this are the 'stories' which are just long road trips from point-to-point all across America. You get rewarded with loads of fans from everything along the drive and ultimately a new vehicle by the end, but this is one of those rare times the bland and overused adage of "it's about the journey not the destination" is totally true. There's something just nice, fun, and relaxing about going on solo road trips around the country at 300mph.

I like it, it's not the best driving or racing game out there - but it makes up for it in having so much to do in so many different ways, such a big map, and other players interacting outside of events in short fleeting moments like impromptu police chases or motorcycle races.
Verfasst am 27. Juli 2023.
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Niemand hat diese Rezension als hilfreich bewertet
47.7 Std. insgesamt (42.6 Std. zum Zeitpunkt der Rezension)
I wasn't sure what to expect from this; really didn't enjoy much of Division 1 and most Tom Clancy related games nowadays are kind of bland and boring a few hours in. However, Division 2 is surprisingly fun and very addictive - there's a great treadmill with new items dropping constantly, small missions like taking over control points, etc which expand even into the post-game with a new group of enemies with new tech (like big dog-style drones and such). I figured once I beat it I'd be done, but the post game feels like 'more' game rather than post, especially in a game (sadly) lacking in the story department. The shooting is responsive and has a good weight and feel to it instead of being weightless and wonky. I don't know how much longer I'll be playing, but it's been a lot of fun, but with the control points I re-take being taken back over constantly now it's starting to get a little frustrating but I did basically just start the post-game so maybe that'll change soon.

The multiplayer is also pretty fun - not the pvp, but helping other players is really enjoyable and I found myself sticking around with the host when I'd randomly help people for a couple hours just doing random stuff in the world.

Biggest problem is getting the game to actually work. When I first started it was crashing nearly every 3 or so minutes and taking about 9 to restart, but it was fun enough to keep trying for a little while. Eventually I got it running consistently almost always and that's when I really got into it, so I'm glad I was able. If you can't get it to work try a bunch of ideas you see online (there are a billion and you just need to get lucky), it's worth trying at least a handful before giving up - it's no masterpiece worth putting yourself through hundreds of different troubleshooting steps for, but it's worth spending a couple days trying ~15 or so different things.
Verfasst am 8. Februar 2023. Zuletzt bearbeitet am 8. Februar 2023.
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8 Personen fanden diese Rezension hilfreich
18.3 Std. insgesamt (5.4 Std. zum Zeitpunkt der Rezension)
This is my first nonogram/picross game and aside the mouse support which is the sole reason people are voting it down, this is really surprisingly very fun even as someone new to this type of puzzle!

Yes, the lack of mouse support is upsetting - however the game is completely playable and takes about 5 minutes to get used to just using your keyboard (which you can change the binds on if you have difficulty with the default) or a controller. I'd prefer mouse, but it really is not a hard learning curve in a game where you simply move spaces and sometimes push one button.

Aside that aspect the game is great and VERY addicting. As I said, this is my first game of this type so maybe it's just the nonogram/picross puzzle I've become addicted to, but I really do think having Miku and friends both as the presentation and the solutions to the pictures as an addition that makes it a lot more pleasing for people like me as an entry game into this puzzle type. I've never had any interest in these types of things as I have autism which, among many other things, messes up my ability to think when there are too many numbers involved in anything. Yet, giving this a shot, I've found I can go an hour or so before that feeling sets in and that hour is really enjoyable.

If you like nonograms/picross then this is a good fun one. If you like Vocaloid but don't know/are afraid of these types of games, then this is a good fun one to jump in on.

I recommend it.
Verfasst am 20. November 2022. Zuletzt bearbeitet am 25. November 2022.
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6 Personen fanden diese Rezension hilfreich
6.7 Std. insgesamt
Tokyo Dark is a pretty good mystery game with a bit of a horror atmosphere to it. I was all in to recommend it fully but there are some fully game-breaking bugs that are from over 6 years ago that the devs have even acknowledged and their answer is a simple "just start the game over" and before talking about the rest I want to talk about this. The issue makes the game show no options and you are stuck, the devs answer to this for years now has been not restart the game, but literally start a new game and go back to where you were. This matters a lot in a game that is based around the choices you make (timed and untimed) even as small as how often you talk to people causing certain stats to change. There's no excuse for a bug that big to be given no fix in all this time especially when it's a very common one. Aside that, the game is full of smaller bugs and glitches that just ruin the mood rather than break the game and are tolerable enough.

The story is pretty good at pulling you in, Ito is very cute and that helps a lot, and I enjoyed each character I met and each location I went to. The game isn't perfect here either though, it feels like almost every supporting cast member needed a lot more time rather than being a "talk to this guy once, he sends you on a video game quest to get an item 3 feet away, then talk to him again and he is gone from the game now" which is what EVERY character in the game is aside Ito and Reina. It feels a little too lazy to be acceptable without a complaint, I get this is some weird mix of indie and square-enix backed situation but adding some more thought out content would have gone a long way and not cost them more money or dev time...especially when almost every conversation in the game consists of like 15% relevant information and just loads of filler text.

It's good for what it is, but primarily due to the game breaking bug and absolutely no attempt to fix it by the devs, I have to say I feel this is something better to just watch or get if it's on super cheap sale. I personally don't like the idea of supporting a game the devs gave up on even fixing a bug that makes it impossible to continue playing.
Verfasst am 14. September 2022.
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Niemand hat diese Rezension als hilfreich bewertet
0.2 Std. insgesamt
Early-Access-Rezension
Played for like 11 minutes but in that time the entire quality of the game was very apparent;
- Does not launch via VR, REQUIRED to launch it on desktop to a launcher that then you can pick VR for. As in, you can't launch it through steamVR for some reason. This is annoying especially when you have to restart it so often, if you use VR you know what a pain it is to have to lift the headset and awkwardly move your controllers to use your mouse while bending over to reach it and trying to peak at the monitor at the same time.
- Had to restart the game almost 10 times to get it to even work once.
- Style over actually caring if it works. The very first thing it does upon launching (after clicking VR in the launcher) is spend a year loading up an avatar selection menu that also crashes 10 times in a row (every restart was from this issue). It doesn't even look great, but it's trying to be all 'futuristic' and buying into the tropes of how VR would be from decades ago, yet all it does is make the game not work.
- By default loads you into a world with a mirror automatically on lowering FPS.
- ZERO playerbase, at the peak hour I tried this during (and during the lockdown from the Coronavirus) according to the worlds list to pick where to go there were about 25 people playing at the time.
- Loads of VR issues; kept jumping even if I wasn't even holding my controllers, random movements, etc - stuff that can happen if you lose tracking but has never happened to me in nearly 6000 hours (including on Oculus so not counted as hours on Steam) of VRChat, let alone any time I've spent in other VR products.
- INSANE amount of bugs apparent literally within the 11 minutes I played it even down to, for some reason, on the first avatar I picked which was just a generic TDA model that was on the first page of avatar choices had it's dynamic bones all stuck directly into the air at all times.

Just really terrible, and a great example of why VRChat - even though it's completely broken and unoptimized and full of terrible people - reigns supreme with basically no competition. It's the only thing that manages social VR without being complete trash somehow...even while being pretty trash itself, but miles above this.

Don't take this as attacking the game because of being some VRC supporter either, the only reason I even tried this is because of how desperate I am to stop playing that. I want an alternative, I want somewhere similar without the same userbase, I want a game that actually RUNS PROPERLY and isn't stuck at 25 fps with random drops every 5 seconds, and another place to showcase the worlds I make and give me more motivation to continue creating them. This is just not gonna be it.
Verfasst am 14. September 2020. Zuletzt bearbeitet am 14. September 2020.
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20 Personen fanden diese Rezension hilfreich
2.6 Std. insgesamt (1.8 Std. zum Zeitpunkt der Rezension)
I absolutely love Melty Blood - in fact it's the only fighting game I'm willing to play because it's so damn smooth and reacts instantly unlike any other fighting game I've tried. I even played it pretty seriously back in the day in 2008-2010ish with /jp/ and also took part in some tournaments where I did fairly well (2nd place at one even!).

However, this version is just completely awful. Not "MBACC" but something is just screwed up with the Steam version, it has massive technical issues and so no matter how much I love it, how much fun it can still kind of be with a friend who knows the game is running horribly, it's just not something I can recommend. I recommend the GAME but not the Steam version.

Problems detecting/using controllers. Problems with crashes.

Most importantly, it's a coin flip whether or not a fight is going to lag horribly or not and there is NO consistency to it. Tried multiple characters, tried the same characters, tried every single level - its just completely random; sometimes it'll run smooth as eggs, other times it's barely moving enough to understand you aren't looking at screenshots of the game. This has been on Steam long enough for this to get patched, but apparently they never bothered. Even turning all options to their worst the game just does not want to play properly and a fighting game that barely moves or responds is just unplayable.
Verfasst am 27. Juli 2020. Zuletzt bearbeitet am 27. Juli 2020.
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2 Personen fanden diese Rezension hilfreich
3,201.3 Std. insgesamt (55.5 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
I'm sure there are a lot of problems with this game that I don't really understand at all (I know a lot is broken and a lot of the updates break even more stuff, but that's about the extent of my understanding of it), but I just finally started playing it a few days ago and it's been really fun and I've met a lot of nice, silly, and strange people. I've got a bunch of disabilities that make it so I can't really interact with people in real life (isn't easy online either) or even leave my house easily at all and, while it's still hard to interact in this (especially without VR for hands but in terms of being a bit scary still), it's definitely given me a way to at least be around and lightly interact with others in a way. If you have any sort of disability that inhibits your social abilities like autism, agoraphobia, or the rest of the big list with severe social anxiety co-morbidity I recommend getting on here, even if you don't use a mic nor have VR, and just go people-watching without having to be out of your comfort zone in your house. It's also fun to explore the massive amount of different user-created worlds and look around at all the avatars people have made both of which you can do in privated instances if you're worried about strangers. I'd recommend going to publics though for everyone, but especially if you have social anxiety issues - its the random encounters that lead to making friends and finding new groups.

This isn't so much a game as it is what the name says, just an insane mess of a chatroom full of anime girls (male) in what feels like time travel back to the golden age of the internet when it felt more free and people felt more safe just being themselves and speaking how they wanted and where places actually let you do that instead of banning you or harassing you for it. If you are very sensitive and can't handle certain words or people not calling you your "preferred pronouns" then don't touch it, but if you're a normal human being then the absolute worst that will happen is being disconnected by randos in public worlds from time to time or having someone blaring some annoying screaming or something which is easy to deal with anyway. However now at almost 50 hours I've only run into a few cases of even the "this might offend some people" type of content, typically you'll find a lot of people just hanging out, talking, playing music, singing, etc.

It's very strange, at times hilarious, and often just relaxing; and I've found the people in it are a lot nicer than you'd ever expect - whether it's someone you spend half an hour sitting around in a virtual pub with and never see again or people you end up being around often. It really is just something special even with all the issues and quirks it has.



Update: Well at a litlte over 1100 hours now, I have to say the people aren't as good as I really was saying here. The more people you meet and the closer you get with them the quicker you learn these people are really the worst of society all clumped together which is "obvious" from the get-go because it's a place for social rejects to spend time together...but it's much worse than it sounds at times. Hedonism, outright pedophilia, all forms of degeneracy, people encouraging children to do hard drugs because it's "fun", and loads of people who just play pretend at being friends with others. Is that me being bitter? Absolutely, but this seems to pretty much be how it is for everyone. If you stay at a distance with the friends you make you will have a fantastic time with little downside, if you start caring about people or believing they care about you? You're playing with fire. Still, I love the game, you just have to force yourself to keep a little bit of a barrier up.

And still, I have to say do not worry if you have a microphone or feel comfortable using one, or if you have VR or not. I've been a desktop mute for over 1100 hours and have had absolutely no problem meeting people, making friends, and being a relevant person in various groups - I've even gotten to hang out with the creator of the game, a bunch of the staff of the game, a bunch of the big world builders, and done a bit more than just hang out some big avatar creators and full body users (only one person needs VR to ERP!) and even had a serious relationship that went down the ♥♥♥♥♥♥♥ because of course it did, it started on vrchat. But, point is you can totally play this while being a desktop mute and still get everything out of it that you would with vr or even FBT or an index - it's just different than if you did, as for how you're treated you just have to find a way to get personality across through other means and that part is up to you.


Also I don't really put up screenshots from this cuz I always forget, but I have like 4000 now lol.


I wish somehow Steam could track Oculus hours. I am up to just about 8,000 now, however almost all of those are on oculus' version due to steam vr lagging me and also causing a 'shaking/vibrating' issue at all times with still no fix.
Verfasst am 16. Dezember 2018. Zuletzt bearbeitet am 5. Dezember 2021.
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Niemand hat diese Rezension als hilfreich bewertet
22.9 Std. insgesamt
This game gets a lot of comparisons with XCom because of the combat system, but I think those comparisons also give a very misinformed idea of what the game is to prospective players and it ends up with crushed expectations.

The combat system is very similar, but here the main focus is on running the gang and it's operations, jobs, and so on as opposed to focusing mainly on combat. That makes it a lot slower paced, but not in a bad or good way - just in a "this isn't XCOM" way, which might not be what you're looking for.

For me, it's just right and I actually really enjoy playing. The combat is strategic (albeit starter guns feel almost based on random chance to hit sometimes) especially after you start buying better weapons and getting new henchmen - and the town gameplay takes a good amount of planning to get down right and is addictive somehow. The actual combat is actually challenging on a good level at times too - while in XCOM you either get through super easy or it's just TOO difficult.

I recommend it if you don't mind a slower paced strategy game and like the mob - otherwise, just get XCOM if you want a lot of action and not much else or are more into sci-fi than mafia stuff. Both are great games, but they are for different audiences.
Verfasst am 2. Februar 2013. Zuletzt bearbeitet am 8. Dezember 2013.
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Ergebnisse 1–10 von 46