Gamer To Game Developer
Looqmaan Ali
 
 
Playing games is fun and making games is even more fun.
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carleton 3月29日 13時41分 
Thank you for your thoughtful response to the auto fire/accessibility request for CCS2.
NerfeR 2024年5月6日 0時53分 
@Gamer To Game Developer

If your most important problem is performance you better consider using raylib with c++. It will give you full control over what's going on hardware but ofc, it will take more time finish the game compared to an engine.
Gamer To Game Developer 2023年9月19日 21時12分 
I'm waiting for further clarification from Unity. I'm trying out both Unreal and Godot. Both are good engines but not as good as Unity for creating high performance light weight games that can be easily built for PC, Mac and Web from the same computer. Unreal is beautiful but you need a high end PC for building for PC and a high end Mac for building on Mac. The Mac can't build for PC which is a major weakness of the Unreal engine, and nanite does not work on Apple Silicone which is another major drawback. Godot does not have the performance capability of Unity.
Umitencho 2023年9月19日 21時01分 
Do you plan on switching away from Unity with the recent change in fee structure?
SalzStange 2023年6月29日 18時05分 
Influencer request
Gamer To Game Developer 2023年5月13日 10時31分 
sure, ask away