Drably Olive
 
 
なぜあなたはここにいるのですか
I do concept art for TF2














Yes I'm a paint can
현재 오프라인
창작마당 전시대
최근 활동
기록상 7,726시간
마지막으로 플레이한 날짜: 2025년 2월 15일
기록상 16.8시간
마지막으로 플레이한 날짜: 2025년 2월 14일
기록상 31시간
마지막으로 플레이한 날짜: 2025년 1월 30일
Miles "Tails" Prower 2024년 9월 17일 오후 6시 38분 
let the robo scout put the bomb in the thing -rep also your social security number was leaked
Miles "Tails" Prower 2023년 11월 4일 오후 8시 48분 
Was that the blowjob of 02'
Ymir 2023년 10월 15일 오후 4시 44분 
+Rep fun to play with
Tabby 2023년 9월 20일 오후 11시 48분 
Well there's a lot that I could say, but if I had to pick out a few good ones:
- Always keep in mind how your item works in 3D. If you're doing hair, what is each strand of hair doing, if you're drawing a pattern on a shirt, how does it look in the creases of said shirt, etc
- Make your concepts as helpful as possible. So if needed, do multiple angles, but I'd say most important of all, try and get them looking as accurate to what the end product will look like as possible
- Always keep in mind how the item works with other items, what loadouts can be made, what equip regions it uses, any creative work around for potential clipping issues
- Always concept something you would want to wear
If you need feedback or anything, don't be afraid to reach out
Drably Olive 2023년 9월 8일 오후 2시 58분 
I think so?
blind and deaf tf2 player 2023년 8월 4일 오후 4시 52분 
do i know you