18
Produtos
analisados
243
Produtos
na conta

Análises recentes de Joe

< 1  2 >
Exibindo entradas 1–10 de 18
Ninguém achou esta análise útil até agora
1.4 horas registradas
we have it, abysmal ♥♥♥♥♥♥♥

this game is actually so bad it's crazy, battle royale is boring at best, 3 different currencies and an all white bundle that costs a minimum of $75 in the store

the real challenge of this game is playing enough to even unlock the other modes

wearing a hat that says "make fps games great again" then releasing this is delusional
Publicada em 6 de junho. Última edição em 6 de junho.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
21.0 horas registradas (20.3 horas no momento da análise)
I really enjoyed this game; for me it's better than Before the Storm, but it doesn't beat Life is Strange 1 (which is my 2nd favorite game oat so that's a big ask anyways). This game does so well with nearly all the characters and their story lines, even the side characters. Overall I really loved my time playing the game, and do plan to come back and 100% and replay it at some point, and I will be looking forward to DON'T NOD's next game. However, it does still have some small issues (spoilers below).

The main antagonist is just kind of there. Like we can see the impact he has on the others around him as the game progresses (which I do really like but I think lends itself better to the other characters' writing), but there's no real motivation to a lot of his actions. While yes I can see him just being the way he is even if this were real life, he still comes off as borderline caricature at certain points. He seems way too antagonistic towards Kat (and the other girls) even from the beginning of the game despite it being implied that he's trying to get her parent's ranch while dating Dylan. (LATE GAME SPOILERS) I get later in the game it seems that the Abyss is influencing him which explains his actions, but also there's a whole path where Kat is the one overtaken by the Abyss, which implies that he's not being influenced by the Abyss in that path. I could be wrong here as I didn't play this path but I'm not sure.

(More spoilers | Subjective con) The Abyss isn't really explained, but I'm fine with that (though could be for some people). I think that if we get a sequel it should (and likely would) get explained more there, but its effects are very unclear.
Publicada em 20 de abril.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
47.0 horas registradas (9.9 horas no momento da análise)
I've been really enjoying the game so far, but I have some small issues with it.
1. Why do all the weapons in the full game do so little damage? My weapon from the demo has B+ STR scaling, and B proficiency scaling, whereas every other sword so far has had B STR and C proficiency. Even though the swords I've been finding have much higher base damage they still do less than my level 11 one because the scaling is so much lower on them.
2. The game divides up areas into missions with multiple bonfire equivalents in each, with most of the ones I've encountered so far being of similar size or larger than High Wall of Lothric from DS3. However, when you travel from one mission to another you lose certain pieces of progression in it. I have no issues with either of these aspects, but my issue is that it seems inconsistent what isn't saved when you transfer between missions. While you can go to nearly all of the bonfires (or swords/blades, whatever they are) in any mission that you've unlocked, it will reset things you've done within the mission. For example, in some missions I've kept the shortcuts that I unlocked in the areas that I traveled back to. However, in other missions, mainly Skoffa Cave, it has reset all of my progress besides the bonfires. None of the shortcuts I had unlocked were available, making backtracking for collectibles annoying, but more annoyingly, it saved that I had blown up the first 2 caves that you could blow up to make the boss fight easier. However, it didn't actually block them off when fighting the boss, since I traveled to another mission before fighting the boss, it only blocked the 3rd cave which I had done right before fighting the boss. Maybe you can only actually block one cave, I don't know, and it's not that big of a deal, just a minor issue that I've noticed.

Other than this I have been really enjoying the game so far, and as of right now I'd put it as one of the best souls likes out. Not Lies of P level so far, but really enjoyable.
Publicada em 26 de março.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
3.0 horas registradas (2.2 horas no momento da análise)
goty right here
Publicada em 5 de fevereiro.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
3.5 horas registradas
One of the best indie games in years, a must play this year
Publicada em 27 de novembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
517.9 horas registradas (175.6 horas no momento da análise)
Jimbo Jonkler
GOTY
Publicada em 27 de novembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
30.0 horas registradas
Peak
Publicada em 7 de outubro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
4.5 horas registradas (1.8 horas no momento da análise)
What a great game, not long to just beat the main story but man does it draw you in. I'll definitely be attempting to S-rank all the levels because this game is so much fun, especially when the combat gets going and you're constantly throwing weapons and changing weapons, and using the environment. Top 3 goty so far
Publicada em 12 de setembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
4.1 horas registradas (3.5 horas no momento da análise)
There was story with my phone sex simulator

10/10
Publicada em 14 de janeiro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
90.8 horas registradas (9.5 horas no momento da análise)
Análise de acesso antecipado
10/10 I love watching friends step on landmines or get dragged into the abyss
Publicada em 15 de novembro de 2023. Última edição em 15 de novembro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
< 1  2 >
Exibindo entradas 1–10 de 18